
Archer Adventure Handbook
About This Novel
"Combat instructions: You hunted an E-level goblin, and your adventure points are +2; maybe the teeth of that goblin can be used to make sharp arrowsYou can unlock the skill 'Precision Shooting'" "Survival Guide: If you collect yarrow, your adventure points will be +1; good herbs may be able to do more things | Unlock the ability 'Basic Herb Production'" Talent - Shadow of Death lv.1: When you kill or witness the death of a creature, your mental power will be subtly improved. Skill - Penetration lv.1 (Expend 30 adventure points to unlock): slightly enhances the power of the arrow. If the power is sufficient, it can penetrate the enemy and continue to hit subsequent enemies. Lorraine, who traveled to another world, accidentally got a magical "adventure manual". Take risks to gain points, and points unlock skills! This is a Western fantasy world full of dangers. Groups of goblins block the road, fierce orcs plunder, elegant elves live in seclusion in the forest, and giant dragons overlook all living beings in the clouds... Lorraine holds the adventure manual in hand. He starts as an archer, hunts monsters to accumulate adventure points, and unlocks countless skills such as archery, traps, and survival. He grows from a newbie in the forest to a legendary archer who shakes the continent! Hunt monsters, form a team, entrust tasks, receive rewards... "Now that you're here, let's have a wonderful adventure!"
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