
Apocalypse Cultivation Game System
末世修仙游戏系统
- Status
- Completed
- Length
- 626k Words
- Genre
- Sci-Fi
- Subgenre
- Apocalyptic Crisis
- Updated
- 4y ago
- English
- Request a translation
Synopsis
Stats
312Chapters
15.2kRecommendations
5.8kFans
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Notes
Personal notes
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Reader comments 40
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After reading dozens of chapters, I felt that the protagonist's inner monologues were far too numerous and verbose. At the beginning of the apocalypse, it was understandable that the protagonist was still immature, but after the system gave him three powerful artifacts, he still had to write so many long internal monologues to fight a Licker. There was no excitement or concern in reading it. He was like a robot, thinking about every possibility. I lost all interest and left.
It's really frustrating. Author, don't you think your system is too weak? I'm not saying you have to be invincible or anything, but the protagonist can't even beat someone with superpowers, which makes it really unsatisfying. And the fact that pregnant women and children can't be attacked is a real mistake. If this apocalypse were a real world, later on it would be kids going out to kill zombies while adults stay in the shelter handling logistics.
A brief introduction to the skills is fine; don't go on and on with a bunch of rambling explanations and analogies. It's such a short distance to find the helicopter from home, and you've gone on and on about talismans and skills... It's too tiring to read. I'm outta here...
I read several chapters and couldn't find any enjoyment at all. It's so boring.
If it were me, I'd choose either weapon + pill, weapon + talisman, or pill + talisman. The survival rate would be higher.
Is this a post-apocalyptic dad story?! What's with this kid? Is this some kind of artificially added difficulty? I mostly skipped around the interactions between the main character and the child, but there were just too many. I'm outta here.
Am I the only one who feels a bit tired while reading this novel? The text is filled with explanations of "why," "why can't it be like this," and "why did it happen this way." It's also filled with the protagonist's inner thoughts; a third of a chapter is dedicated to the protagonist's internal monologue, another third to introductions, and yet another third to explanations.
Being slow to start isn't the problem, but you're a Foundation Establishment cultivator without any spells, and talismans only last a few seconds. You're struggling to even defeat a Raider. Perhaps your so-called Foundation Establishment is actually less than the first level of Body Refinement? I'm done with this.
I think the author's writing style is quite good. While the plot isn't exactly rigorous, it's logical and well-founded. However, I found the author's interpretation of the zombies not biting children and pregnant women a bit off-putting. Also, the people and events the protagonist encounters are rather mild, giving a sense of order and lacking the chaos of an apocalypse. It feels more like a protagonist in a normal game combining monster-hunting and farming. Overall, it's not bad.
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