
The Chinese Imperial Tomb Descends into the Dungeon: Scaring Adventurers into Tears
华夏帝陵降临地下城:吓哭冒险者
- Status
- Ongoing
- Length
- 206k Words
- Genre
- Western Fantasy
- Audience
- Male
- Subgenre
- Sword & Sorcery
- Updated
- 1y ago
- Source
- Qidian
Stats
0Monthly votes
806Recommends
13Fans
84Chapters
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So far, I have only seen the Royal Capital Exploration Team returning here for the first time, which is a bit disappointing. I expected to see the amazement and admiration of people from other worlds for Eastern culture, and to see the adventurers starting from scratch to explore and crack the traps and monsters with Eastern cultural elements in the maze. But so far, I can only say that this is a maze construction text covered in Eastern culture, and it is not much different from other books of the same type. The oriental culture that should be a distinctive feature is not highlighted, and the author's writing ideas fall into the traditional battle of strength. Moreover, there are all kinds of inexplicable plots throughout the story. Why did an alien from another world name it "Seven Stars Lu Palace" when he returned from the dungeon for the first time? Seven stars makes sense, but where did King Lu come from? It was not mentioned before that they interpreted the words in the maze; and the second time they entered, the mage actually said that he had been exposed to the Five Elements Theory before, and the investigator also knew everything like a commentator. It is suggested that the author separates the Eastern elements and the otherworldly elements. The Eastern elements should have more things independent of the otherworldly, in order to further stimulate the desire of the people in the otherworldly world to explore in the article. Finally, I would like to encourage the author. The subject matter is a good idea, but if you want to write it well, you need to continue to work hard.
Let's put it this way, the world of tomb robbers belongs to the extraordinary experience experienced in the Age of Ending Law, which is the extraordinary power left behind by special terrain. For example, the introduction of the Lu Tomb at the beginning is itself a dead dragon vein. If it were not the Age of Ending Law, things like this can breed various fierce ghosts, ghost kings, zombie kings, etc. In the ghost realm.
There's a smell that the orcs must die, that trap-building game. Just change the orcs into humans, the protagonist keeps upgrading the traps, and the orcs break in without thinking. No, it should be a human intrusion without thinking. The problem is that the cemetery is constantly being upgraded, and humans are not aware that there is a mastermind behind the upgrade of the cemetery. After all, Western Fantasy dungeons all have dungeon lords. After killing the dungeon lord, the dungeon will disappear. If you have watched Japanese comics and dungeons, this is common sense. The most fatal thing is that a local who didn't know anything about Eastern culture suddenly revealed that he had met an Easterner when he was a child, and that Easterner told him the secret of the cemetery. The memories of his childhood allowed him to instantly understand the Oriental oracle bone inscriptions and know the name of the cemetery.
The first imperial mausoleum: Qixing Lu Palace
Dear Mojin Captains (readers), What other Chinese horror traditions do you think can be added to the Qixing Lu Palace?