Chen Xu, a lead game designer, transmigrated to a world with advanced technology but outdated ideas about game design.
Starting with Undertale, Chen Xu built his own gaming empire one step at a time: Soul Knight, Legends of the Three Kingdoms, The Great Land of the Server, Warcraft, Minecraft, Resident Evil, League of Legends, The Elder Scrolls, The Witcher, Assassin's Creed, GTA, The Legend of Zelda, Monster Hunter, Devil May Cry, The Legend of Sword and Fairy, Call of Duty, Rainbow Six, Dark Souls, Bloodborne, The Last of Us, God of War...
One groundbreaking game after another, each challenging players' expectations and the industry's conventions, came to life in his hands.
From nothing, he built a true gaming empire.
This novel is all about games. The synopsis may not do it justice, so feel free to check out the story itself. Also, the games listed here are not ranked in any particular order.
This novel and its characters are entirely fictional. Any resemblance to actual people or events is purely coincidental. Do not imitate.
Just like the title, I hope everyone won't quarrel because of the game's problems. If you want to scold, just scold the humble author. For example, curse loudly: The author is a fool! (You can't insult and greet your family~)
Thinking of a certain Serent
Why does this look so similar to **'s all-around game designer?
In the novel, I don't know if the author is trying to make up the word count or if he has some language habits. I feel like nine out of ten sentences must be written one sentence at a time. He likes to add one sentence to everything, this one, and that one. It looks very awkward.
I feel like the author has niche feelings and likes to choose niche games, but not many people are willing to watch them. For the sake of food, it's better to change them.
Painting the ground as a prison is a hero's killing... Three Kingdoms killing is a happy thing but not thinking about Shu...
Arrange for p5, I really want to see it
I found some game production articles, which torture players at every turn, or I just write about which game I see is popular. The most representative one is "Genshin Impact". I said to the author, what are the highest artistic achievements of games you see? Can't your vision be more magnified? The author is pretty good, at least he took into account the popularity and artistic achievements of the game, but it's a shame.
Why is this book so similar to the first part of "I Built a Game Empire"?
Don't write about Mei Mo 2, otherwise it will be removed from the shelves!