
Zuo Dao Becomes a God: Unlock the Weird Identity at the Start
左道成神:开局解锁诡异身份
- Status
- Ongoing
- Length
- 167k Words
- Genre
- Eastern Fantasy
- Audience
- Male
- Subgenre
- Eastern Xuanhuan
- Updated
- 1y ago
- Source
- Qidian
Stats
0Monthly votes
2kRecommends
18Fans
75Chapters
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The subject matter and creativity are good, but the description is poor. If you can grasp the work, it will be okay.
Isn't it good that money makes money? I have to buy it all to practice martial arts.
Come on, come on 🙂
The ideas are very creative, well written
This state gives me a headache. It feels messy. It's not as good as Grade 1, 2, 3 or 4.
It's a bit lame. It's useless against ordinary ghosts without practicing Qi. I have 5 or 6 ghost templates and I'm still so weak.
The theme setting is quite novel, and the content is okay, but there are too many weird identities of Goldfinger, and the abilities of each identity are not often used. I feel that the weird identities can be cancelled, and each weird identity skill can be merged into the basic skills. There are also basic skills such as ghosts hitting walls and ghost shadows that have basically never been used. Since they are all weird, the methods must be difficult and disgusting. As the level increases, it will be more difficult to use. It has a miraculous effect on warriors of the same level or more powerful. It can do no harm, but it must be very difficult and difficult to defend against. For example, if a ghost attacks a wall, the warrior can be hit unknowingly. Warriors of the same strength or more powerful can break it, but they must take the initiative to break it after noticing something is wrong. Those who are not strong enough can't break it even if they find it. Then this ghost wall attack skill is very useful, and it is like a weird skill.
It is difficult to write about thousands of identities. Just five or six. No traits. But it can transform into something weird. Keep upgrading Weird until you reach the top and then unlock the Demon or Dragon.