
We Promised to Destroy the Dungeon, and You Come to the Dragon Slime
About This Novel
[I, Lilith, the only daughter of Duke Kevin, inherited an underground city] No one knows that I have a rebate system. As long as the dungeon is operating at a loss, the system will rebate ten times. So my goal is to become the uncrowned queen of the underground world and make the whole world tremble under my skirt! [I, Ron, travel through the game world with game mods] Miss Lilith accepted me when I was at my weakest and let me be her dungeon designer. With the monster breeding platform in hand, no one knows how to design a dungeon better than me. So my goal is to build a dungeon that will make all adventurers tremble and fear the news! Then get rich together with Miss Lilith! ... From that day on-- All adventurers feel the malice coming from the abyss. No, your dungeon is too underworld, right? It's okay that the paralysis mushroom will self-destruct. It's obviously just a slime, how can it have dragon breath? [This book is also known as: "This Dungeon Is More Than the Underworld", "Becoming a Demon King from Today", "The Story My Succubus and I Have to Tell"...]
What Readers Think
Rating
Community(0)
Official(1)Scraped 7d ago
good
In addition to the map and levels in a dungeon like this, the cultivation of monsters should also be very important. I feel like the characters in the novel behave as if they don't know. In this case, whether it is S level or E level, does the difficulty of his challenge mainly depend on the running map? Mainly on the running map, then is every dungeon a maze? The real difficulty for adventurers is not in challenging monsters, but in finding the way. After all, the levels are corresponding, and there is a big difference, and there are only so many monsters in total. It takes more than a few of each to understand. I hope the author can design it well. Also, I don't understand why the heroine of this kind of novel likes to eliminate talented designers. She obviously makes money no matter what.
Rating
Community(0)
Official(1)Scraped 7d ago
good
In addition to the map and levels in a dungeon like this, the cultivation of monsters should also be very important. I feel like the characters in the novel behave as if they don't know. In this case, whether it is S level or E level, does the difficulty of his challenge mainly depend on the running map? Mainly on the running map, then is every dungeon a maze? The real difficulty for adventurers is not in challenging monsters, but in finding the way. After all, the levels are corresponding, and there is a big difference, and there are only so many monsters in total. It takes more than a few of each to understand. I hope the author can design it well. Also, I don't understand why the heroine of this kind of novel likes to eliminate talented designers. She obviously makes money no matter what.









