
Reborn in 2011: Our Era of Games
重生2011:我们的游戏时代
- Status
- Completed
- Length
- 505k Words
- Genre
- Urban
- Subgenre
- Urban Life
- Updated
- 1y ago
- Source
- Qidian
Synopsis
223Chapters
0Votes
1.3kRecs
2.8kFans
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Reader comments 16
Translated by Google Translate

Look at the introduction, why our games don't need Western recognition... Don't narrow the road. Art works, especially the ninth art, if there are national boundaries, then there must be something wrong with your game.
Come on, the game development is well written, I believe it will get better and better in the future, support
More
The pace is so slow
This is a game, but it turns out to be more like a story about entrepreneurship and struggle. The pace is also slow. After dozens of chapters, I only participated in the competition to win the recommended quota. It is not a pure story about developing games.
Good
The game I created is not a copy, and the writing is smoother in the later part. It is probably because there are too many characters in the front and no one is left. The later part is basically spent on the main plot, but because of this, there are less full-bodied and three-dimensional characters. It is suitable for readers who like game production. The author himself is a relevant practitioner and the writing is good.
I went to the option pool and you put so much in it.
After opening a studio, how are the shares distributed? . Why don't you write it clearly?
The protagonist can set up a foreign studio
Blizzard is the representative of Western games? So what does EA say? 🙂
Have you ever made a game? Some things are written randomly, taking it for granted