
Invincible Heroic Blood Lord
英雄无敌之血族领主
- Status
- Completed
- Length
- 1.0M Words
- Genre
- Gaming
- Audience
- Male
- Subgenre
- Virtual MMORPG
- Updated
- 6y ago
- Source
- Qidian
Stats
0Monthly votes
2.5kRecommends
5kFans
472Chapters
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Game world scale: secondary plane (generally novice plane), small plane, medium plane, large plane, giant plane, central universe World types: ordinary world, floating island world, underground exploration world, ocean island world, relic treasure Hidden world, desolate world Game world race: Human race (short-lived species, some elites have amazing potential, complex personalities, many factions, such as the Empire, the Kingdom of Knights, the Sorcerous Council Kingdom, the Black Witch, the Templar, the Dark Templar, etc.) Evaluation: There is no race Big shortcoming, morale is a super important factor for army victory Universal human arms: Peasants, militia, thugs Sword and shield guard, guard, guardian Hunter, archer, longbowman, marksman Crossbowman, longbowman , Heavy Crossbowman, Armor-piercing Crossbowman Light Cavalry, Lancer, Heavy Cavalry Temple Troops: Monk, Priest, White Bishop Crusader, Crusader, Punisher, Judge, Executioner Punishing Knight, Guardian Knight Knights, Glory Knights, Titled Knights Imperial Arms: Great Swordsmen, Great Swordsmen Haberdiers, Heavy Halberds Hussars, Imperial Knights (with eagles, violent bears, golden lions, wolves, white phoenixes, tigers), half-griffon knights Pistol Knight, Herald Knight, Dragoon Line Infantry, Rifleman, Grenadier, Guards (Magic Crystal Firearms) Mortar, Cannon, Howitzer, Unicorn Siege Cannon, Congreve Rocket Launcher Steam Tank , Armored Land Cruiser Empire Title Arms: Ranger, Airdrie Guards, Knights of Eternal Light, Kronborg Greatswordsman, Nord Marines, Victorious Archer, Stubborn Bull Knights, Sword of Ulric Knight Kingdom Arms: Fighting Squire, Beast Slayer, Holy Grail Guardian Chivalrous Knight, Kingdom Knight/Pegasus Knight, Expedition Knight/Pegasus Knight, Holy Grail Knight Magic Council National Arms: Elf, Great Elf, Engineering Elf Stone Golem , Iron Golem, Steel Golem, Magnetic Golem Mage Apprentice, Apprentice Mage, War Mage, Magister Dark Witch Soldiers: Goblin, Armed Goblin, Goblin Warrior Aberration, Chaos Egg, Violent Elemental br>Wizard Apprentice, Alchemist, Black Witch Mage, Dark Mage Elf (immortal species, generally elites have poor reproductive ability, arrogant character, kind internally, closed and indifferent externally, elven alliance The factions of the United Kingdom are mainly divided into the Druid Natural Church, the Magic Council of Magicians, and the Border Legion of Elf Generals) Evaluation: The shortcoming of the race and army is quantity, which requires dexterous use of strategies Dwarves (immortal species, Magical mechanical forerunner, average talent, average reproductive ability, stubborn character, emphasis on the spirit of contract, repaying kindness with kindness, blood for blood. The factions are mainly divided into the mechanical legion led by mechanics, the long-bearded legion led by the dwarf lord, and the Sons of the Mountains led by the Dwarf High King. Regiment) Evaluation: Being extremely vengeful is both an advantage and a disadvantage, and the army is generally short-legged Dwarf units: Miners, detonator miners, clan soldiers, dwarf warriors, long-bearded warriors, armored iron guards/rune warriors, iron-shattering warriors/rune warriors, sons of the mountains Crossbowman, Heavy Bolt Crossbowman, Dwarf Musketeer, Dwarf Sniper, Thunder Archer Goat Cavalry, Goat Rider, Goat Chariot, Furlan Armored Vehicle Black Rock Tank, Rock Tank, Lava Tank Defender Mecha, Strike Hunter Mecha, Reaper Mecha, Tearer Mecha, Fearless Vanguard Mech Single Combat Helicopter, Hellfire Tactical Helicopter, Sky Flame Battle Aerostat, Bolide Strategic Aerostat, Sky Punishment War Floating Fortress Orcs (a short-lived species, a war race, with average talents, amazing reproductive ability, and upright character, the factions are mainly divided into orcs who use the body and cunning and money-grubbing goblins who use goblin technology) Evaluation: Reluctance is the racial characteristic of the orcs, and it is also easy to be exploited. Undead (immortal species, the first natural disaster, weak in the early stage, strong in the later stage, the factions are mainly divided into the Skeleton King's Court, the Flesh King's Court, the Blood Parliament, and the Netherworld Parliament) Evaluation: As long as the foundation is laid well and the number is increased, there will be no opponents that the Undead Natural Disaster cannot solve. The shortcomings are lack of command, dull combat, and no morale bonus Legion size: Squad, squadron, brigade, battle group, brigade, corps, legion (legion now refers to a certain type of unit, and the real meaning is a war group composed of multiple units) Undead unit characteristics (part): Abomination The absolute main force in siege warfare, with rough skin and thick flesh, attracting firepower, and can effectively protect fragile units. It has plague fog that can hide certain troops and reduce the morale of the living It has obvious advantages over dwarves (dwarves have more physical attacks, and dwarfs have short legs) Plague Knight Chapter The master of destruction of enemy territory, the disease rate of enemy citizens has increased significantly, and the sense of security has been reduced. Satisfaction decreases, immigration decreases, public order decreases, and chaos levels increase Frost Ghost Soldiers The most beloved basic unit of the Undead Lords, the best executor of Sea of the Dead tactics A negative energy magic enchantment attack with ice attributes and dark attributes. When more than a thousand Frost Ghost soldiers gather together, they will trigger the death march (increase movement speed) and the intimidation of the dead (reduce the morale of the living) Grave Warriors The main force of the undead kings, the battle line composed of the Grave Warriors is a line of defense that is difficult for the living to cross and penetrate. Has super strong magic and physical attacks with dark and ice attributes, high physical resistance and average magic resistance. When more than a thousand Tomb Warriors form a battle group, the Tomb Barracks will be triggered (increasing the corrosion of the undead, accelerating the recovery of the undead, and gathering negative energy), the Desperate Front (lowering the morale of the living, strengthening defense), and the Wisdom of the Undead (will change according to the battlefield situation) Formation) Eternal Night Expeditionary Army Chapter When the horn of Eternal Night blows, the undead's counterattack on the world of the living will be unstoppable. The Guards of the Undead Lord, when the Eternal Night Expeditionary Army sets foot on the battlefield, the war will enter a decisive battle. Completely immune to dark attribute and ice attribute damage, special magic resistance, special physical resistance. When the Evernight Expedition of more than a thousand people forms a battle group, it will trigger the Dark Sky (reduces all attributes of the living, increases all attributes of the undead, increases the power of dark attribute spells, and reduces the success probability and power of other spells). Survivors, then they will slowly return to the original formation. The more surviving warriors, the faster the recovery, and vice versa) and undead wisdom (automatic change of formation according to battlefield conditions) Undead troop advancement (part): Skeleton soldier, Rotten Swordsman, Frost Ghost Soldier, Tomb Warrior, Black Guard, Evernight Expedition Walking Corpse, Iron-armored Zombie/Ghoul, Bronze-armored Zombie/Scrub-skinned Ghoul/Clawed Ghoul, Black-armored Zombie/Raging Ghoul, Stitch, Abomination, Corpse Collector, Flesh Giant, Frankenstein, Flesh Titan Skeleton Spearman/Archer, Skeleton Longbowman, Ghost Archer, Nether Archer, Undertaker Mummy Curse Warrior, Nehekhara Warrior, Huang Shawu Warriors, Tomb Guards, Pharaoh Guards Skeleton Cavalry, Death Knights, Terror Knights/Dread Knights, Nether Knights/Nightmare Knights, Dark Blade Knights/Wrath Knights Wights, Great Liches, Liches, Lich Masters, Witches Demon Elder Gargoyle, Obsidian Gargoyle, Winged Golem, Blood Bat Demon, Bone Dragon/Ghost Dragon/Ghost Dragon/Corpse Dragon/Blood Dragon Blood Slave, Blood Warrior, Blood Castle Knight, Scarlet Blood Knights, Blood Dragon Knights, Blood Grasp, Thalain Archmage of the Dead, Necromancer/Priest of the Dead, Forgotten Mage/Priest of Styx, Night Spellcaster Acolyte, Death Apostle, Teller of the Dead Undead Construct Troops: Terror Iron Golem, Khorne Knight Demon Like, Tzeentch Archer Golem, Nurgle Father Golem, Scimitar Urshat, Longbow Urshat, Tomb Golem Scorpion, Titan Wrestler, Titan Executioner Blood Secret Party's special units: Crimson Swordsman, Crimson Sword Spirit, Origin Blood Sword Saint, Blood Shura Life Drinker, Blood Sword Angel Blood Hunter, Blood Phantom, Cold-Blooded Hunter, Blood Shadow Stalker, Bloody Mary Blood Iron Guard, Red Pioneer, Fearless Pioneer >Blood Thorn Spear Warlock, Reverse Cross Spear Warlock, Secret Blood Lancer Special units of the Blood Demon Party: Infantry: Dead Apostles, Bloodthirsty, Blood-Crazy Monster units: Bloodthirsty Manta Wolf, Bloodthirsty Sky Ghost, Corrupted Levi Tank Title units: Legion of Suffering, Tomb Claw Group, Blood Beast Group, Horror Ghost Group, Tomb Demon Binding Spirit, Night Beast Group, Helmut Guards, Dekenhof Guards, Nether Knights, Hangman Regiment, Corpse Corps, Nameless Iron Brigade, Na Gashza Guard, Red Ghost Knights Legendary Troops: Silent Legion, Tribulation Legion, Blood Ax Rakshasa, Death Lord Legion, Death Eye Legion, Terror Wing Legion, Corrupt Hand Legion, Doom Knight Behemoth units: Wild Blood Behemoth, Nightmare Blood Scourge, Blood Ship Gallows Future Allies Dark Elves (refer to Heroes Invincible Dungeon Force) Low Class troops: cave slaves (good at cultivating underground crops), evil cavemen Basic troops: evil eye, dark elf slave (male), minotaur , harpy witch, demonized evil eye, dark elf mage, minotaur Strange Gladiator, Dark Elf Archer Main units: Dark Elf Warrior, Harpy Witch Marauder, Hell's Evil Eye, Dark Elf High Mage, Minotaur Elite, Medusa, Dark Elf Ranger Elite units: Dark Elf Martial Arts Master, Dark Elf Archmage, Dark Elf Priest, Dark Elf Wind Chaser, High-level Harpy Witch, Eye of Fear, Minotaur, High-level Medusa Title arms: Dark Elf Priest, Chief Harpy Witch Old, Elder Evil Eye, Elder Medusa, Hydra, General Mad Bull Dark Elf Elite Legion (Ice Blade Warrior, Silent One, Crystal Crossbowman, Dagger of Khaine, Claw of Zorgira, Ossian Guard, Spreading Terror, Destruction Singing Sisters, Ravens of Khaine, Skull Souls, Doomfire Warlocks, Ebony Talon Raptor Knights), Demonic Eyes Epic Troops: Dark Elf Matron, Dark Elf Elite Knights (Toothmark and Chaos Claws, Dark Heavy Knights of the Burning Earth Dragon, Assault Knights of the Uri Spear), Evil Eye Tyrant, Harpy Witch Queen, Medusa Queen, Barbarian Bull King Legendary units: Dark Elf Grand Matron/High Priest, Evil Eye Lord, Harpy Witch Queen, Queen Medusa, Hydra, Dark Elf Guards Officers: leader, commander, chief, consul, general, patriarch, master Basic troops: Mugur Raider, Mu Gehr Lurker, Mugger Stalker, Mugger Warrior, Shrimp Mage, Crab Warrior, Sea Bat Knight, Turtle Priest, Sea Elemental Main arms: Sea Archmage, Giant Bat Sea Knight, Turtle Priest, Sea Giant, Dragon Turtle , Sea Dragon, Naga Siren, Naga Thug, Ice Sea Elemental, Tide Giant Shrimp, Tide Cancer Elite units: Sea Mage, Evil Shark Knight, Turtle High Priest, Deep Sea Giant, Deep Sea Hunter, Armored Dragon Turtle, Iron Winged Sea Dragon, Four-Armed Naga, Naga Guard, Blood Shark Warrior, Raging Sea Elemental, Steel-Winged Sea Dragon, Giant Crab Warrior, Tide Warrior Title Arms: Sea Magister, Megalodon/Hammerhead Shark Knight, Ancient Sea Giant, Six-Armed Naga, Naga Royal Guard, Siren Epic units: Sea Tribe Archmage, Trident Knight, Ancient Sea Giant, Naga Elder, Siren Elder, Sea Tribe Elder, Tidal Sea Spirit Army, Killer Whale Hunter, King Squid Legendary arms: Poseidon Knight, Naga Steel/Death Royal Guard, Naga/Sea Sorcerer, Mosasaurus (Deep Sea Overlord) Mythical arms: Deep Sea Behemoth (Karasen) Officers: leader, commander, leader, Tribe leader, shallow sea lord, distant sea lord, deep sea overlord, ocean lord Hero classification: Combat hero: average commander ability, excellent combat ability, poor internal affairs ability, suitable for assassination, fighting general, guard characteristics Command hero: excellent commander ability, average or poor combat ability, average internal affairs ability, command and training characteristics Internal Affairs Hero: Average commanding ability, average or poor combat ability, outstanding internal affairs ability, coordination, development characteristics Learning Hero: Average commanding ability, average combat ability, average or poor internal affairs ability, technology, development characteristics (Mages are generally command, knowledge or internal affairs heroes) Hero Quality: Ordinary, Elite, Excellent, Legend, Epic Unit Quality: Basic, Main Force, Elite, Title, Epic , legend, myth Artisan skill level: ordinary, skillful craftsman, outstanding, important weapon of the country, rare in the world, unparalleled national scholar I feel that there are some bugs in the goblins in the previous chapters. Goblins should be iron roosters, never plucking money, and have a morbid desire for money. Moreover, goblins invite people to drink, which feels very ungoblin The writing is average, don't comment if you don't like it, thank you
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I went to play games for my sister. I'm speechless. Playing games is a cheating model for making money. In reality, there are a few people who can make money. It's not a sandbox competitive game. I have the confidence from krypton gold games to make money. If I can make money casually, who would go to work 😅
Wouldn't it be possible to write novels without older sisters these days? Anyway, my first reaction now is to see if there are any sisters, sisters or cousins. If there are any, they will leave immediately.
Be innovative and creative, not routine and imitative. Downplay the strength training system. Downplay individual combat capabilities. Multi-racial civilizations compete for hegemony. The protagonist can not only use technology, artillery battleships, and steam engines, but also use fantasy racial biological magic to tame Warcraft mounts to form cavalry, tame flying dragons and rocs to form an air force for bombing, and fly biological aircraft carriers to power steam engines. You can conquer girls and their tribes, families, races, annex and conquer the weak ones, and combine powerful vertical and horizontal alliances to attack from far and near, and form a multi-racial sea, land and air alliance camp. Don't develop technologies like airplanes, steel battleships, and tanks. Airships are of limited use. Of course, the air force in the fantasy world must be dragons and birds. Just focus on artillery and steam engines, otherwise it would become a military historical novel. The sea race, battleship artillery, flying race aircraft carriers, and sail battleships are not suitable for aircraft carriers. They need to develop steam engines or magical arcane power or sea monsters and ocean monsters as the power to pull the ships. They can carry giant dragons, giant eagles, and giant bats as bombers. The air force's technology is limited to artillery and steam engines, and the rest cannot be used. Floating islands, even floating continents, civilization in the sky. There are four major civilization systems: land (human race, giant race, insect race, dinosaur race, ferocious beasts, giant beasts, auspicious beasts, and some flying races), underground, sky, and ocean (offshore amphibious, island amphibious, and pure sea race). Each civilization system has army and air force races. Every civilization has several intelligent races that fight against each other. First it was within one civilization, then two civilizations, and finally all four major civilizations were involved. There are three main points. The first is that there should be no gods, demons, legends and extraordinary things. The combat power level system is downplayed and a real fantasy world is presented. The second is that the emotional plot must be impactful, especially the love plot, which must be titillating rather than nauseating. Third, the rhythm should not be too fast or too slow. There should be no hints of pretentiousness or foreshadowing that a big game of chess is waiting, or that apocalyptic disaster will come. This is very childish and disgusting. Not only the Western magical and fantasy race, Warcraft, mythical and legendary creatures, but also ferocious beasts, giant beasts, strange beasts and auspicious beasts. You can draw inspiration from the Classic of Mountains and Seas and various Chinese myths, stories, strange stories and novels for creative inspiration. Also, the worldview must have depth and impact. Break away from the traditional binary moral and ethical framework. Race, civilization, beliefs, and interests transcend the flat binary values of morality, right and evil, and enter an objective and macroscopic three-dimensional worldview. I also don't like those dark novels that pretend to be cruel, bloody, violent and terrifying. I really hope for a grand and sophisticated fantasy novel. Naval battles, air battles. Aircraft carriers of flying races, air and space battleships, air fortresses, air and space carriers carrying flying races.
So speechless. It's almost enough to just keep controlling the girl and talking about it non-stop. It's really hard to read dozens of stories in one chapter
I've read a few chapters and it's okay. I'm afraid this smart butler isn't here to hold me back. What kind of style do you want to write it in? Warmth? Cold? Stupid? Or orthopedics? Can you think more normally? It's a mess, sweet, salty, spicy, bitter and disgusting all mixed together.
Is this the beginning of something wrong? Do you want to dissuade readers when you write it like this?
I don't understand what the use of the appearance of the demigod angel is to find a father for myself? Since the sacrifice is an exchange of equal value, the result is obviously shit.
The protagonist here may be mentally retarded at the beginning, and there are too many boring dialogues, which are bland and bland. I can only say that there is no taste at all.
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The opening chapter is too redundant. There is no need for anything like quantum or robot. If it is not written well or properly, it will become a useless, pitfall and poisonous point. Mainly writing about invincible heroes, what's the use of writing so much superfluous stuff. The key is not well written.
If there are no genius sisters or sisters in today's novels, or seriously ill sisters, wouldn't they be able to write novels? Anyway, when I read a novel now, the first thing I do is to find out if there are any sisters in it. If there are any, let's go right now!
Daily fans of Invincible Heroes, passing by, I have written a new book of Invincible Heroes. Welcome.
Is there any heroine who has tried poison?
A long, long time ago, "The Strongest Beast Tamer in Online Games" written by Ai Kujiu was written in English 3. That's the only real high-level version of Heroes of Invincibility so far. On the other hand, "The Trial of Online Games" written by Yu Min is considered to be at the level of imagination, but unfortunately the writing style is a bit poor. Most of the other stories about Invincible Heroes are just pretending to be a slap in the face. A pile of rubbish
I really don't like thinking robots. Artificial intelligence can only look like artificial intelligence. Even Ultron in Iron Man. He just has an ultimate goal. It's just about protecting the world, but it's just using the wrong method. You, an artificial intelligence, have its own thinking. What a terrible thing. Didn't like watching it at all.
If you want to write, write well, and write with someone else gesticulating next to you.
That's it! It's so poisonous! I can't stand it at all. It's a waste of a good subject.
Tower Defense: Public Enemy, my cards can be synthesized infinitely, my Chaos City, the Law of the God King in online games
I would like to ask, I saw more than 40 pictures, why does the world feel so small? Just a few cities (just the birth plane)
What is the setting for recruitment in the tavern? Which elder brother knows?
As soon as I saw Zhou Ming in the character bar, I knew who it was. It's disgusting to see him in various novels every day. It's annoying.