
Museum of the Eerie World
诡异世界博物馆
Synopsis
52Chapters
3.7kFavorites
7.2Score
2.8kNutrient gifts
2.9kClicks per chapter
1.1kComments
More by this author
Please Start Your Show [Unlimited]
I, Railroad Tycoon [Manager]
Silverpine Town Does Not Welcome Transfer Students
Interstellar Card Maker, but Mythology
Welcome to Rule City [Unlimited]
Live Broadcast to the Ancients That the Country Is Peaceful and the People Are Safe
I Rely on Mazes to Save the World
I Open a Technical School in Another World
Become a Devil Starting from a Negative Position [Trapped]
After Crash Landing, I Helped the Entire Planet.
The First Equipment Division in the Whole Server [Holographic]
The First Interstellar Fright City [Infrastructure]
In booklists 3
Saving Stories with Heroines I Like
All the female-lead novels go here. I'm a bit of a protagonist fan, ovo. I may remove dropped stories later or leave a comment explaining why.
39Books242Follows6dUpdated
Too Good to Toss, 13
No-couple stories and diverse yuri series
76Books0Follows1moUpdated
Highly Rated Picks for Omnivorous Readers 9+
With a few exceptions, these are highly rated completed stories, rated 9 or above. Some aren't finished.
56Books56Follows4moUpdated
Reader comments 25
Translated by Google Translate














I think it may be because it progressed too fast at the beginning. It was emphasized many times that the protagonist discovered his abnormality and could not wait to reveal the struggle between the main gods and the gods. However, this was supposed to be the reveal content in the later stages or even the ending. It was explained at the beginning that it would appear confusing and the pace was too fast. This kind of unlimited flow inherently requires multiple copies to shape the characters and world view. In fact, what I originally thought was that the protagonist would be a museum curator, traveling between different dungeons as an NPC, slowly strengthening himself, providing help to survivors, and so on. Then I thought that bringing the exhibits to his own museum and then turning the museum into a special dungeon would be a good idea, but a bit monotonous, because the exhibits are just exhibits and are interactive at most, so they appear monotonous. I think the positioning of the museum can be enriched, such as a shelter (such as Xiao He's Life-Saving Biography) Sent to the museum, but later I felt that Xiao He should not be made independent from other survivors, because her role is not clear yet. To be honest, I don't know what kind of person she is, and there are not enough people around her as the protagonist. All in all, the creative aspect is very attractive to me. I have never played Two Point Museum, but I have played Two Point Hospital on your recommendation. It should be similar. This is a business game. The main points are exhibits, employees, and customers. The exhibits were clearly modified from copies, and the employees bought them from the store. The source of the customers was not very clear. But as for the main story, I still hope to polish it more and clarify the outline. I hope the author will continue writing [Come on][Come on]
The protagonist setting at the beginning of the novel is very good, but the teacher is not good at writing witty battles and reasoning in the dungeon. The reasoning process is set directly through the protagonist's words, and the dungeon setting is also very average. The same goes for the previous road novel, but the road novel doesn't have any wits or quests, so it's okay to watch the protagonist collect along the way. But teacher, your simulation management flow settings are really good! It just depends on the protagonist collecting things to expand the museum.
To be honest, the author is great. I think this book is one of the rare works that I have been optimistic about recently. You are actually going to end it. I am still looking forward to you writing it to the 1000th chapter. I feel that the protagonist still has a lot of room for growth and experience. He meets more people and has more secrets. Your work is very well written, but there is nothing you can do if you can't persist. Take good care of your health.
Next time, write the outline before writing questions. It's easy to end up messing up while thinking about it while writing.
I like the large writing style, but maybe the foreshadowing is really too fast. Many nodes have passed in one sentence, making it difficult to expand further. In fact, it's okay to drink a little water [laughing and crying] [laughing and crying] But I realize that it's also a good thing to finish it quickly. I look forward to a new article [spread hands] [rainbow fart] [rainbow fart]
I really feel that this dungeon is not as interesting as the previous exhibitions. The first few dungeons are still very eye-catching! Maybe it's because the subject matter is relatively simple and there is no other direction in which to extend it other than holding exhibitions?
To be honest, the writing is quite good. I feel happy every day when I wake up and see that you have updated a chapter.
Ah, why is this book finished?
Generally speaking, it's not that there is no need to buy the novel. It feels that the imagination is not developed, and it is a bit anticlimactic.
[Dog Head]… Akong Fried Chicken