
Moon Goddess [Full-Dive]
月神[全息]
Synopsis
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In booklists 37
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Reader comments 46
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To be honest, the progress is really a bit fast later on, and you can clearly feel that some foreshadowing has not been developed. For example, when it was written that the Secret Pavilion is loyal to Her Highness the Princess, it can be seen that there are also people who are not loyal to Her Highness. Another example is the purification of the elf blood. There is only a potion mentioned in the back, but it seems a bit generic, and there is also an oath given, not to spare the forces of the God of War. Is this supposed to be a battle between the gods in the follow-up plot, but it suddenly has such a hasty ending. Mingyue has been tied to the princess in this vest. She can't board the princess's ship but can board Mingyue's ship. Does this mean that the game has created another body? Compared with the sweet ending at the end, the plot is more attractive.
I feel like I saved countless chapters ()
Ah, this... I heard that the ending was bad, but I think the front part is still pretty good. I thought they were too demanding, but it ended so suddenly? ? ? ? ? Looking at the previous plots, the author obviously has foreshadowing and outlines. The first, second and third waves of the plot line are also very clear. Wangshu's character is also relatively clear, and Xingchen's character is also explained clearly at the end (but relatively speaking, Stardust relies on friends to forcibly outline his character in reality. Compared to other people in the game team, whose characters can be brought to life through words and actions alone), these are all worthy of praise. But now the ending seems to be that a primary school student came to the author's family and wrote "The prince and the princess lived happily together from now on". The outline is not mentioned, and the emotional line is also a bit forced (not to say that the male protagonist and the female protagonist cannot be together, but the problems between them were clearly written before, and then the male protagonist did not change and the female protagonist suddenly ignored the problem and agreed. It feels like a hundred thousand words were omitted in the middle). And there was a setting that was very sudden. Stardust couldn't stay in crowded places because of his superpower. Then he went to teach in a university and opened a bar where the customers were like clouds (the waiter in the shop was a robot, but he was playing the piano. Well, I guess he didn't stay too far if he could hear the sound of the piano). And just a few paragraphs ago, it was said that Stardust had to stay away from the crowd because of his superpower. The plot that has not unfolded in the real world and the game world is also very confusing. Deep Blue and Pretty Lady are mentioned many times, but the plot line of Pretty Lady is not mentioned at all, and the identity of the natural dancer in the real world is not mentioned at all. And if I guessed correctly, there should be an emotional connection between the puppeteer and the natural dancer in the original concept, and it didn't go away. Anyway, thank you for the joy and touching that the first half has brought to readers, but that's it.
I really like the game background in it, but the ending is so quick that it's really better than just passing it by in one stroke.????(/ω\)????.
I finally found my favorite western fantasy + online game setting. Why why why why
Looking at it this way, the ending is completely unfinished. It's like two people writing it. The previous writing is good. Mingyue can be on the player's account, so why can't the princess be on it? Now that they have become gods, shouldn't they be more powerful and be able to unify those countries and even develop them? Shouldn't they consider reality? I mentioned earlier that the male protagonist's special powers cannot be in crowded places, and the ending even opens a bar, which is completely unfinished.
I feel so uncomfortable... Why can't I make up for the mistakes? Why should I end it in a hurry? QAQ I think this setting is very interesting. With such a big world view, why don't you write a long story? It's so sad, so sad.
Briefly analyze the plot and (laughs) why everyone will feel depressed after watching it. If you think about it, you will find a strange thing: Mingyue is running around throughout the entire article (Moon God), running out of tricks, and seems to be in a prosperous situation, but in fact - his actions basically did not change the overall situation. There are two reasons for this: First, and my biggest question while reading the article, when Wang Shu already has the ace of the camp, Princess Lanzer, the independent identity of "Ming Yue Zai" actually belongs to the original Lanzer camp - this is a waste of resources. This resulted in three failures: 1. Put down your identity as a chess player and become a chess piece, and run to do what your subordinates (who are loyal to you) can do. 2. Even though she collected more information to make decisions, she did not break into other intelligence systems. (We all look at the overall situation from the perspective of the protagonist, but that is the protagonist's own inference. She may actually have missed something or made a mistake.) 3. Even if she wanted to find a breaking point, she never ran out of her safe zone. Moreover, on the surface, she seemed to be decisive, and even made good use of an outsider's perspective to drive NPCs that the players could not mobilize, and she could drive players that the NPCs could not control. However, she did not break out of the frame, and missed the biggest force in the game - the game planning itself. This is the reason why she found out in the end that her enemy was the general trend, but she was unable to save it. What's even more cruel is that half of Princess Lanzel's ending was driven by herself. Just like the main storyline of the game mentioned in another long review, cities and cities, kingdoms and kingdoms, kingdoms and theocracy, theocracy, and Ragnarok, this is actually a set of dominoes. Lanzer, who is the leader of the three forces, after Mingyue intervened, won several small-scale victories. The balance of the game, which was already shaky, collapsed, resulting in the rhythm of the main line expansion piece that was originally once every two years, accelerating to the point of derailment, leaving Her Royal Highness with no way to go and ending early. It is estimated that she will not be able to come back until the war between the gods (and as a new god...) She played her cards wrong from the beginning, winning a few points and losing the overall game. The agency was too clever in its calculations, but it cost Qing Qing her life. She did so much that she ended up with nothing to do, and I think Luna knew that in the end. Her mistake was that she only regarded her status as "Her Royal Highness" as a resource. He did not regard himself as the crown jewel of the continent, the most proud of the Lanzer Empire, and the true crown prince. This may be a limitation of the character's own personality. In summary, this is a reasonable ending, although not very satisfying. Whether it's considered a dud or not is a matter of opinion. Touch the author, thank you for a good story, take care of your health. One issue at a time, I hope to see you in the next work.
At the beginning of the year, I read a very interesting but unfinished holographic online game article. Unexpectedly, at the end of the year, I also ended up reading an unfinished holographic online game article...
??? Is it gone?