
Aren't You Just Making Money and Running Away? How to Become an Enemy of Faerûn
About This Novel
This is an adventurous team that was improvised due to sky-high rewards. A deserter, a timid barbarian, a mage lacking moral common sense, a warlock with a chaotic private life, a poet who is out of tune and a thief on the verge of collapse. Their mission is simple: run errands, collect, and get money. Their process was exciting: blowing up banks, collapsing mines, provoking elves, beating up pirates, and successfully upgraded a "simple task" to a "continental-level crisis." When the true identity of the employer behind the scenes was revealed, they discovered that the deal was extremely cost-effective-not only would the final payment be lost, but it would also come with an extra "after-sales service" that would save the world. Now, they only have one question: Is this world worth working for free?
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