(Currently revising and rewriting)
Yi Chan binds herself to an idle fairy game.
When she triggers a special quest and gets stuck at a level cap, a zombie horde surrounds the city. She has no choice but to fight her way out and settle in a small village back home.
After completing the special quest, Yi Chan gains access to the game's development tools.
She learns her lesson and leads the first batch of summoned players back to town. They trap the mutated zombies behind the siege in a dead end and turn them into a new-player dungeon that players can farm again and again.
Explore the map and fight monsters, with treasure chests to loot and new skills to unlock.
Retake cities and add NPCs, while merchant caravans appear and vanish without a trace.
Reclaim the wilderness, raise exotic beasts, and build up a wealth of supplies.
The fairy kingdom Yi Chan has built with her own hands becomes a paradise in this world. Both the original inhabitants and the players are proud to become honorary citizens of the Fairy Kingdom.
*
At first, Fairy, which boasted 100% full-immersion gameplay, was mocked by people from another world. It was seen as a dishonest game trying to drum up attention with a gimmick.
As new events launched one after another, the game's popularity soared and its player base continued to grow. A little secret began circulating among the beta testers:
Don't waste a single attribute point when leveling up your character.
Spend your points, and you'll grow stronger in real life!
Then a fire broke out in a high-rise in another world. Player A spread a pair of wings and leaped down with the trapped residents, landing safely. Player B raised a staff, and dark clouds gathered as heavy rain put out the fire. Player C sang softly, and wherever the light fell, burns disappeared.
That day, Fairy exploded in popularity.
A flood of wealthy people showered the game's official account with donations, driving the amount into the millions, all in hopes of getting a few more beta slots opened next round.
[Reading Guide]
1. Fourth Calamity, apocalypse, game development, and management
2. The protagonist is the strongest, and her developer identity remains secret
3. Everything serves the feel-good power fantasy. It may be a bit of a goofy wish-fulfillment story.
4. The male lead is in the background, and romance is extremely sparse.
[Quick transmigration advance notice: My Secret Identities Are Too Flashy, and My Persona Is Falling Apart]
[Next book: Sea God's Management Tale]
After Yun You dies, she becomes a tree in a game.
The sea-dwelling NPCs all call her the Sea God. She possesses boundless power and is worshipped by everyone.
And she even gets a game interface!
However, The Sea God's Village is a classic management game through and through.
To escape from having to stand at attention, Yun You has no choice but to struggle to manage her little village.
Hunt in the short term, raise livestock in the long term, and solve the food problem.
Take care of food, clothing, housing, and transport. Pave the roads with shells and build houses out of coral.
Culture can't be neglected either. There's no technology tree, so she'll improve the sea people's access to magical education and make sure every fish can fight sea monsters!
A balanced diet needs meat and vegetables...
If she has no idea what to do with those strange things from the deep sea, she can just plant them all in magical soil that works for anything :)
Huh, the merfolk who went on a long journey seem to have brought back something strange...
Yun You, finally with a physical body, stares at the exceptionally familiar milk tea, completely baffled:
What the hell, am I still on Blue Star?!
Theme: Go with the flow of the times.
I'm a little confused about the beginning. The female protagonist is a native of the game world, and then there's a system that summons players? She starts in school, then encounters zombies, but why are there time-limited missions and such? It feels like part of the world's setting.
I'm a little confused about the beginning. The female protagonist is a native of the game world, and then there's a system that summons players? She starts in school, then encounters zombies, but why are there time-limited missions and such? It feels like part of the world's setting.
It stopped updating right after I started reading...
Finally, we've seen a female player start the fourth disaster story! That's encouraging!
The insects have many fungi on their bodies.
Wow, working only three hours a day, I'm so envious!
*Kiss* ( ̄3 ̄)