Out-of-print Sword God

Out-of-print Sword God

by Coffee Beans

Length:
954Kwords434chapters
Latest:
Ch. 434Untitled
Activity:
Updated 5y agoScraped 18h ago
1Comments
208Favorites
11Fans
0QD Score

About This Novel

When a new virtual online game comes... An unknown young man addicted to the internet took it to the extreme. As for how he played? What did you do in this game again? No one knows. However, after he retired from the online gaming industry, one sentence gave him supreme glory. After Lin Jin left, there was no longer a sword god... If you like this book, you can join the group: 182976628. You can communicate freely in the group, thank you!

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Featured in 6 Booklists

Official(6)

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It is a traditional online game novel, but it has a bit of lightness and humor. The protagonist has an online IQ and is not a stud. It is a slow-burning book with smooth writing and is worth reading. The contract has been signed, the updates are stable, and you can join the game!

My Dog ​​is Very Vicious
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Recommendation index: Friendly recommendation It is a traditional online game novel, but it has a bit of lightness and humor. The protagonist has an online IQ and is not a stud. It is a slow-burning book with smooth writing and is worth reading. The contract has been signed, the updates are stable, and you can join the game!

Under the Peaks
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An orthodox holographic online game, with data flow and technology flow, the cheats are not obvious, it is a little slow to warm up, the proportion of virtual reality is moderate, and there are no obvious poisonous points. The title of the novel is quite satisfactory, and the introduction is okay at first, but later on it feels a bit rough and doesn't quite match the style of writing. If you don't mind, you can adjust it a bit. The initial evaluation score is 80 points, which is above average and has high growth potential. If you are interested, you can fatten it up. The background of the novel is a holographic online game, which is an old routine. The public beta begins at the beginning of the story, and the protagonist directly buys a helmet and enters the game. I think the description of the game itself is more appropriate. It not only introduces the basic information of the game through excessive plots such as special animations, but also does not focus on too much science popularization to make people feel tired, nor is it too general to leave a complete impression. The author handles the details in the game very well. Personal panel attribute values, equipment data, skill details and even monster attributes are all introduced in detail. Since I am not a data controller, I did not verify the specific data. If this aspect can withstand scrutiny, it will definitely be a very stable selling point. There isn't much to talk about in terms of professions. Everything is a normal setting. The only thing that can attract attention is probably the skill book, but it's only the beginning now, and most of the content has not been unfolded yet. The sub-career is only part of it, it seems to be a way to make money. The mission setting in the game is unique. The protagonist has accepted a few missions so far, and what he brings is probably just ordinary experience, money and equipment. I hope there will be interesting things like serial missions in the future. As for the players, as of the 100,000-word mark, the protagonist had a feud with a trade union, got acquainted with a group of big guys, and connected with the display by the way. There is a best friend who cooperates tacitly and wants to start his own union, but he has accepted the invitation and has not responded yet. Personally, I prefer the protagonist to hang out with the big guys, but it depends on the author's ideas. Generally speaking, the structure and setting of the entire novel have no flaws, and it leaves enough platform for the future plot development. It is estimated that it can attract a group of readers through the feelings of traditional online game novels. They can read a long distance in one go without feeling bored, and the potential is sufficient.

Reincarnation of the Phoenix Queen
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[Roadside stall evaluation circle] [Part-time Review] "The Out-of-Print Sword God" Author: Coffee Bean An orthodox holographic online game, with data flow and technology flow, the cheats are not obvious, it is a little slow to warm up, the proportion of virtual reality is moderate, and there are no obvious poisonous points. The title of the novel is quite satisfactory, and the introduction is okay at first, but later on it feels a bit rough and doesn't quite match the style of writing. If you don't mind, you can adjust it a bit. The initial evaluation score is 80 points, which is above average and has high growth potential. If you are interested, you can fatten it up. The background of the novel is a holographic online game, which is an old routine. The public beta begins at the beginning of the story, and the protagonist directly buys a helmet and enters the game. I think the description of the game itself is more appropriate. It not only introduces the basic information of the game through excessive plots such as special animations, but also does not focus on too much science popularization to make people feel tired, nor is it too general to leave a complete impression. The author handles the details in the game very well. Personal panel attribute values, equipment data, skill details and even monster attributes are all introduced in detail. Since I am not a data controller, I did not verify the specific data. If this aspect can withstand scrutiny, it will definitely be a very stable selling point. There isn't much to talk about in terms of professions. Everything is a normal setting. The only thing that can attract attention is probably the skill book, but it's only the beginning now, and most of the content has not been unfolded yet. The sub-career is only part of it, it seems to be a way to make money. The mission setting in the game is unique. The protagonist has accepted a few missions so far, and what he brings is probably just ordinary experience, money and equipment. I hope there will be interesting things like serial missions in the future. As for the players, as of the 100,000-word mark, the protagonist had a feud with a trade union, got acquainted with a group of big guys, and connected with the display by the way. There is a best friend who cooperates tacitly and wants to start his own union, but he has accepted the invitation and has not responded yet. Personally, I prefer the protagonist to hang out with the big guys, but it depends on the author's ideas. Generally speaking, the structure and setting of the entire novel have no flaws, and it leaves enough platform for the future plot development. It is estimated that it can attract a group of readers through the feelings of traditional online game novels. They can read a long distance in one go without feeling bored, and the potential is sufficient. To sum up, this book is a qualified classic online game article, and the author's narrative technique is enough to support such a story. The only thing that is not good enough is that the story lacks highlights and is easily buried in today's online article frenzy. You can consider adding more of your own ideas to the story, or adding some distinctive characters to increase the impression of the novel in the minds of readers.

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