[Worldbuilding]
Core premise: Genetic Guideways and Seas
Thirty thousand years before the Common Era, the previous human civilization, later known as the Guideways and Seas Civilization, reached the pinnacle of genetic editing and quantum-field manipulation. They encoded the genomes of experimental organisms into a vast bamboo-scroll compendium and named it The Classic of Mountains and Seas. It was not a book of myths, but a manual for biological weapons and ecological management.
The Great Flood was not a natural disaster, but an experimental accident. After the civilization fell, these genetic fragments lay dormant in the bloodlines of a tiny number of people.
In the modern era, tectonic activity has activated quantum spirit-field nodes buried deep underground, known in ancient times as dragon veins. The dormant genes are beginning to awaken. Those who awaken are called Classic Bearers. Through the original text of The Classic of Mountains and Seas, they can resonate with these ancient genetic organisms.
Science Fiction Framework:
Spirit energy: The projection of higher-dimensional energy into the three-dimensional world, governed by the principle of quantum entanglement.
Spells: Ancient codes in genes are activated by specific brainwave frequencies to manipulate local physical laws.
Strange beasts: Holographic projections of higher-dimensional organisms, or living weapons left behind by genetic engineering. They need to attach themselves to spirit-field nodes to exist in the present world for an extended period.
The Realm of Mountains and Seas: Not another planet, but a dimensional fold formed between Earth's surface and its deep crust. Its entrances are hidden in anomalous spaces in modern cities: abandoned subway tunnels, permanently locked elevators, and worlds inside mirrors.
Factions
Keepers of the Archive: Guardians of ancient texts like Shen Guanlan, who believe strange beasts should coexist with humanity and advocate restoration rather than extermination.
The Hunting Clans: Ancient beast-hunting families such as the Lu family, responsible for hunting down out-of-control strange beasts and maintaining balance.
New Era Biotech: The multinational pharmaceutical company controlled by Pei Jin, which seeks to extract strange-beast genes and create evolutionary drugs.
The Cleaners: A secret government department that handles supernatural incidents caused by strange beasts and maintains social order.
The Guixu Cult: A mysterious organization that believes humanity should open the gates to the Realm of Mountains and Seas of its own accord and welcome the true masters.
[Notice] This work is entirely fictional. Any resemblance to real people or events is purely coincidental. It is set in an imaginary world unrelated to reality. Please do not draw parallels with real life.
Theme: The Classic of Mountains and Seas is a book worth exploring.
This worldview is really amazing