[Two tops, one bottom: a gruff, fatherly, tough-as-nails yet perceptive detective / a mysterious, foxlike male ghost x a refined and sharp professor]
Mu Qingwen was approached by a detective.
He pushed up his glasses and curled his lips in a smile without any warmth. "Officer, I'm just an ordinary world history teacher at Lancheng University, and a law-abiding citizen."
"Don't be nervous, Professor Mu," Detective Zheng Bo said, sitting down across from him with his legs spread wide. "We need your help with something. The police have discovered several missing-person cases, and they all seem to be linked to a game."
"I don't play games," Mu Qingwen said.
"You actually know how to play this one." Zheng Bo tapped the table, all mysterious.
[Welcome to World Game.
You will transmigrate to various places throughout world history and take on roles such as slaves, magistrates, knights, peasants, and monks.
Each dungeon has its own rules and objectives. Follow the rules and complete your objectives.
Remember, if you fail a mission or die in the game, you will die in real life, too.]
*Dungeon: Goodbye, Aten. Hello, Amun.
In the scorching Khafra Valley, Mu Qingwen sat beneath a tree by the river, holding a scepter and wearing a crown.
Across from him, the Khafra Temple was under construction, hundreds of meters away.
Zheng Bo, bare-chested with a coarse hemp rope tied across his shoulders, dragged past a tree trunk as thick as a person. He wiped away his sweat and said, "Professor Mu, why are you the high priest while I'm a slave?"
Mu Qingwen took a leisurely sip of honey wine and smiled. "Looks like even ancient Egypt had educational discrimination. Officer Zheng, want some honey wine to cool off?"
After spending these days together, Zheng Bo turned out to be nothing like Mu Qingwen had imagined.
He could knock down enemies with a few punches, and gently dress Mu Qingwen's wounds when he was injured.
He could get angry when other players ignored his instructions, yet risk his life to save them in a crisis.
"I'm a police officer," Zheng Bo said, covered in wounds but smiling as he patted Mu Qingwen's shoulder. "Saving people is my duty, whether in real life or in the game."
A few days later, the temple was destroyed.
The high priest Mu Qingwen was pinned to a stone slab, about to be mummified.
With the bandages about to cover his mouth, Mu Qingwen shouted, "Zheng Bo, save me!"
*Dungeon: The Onmyoji of Heian
In Heian-kyo, still under construction, craftsmen were dying for no reason, snakes and insects were everywhere, and the rain never let up... Vengeful spirits were at work, and strange events kept happening.
This time, Mu Qingwen's character was a miserable laborer.
On the rooftop, Mu Qingwen idled with a stone hammer in hand, scrutinizing every player.
A foreman's NPC voice came from behind him. "We're taking everyone's names now! You on the roof, what's your name?"
Mu Qingwen was about to answer when a cool hand clamped over his mouth from behind. A low voice said, "Don't say your name."
The man who saved him was called Arakawa Michizane. He wore a black lacquered court cap and white hunting robes. Handsome and graceful, with a clever, lively gaze, he was impossible to forget.
He was an onmyoji.
Arakawa was incredibly powerful. With a wave of his hand, the vengeful spirits vanished like smoke. Yet for some reason, he had failed to earn the emperor's favor and could only work as a common practitioner.
But Arakawa lived a carefree life, helping players and teasing NPCs every day.
With his help, Mu Qingwen cleared the dungeon.
As he was leaving, Mu Qingwen couldn't help asking, "Are you really a player?"
Arakawa smiled, as sly as a fox. "I'll tell you the next time we meet."
*
Dungeons:
1: Hello, Amun. Goodbye, Aten. (Ancient Egypt dungeon)
2: The Execution of Socrates (Ancient Athens dungeon)
3: Save That God (Roman Empire dungeon)
4: I'm a Happy Peasant (French manor dungeon)
5: Jerusalem in My Heart (Crusades dungeon)
6: The Onmyoji of Heian (Japan dungeon)
7: To Be or Not to Be (English Renaissance dungeon)
8: Go West (American dungeon)
9: A Dragon in Kievan Rus (Russian dungeon)
10: Concentration Camp (World War II dungeon)
Tips:
1. The setting draws on world history, but this is fundamentally a game and has no connection to real events or people.
2. Not every dungeon is scary. There are also mysteries, comedy, war, fantasy, and adventure.
3. The blurb may change.
4. The bottom spends time with each of the two tops separately at first. Later, the two tops will meet and fight over him. No melodrama, plot-focused.
Theme: I will love you forever