
Overthrowing the Qing Dynasty, Starting with Fortress Recruitment
掀翻大清从要塞暴兵开始
- Status
- Completed
- Length
- 578k Words
- Genre
- Historical
- Subgenre
- Alternate History
- Updated
- 1y ago
- Source
- Qidian
Stats
190Chapters
0Votes
3.1kRecs
5.1kFans
Tags
Synopsis
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Reader comments 12
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I can't understand it just by looking at it! The difference in military strength between the two is not big, and the weapons and equipment are not big, but the author's side has summoned soldiers with constant morale, while the Qing army on the other side is all soldiers 😰, no normal person can lose
It was too slow, and there was not even a single province. Fame wasn't easy. If you had a field battle with the Qing army and defeated the Qing army, wouldn't fame come with it? Fame is too easy to gain.
As soon as the so-called luck and reputation punishment in Chapter 47 came out, I felt a little bit in my heart. If you don't plan to use these things later, just put them in your own setting outline and write them down directly. Originally, the expansion of suppressive forces was deliberately slowed down in various ways, but now this chapter is like a sharp blow to the excitement of the system novel. Readers interpret the plot through the perspective of the protagonist. Your approach shows that there is no full text outline at all. Suppressing Goldfinger and the protagonist's forces were mixed up in Yunnan until they were put on the shelves. After that, it gave me a feeling that if the subscription did not meet expectations, I would run away directly.
Just at the beginning, a woman appeared out of nowhere, what?
Author, you have to work hard. Try to give Emperor Kangxi a posthumous title of Emperor Shun.
The soldiers under the protagonist are not braided soldiers, right? Otherwise, why would Brother Zhu, the boss of Novice Village, regard the protagonist as an official soldier of the Qing Dynasty?
Too much water😰
For an offensive and defensive battle involving hundreds of people, you have to write it down in such detail, but it's not a big deal! ! ! !
Has the author read "Sweeping the World"? You can learn from it, that book was really fun to read! ! !
Fortress? That fortress?
That strategic and operational fortress? Then... The original work is not suitable for brainless cool writing. I tested the speed. The more people there were in the original fortress, the more they ate and the faster they were consumed. The people there still need to get sick, drink, and have fun... If the taxes are too much or if they don't have enough to eat, they will turn their backs on the lord and run away directly. Bings will also increase the consumption speed. If you click on the barracks and have money, you can have soldiers? Delusion. To provide soldiers with weapons and armor. Weapons and armor also require people to collect resources and produce them step by step. For example, miners dig out ore, smelting furnace workers smelt metal, and metal is turned into weapons for blacksmiths... Every step has to be done by someone, and every step takes time. The large group of people on this line have to eat every day and have a house to live in. Players must establish and maintain a production line, otherwise you will have no soldiers without equipment. As for this whole process, if any step is destroyed by the enemy, your supplies will be cut off. When you fight, your force will not be replenished. Each soldier will die and one less soldier will be unable to be summoned. Newbies are not used to this mode. If you open a peaceful map and there are no enemies at all, they may die in the mouth of the beast on the map. Because a novice may not be able to recruit a few soldiers or even build a wooden fence after playing for half an hour. If the beast is attracted, it will try to find gaps in the wall and attack the city. What's even more terrible is that there is a hidden concept of "arable land area" in the fortress. Sand, mountainous areas, mining areas, etc. Cannot be cultivated, only flat land with long grass can. Food production must occupy corresponding area. In other words, population, economy, military and controlled arable land area are highly correlated... This means... It is impossible to invade at all. Because your territory is small and you cannot support the population and economic conditions to form an army. If you have a large territory, you need to defend it, so you won't be able to mobilize too many troops. I tried using the Peace Map many years ago, from the initial wooden fortress to the later complete castle. From the initial 5 people to the later hundreds of soldiers, 156 years have passed according to the game time. This is still the case when there are no foreign enemies. If we want to fight, we may not be able to develop at all. Fortress in ancient times was just such a game. Violent soldiers? ! Or change to Age of Empires.