More than 1,700 years ago, Earth's environment deteriorated until humanity's home planet became uninhabitable. To survive, humanity had no choice but to begin a mass migration across the stars.
Seven hundred years later, after a long migration, humanity established the Interstellar Alliance in a distant star system and began a new life there. They named the system the Pioneer Star System and called themselves the Pioneers. Yet despite the passage of time and all the changes it brought, some Pioneers remained obsessed with the study of ancient Earth, devoting themselves to the hope that one day they could return.
In Star Calendar Year 1723, Noah's Ark, the largest game company in the Interstellar Alliance, released the ultra-S-class clearance game "In Search of Fantasy City." Not only did the game offer hefty rewards for clearing it, but it was also said to contain the most comprehensive information about ancient Earth. Clear the game, and you could obtain the key to returning to Earth.
Theme: A game-focused story.
After reading it, I feel that the story is quite smooth, but there are no explosive points, ups and downs, or highlight moments, such as being a saint in front of others. Since it is a holographic online game, it is recommended that the author change the name of the online game to holographic. It can be called [Holographic] Looking for Fantasy City/Journey to Fantasy City, because when the title generally mentions online games, most readers may default to [Keyboard Online Games]. Under the current circumstances, keyboard online games are definitely less popular than holographic games 😂 Moreover, when he first entered the town of Weir in the early stage, the questions and answers between the protagonist and the NPC were basically driven by dialogue. This is very common in real games, but in novels, it is not full and exciting enough to rely solely on dialogue. If it weren't for the fact that every question asked by the protagonist is very focused, I think it might be particularly discouraging to readers. In fact, the author can still see some fun when using elemental magic to fight. For example, when the red-robed female mage used rockets to test the protagonist and Situ Ya in the early stage, the two people had completely different approaches. Situ Ya blindly used ice shields to fight. The protagonist turns a water shield into a water ball, and finally uses the wet sand to cleverly solve the problem. The combat awareness is very good, but the description is not impressive enough, and it feels a bit ordinary. In short, come on, the author 💪
Damn, isn't it unreasonable for an optical brain and a mouse to appear at the same time? (If there are follow-up arrangements, just pretend I didn't say [let me be healthy])