
Everyone Enters the Abyss: Drinking Potions Raises My Attribute Cap
全民深渊:我喝药能增加属性上限
- Status
- Completed
- Length
- 932k Words
- Genre
- Sci-Fi
- Subgenre
- Apocalyptic Crisis
- Updated
- 1y ago
- Source
- Qidian
Stats
390Chapters
0Votes
13kRecs
35.2kFans
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Synopsis
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Reader comments 33
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Brother, can you please write something about how normal development challenges are improved? As soon as the protagonist levels up, monsters attack the city, ghosts invade, the protagonist takes action, and then alien spies take control of the country. The co-author has lived peacefully for more than ten years, and the protagonist takes action as soon as he is killed, right?
The protagonist has this auxiliary growth talent. There is no need to be a warrior and go to the abyss. If you want to become stronger, you mainly need to make money, earn the difference through reselling and acquisition, and then buy potions to increase attributes. Being a businessman without resources and connections, just focusing on low-level resources is too inefficient. Even in this situation, organizations like companies are targeting them. Why bother? The protagonist's talent and ability in the early stage are most suitable for tanks or heavily armored warriors with sufficient protection capabilities. Upgrade with the group, and then go to brush the low-level resource book, exploding resources to earn money to buy potions to become stronger.
I thought about it for a moment, and there is something wrong with your upgrade route. He has taken so many potions, so he must not have only level 10 experience. I thought before that level 10 was the top, and the experience would come out immediately, so I just forgot about it. But later I saw that this experience can be directly added to skills, and there is also attenuation when upgrading to fight low-level monsters. This is the norm. Status, to be honest, in fact, the protagonist should not upgrade or directly upgrade to a similar level, and then use all skills, because normal character growth requires triangular skills, equipment and three levels to grow together to reach the maximum value, and the growth value of the protagonist is the double-sided growth level of potion skills. On the contrary, the higher you level up, the more negative the value will be. Because you need to consume more experience every time you level up, and there seems to be no learning limit for skills. Special professions will only enhance skills without weakening them. For example, the protagonist's assassin strengthens the effect of being stabbed in a mess, but after it reaches full level, the difference will be double. In fact, plus other attributes The gender gap should be completely crushable. By the way, attribute growth is not linear. For example, a character initially has 100 points of armor and 100 points of health. If there is an additional damage reduction mechanism, it is probably that every 100 additional points is equivalent to an increase of 100% of the effective health value, which is 50% less than the equivalent health value of 200 points of armor. If the base health is still 100, then it can withstand a total of 300 points of damage, and the damage reduction rate is 66%. 300 Points of armor, 100 points of health, is equivalent to an additional 300 points of equivalent health, and the total can withstand 40 0 points of damage, equivalent to 75% damage reduction. If the two sides are facing each other, a unit with 300 points of armor and 100 points of health can withstand 400 points of damage, while a unit with 200 points of armor and 200 points of health can withstand a total of 0 points of damage. It can withstand 600 points of damage. If this value is further enlarged to the equivalent of 1100 armor and 100 health points, then this total can only withstand 1200 points of damage. And a unit with 600 health points and 600 armor can withstand a total of 420 points. 0 Points of damage, the difference is 3.5 Times. I think this kind of unlimited percentage growth is really outrageous. Especially once you can grow in a balanced way, there is no so-called landing point, because all attributes strengthen each other. As long as the attributes are higher, the difference is endless.
Does the Abyss limit the life recovery speed only for the protagonist? Drinking the life potion cannot increase the life recovery speed, but the life potion already has a recovery effect, and there are equipment later that can increase the life recovery speed, so it is only for the protagonist. The author said that you do not give the protagonist a life recovery speed because you are afraid that the protagonist will be too invincible, so you limit him. Then you might as well just state in the talent that the life recovery speed cannot be increased.
It's so disconnected. The protagonist wants to grow up while at the same time he is desperately hostile to the big forces.
I didn't find the reason why the Liu family sided with the protagonist after watching it? And gave you an artifact? Just because he has thick blood? But it's not thick either!
I read the comments and there is only one question. If humanity perishes, it's up to the protagonist to save it. So why is it immortal? Humanity is a group. The protagonist, Da Dao Goldfinger, discovers that the top management is being controlled. If human beings are so unsightly, it is not a natural law for them to be destroyed. Just like the demise of a dynasty, nothing can be done to save it. It is better for the protagonist to grow stronger and reintegrate the remaining humans to develop new humans. There is no soil for the old humans to survive in the new era.
After reading it for a while, I can only say that the author pays attention to the timing of entering the factory.
To be honest, it is not as good as AI writing. At least AI writing will have basic logic. It can compile things that are palatable to people based on big data. Giving the protagonist such a late-stage talent is torturing the readers in the early stage. However, the things you write in the early stage have no highlights. The protagonist has a bad character. The plot relies entirely on hard conflict, and then the opponent retaliates without thinking and keeps getting drunk. How can I feel comfortable reading this book?
There is no upper limit for improvement. Of course, choose the legal system. Get an assassin to fight hand to hand. The layout is smaller