
Yu-Gi-Oh!: Your Friends Are Fighting Their Way Out of the Underworld
游戏王:您的好友正在杀出冥界
- Status
- Ongoing
- Length
- 940k Words
- Genre
- Light Novel
- Audience
- Male
- Subgenre
- Fan Fiction
- Updated
- 11mo ago
- Source
- Qidian
Stats
0Monthly votes
13.9kRecommends
35.4kFans
409Chapters
Tags
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It doesn't feel as good as: Your card spirit Chidokaros is breaking out of the banned card list
What is Pluto writing about? You don't think the writing is humorous, do you think the unexplained dialogue and the meaningless rants between the bones are very stinky and long?
It's a very interesting setting and feels very animated, but here's the problem. The memory killing in the heart room, the special description of "mother" when leaving the heart room, and the subsequent dialogue of the protagonist are a bit difficult to accept in a novel. Especially the flashback scene at the beginning. The protagonist's mentality change is too awkward and blunt to put in the novel, and it also brings a series of problems. At the beginning of the novel, even before the protagonist's image is established, such a "mother" has to be depicted. Is she real or fake? What is the relationship with the protagonist and the system? Is there any secret hidden? Is there a connection between sexual sounds? Does the description of the protagonist when she leaves the heart represent certain problems, or is the author simply trying to portray a mother who "completely understands and loves her children"... There are many things here that are understandable in animations but are easily tangled in novels or fan fictions 😢
Give the author a suggestion
Although this is a book about Yu-Gi-Oh!, It is not a hot-blooded animation. The current novels do not seem to be popular. The previous chuuni rhythm was obviously the reincarnation of Laoden, but he still did something like memory killing. Although I don't know how people who read the novel will evaluate it, but I People who listen to the novel have the feeling that they don't understand what you are specifically talking about. Even if I am a fan of the Yu-Gi-Oh animation and have watched all the plots, I still don't understand what the protagonist is doing. At the beginning, a thief Keith was arranged to guard the boss. What modern novels pay attention to is a fast pace and a clear purpose. The next step is to make the writing better and more superb. The entire plot is arranged to resonate with the public readers. It is absolutely good writing and there is no other mess. Except for the last one, you don't own any of them.
. . . It's too stream-of-consciousness, not concise at all, too tiring to read, and full of Riddlers. The Riddler Get Out of Gotham
It's boring, and the protagonist is inexplicably reflective
Hades's game is really long and boring. From the first game, Hades doesn't speak human words, and then the protagonist is stuck and makes crazy complaints. The duel cannot be ignited, and the plot and worldview are not promoted much. So many complaints are not funny to be honest.
The main line is getting more and more confusing
As the title says, I feel like this novel is getting weirder and weirder, and I'm gradually losing the desire to follow it. When I see it now, I think the problem mainly lies in the main line and the shaping of the protagonist. In the underworld, the goal is to escape from the underworld, kill the Undead King, and complete the system mission "The Legend of the True Red Immortal". After Sha came out of the underworld, the protagonist was confused because he had nothing to do, so he decided to have some fun, play cards, and get in touch with the protagonist's group. This decision was maintained until Oliha Gang. Chasing Oliha Gang to the elf world, the goal at this time is to solve Oliha Gang and solve the last wish/seal of the Sky Witch. After coming out of the elven world, I came to this heroic city ruled by the Overlord and played two cards. At this point in the novel, the main line becomes increasingly unclear. I had no idea what the main character was going to do. The protagonist also has no goals to accomplish. The creation of the protagonist has also become confusing. (I read the elf world relatively quickly at the beginning, please forgive me for any mistakes) In my impression, from the beginning of Duel City, the protagonist is described as a very B-squared image, but in Duel City, the protagonist has his own psychological description, and has space to describe his confusion and next plans. When it comes to the Elf World and the Hero City, the protagonist still looks full of b-characters, but most of the time he pretends to be cold and silent, and just plays cards. After winning the card game, you will be given a few single cards, and the subsequent card building will not be mentioned. If you want to play this deck, you can just build the deck and use it. In the plot, he was just pushed along and turned into a pure tool for playing cards. My favorite part of this book is that the main character looks like a poker player. In the underworld, although the protagonist did not use a modern deck, with his deck thinking and his reaction to the early banned cards, I definitely felt "this person must be a card player". The recent plots no longer include group cards, and the main character's performance in this aspect is to dislike the big monster and get started. The protagonist is a powerful supermodel now. Don't forget that he was still on the table half a year ago. The Undead are also in the second and third tier decks. In the protagonist's era, they were purely numerical monsters. There is no limit to the protagonist's banned cards. It is too strong and the boss has no deterrent effect. The strength has not been improved, so it is not fun. If you ask me, the system is purely invisible these days. Use the system if it is available. If the main line is not clear, just play the legendary missions of the system. If the protagonist's existing deck is too strong, just build a new deck. Limiting the strength can also give the protagonist a goal. Don't just kill a monster and destroy a complete deck. Give the protagonist a few single cards and let the protagonist find a way to build it. As soon as the new boss arrives, the protagonist flies up to play cards and beheads him with a look of invincibility. There are too many similar routines and it feels a bit tiring. Then there are more descriptions of the protagonist. The recent descriptions are too "invincible", and it feels like the protagonist understands everything inexplicably. Then, a little more. And do you have a fan base now?
The thousand-year building blocks can summon Wang Xiang, the thousand-year scepter can control the mind, and clairvoyance can see through people's hearts. However, the protagonist's thousand-year scale is just a decoration. I don't understand the meaning.
In fact, I think there are many secrets to discover in the world of Yu-Gi-Oh! Without playing cards. For example, the main line is the thousand-year artifact and the battle between light and darkness. There are also various games where you can also discover strange powers.
To be honest, the setting is interesting but the plot is too draggy. It's not that you can't accept the slow unfolding. Why don't you at least do more? Is it better to update a quarter or a fifth of the game every day than to talk about the Riddler all the time? It's not that we can't accept long poker games, but this way there is no development, no plot advancement, and no character development, only the Riddler. If it continues to be like this after it's been put on the shelves, I really have no choice but to delete the book.
I haven't played cards for a long time. I read the novel and went to play DL, only to find that all my cards were out of the game. The only cards I could play were legacy. Zongzi was no fun at all. Onomatopoeia was too afraid of the backcourt and black holes, and there was no Moonlight Magic Bullet to reinforce it. I could only play entertainment decks such as Destiny Lady Cut Hands and Black Monster.
Why is the male protagonist so embarrassed to complain about others, saying that others can't explode when they start first, while he only traps one monster on the field at the beginning?
What I want to see is a duel between the protagonist with a modern deck of cards that is not too powerful and the protagonists in the anime who have been strengthened, instead of watching a boring anti-bone game where you shoot one and I shoot one.
Similar to the original design, the collision of modern card players and DM. There is no super mainstream crush. What surprises me the most is that Keith here is not set up as a villain, but as a Keith with the dignity of a champion? Very nice😍
Latest session settings
How to say it. For this latest paragraph, the author is mentally prepared to stop reading. The reader's senses are too suffocating when reading this section. The game settings are indeed like this. But in fact, the protagonist has been chased to do things until now, and there is basically no additional sense of satisfaction 😠😠. The feeling of victory that could have been achieved through playing cards was diluted. Characters are unlocked because of the storyline. As a result, the joy of collecting and unlocking high-rare card decks in the past has also been diluted. Because the deck becomes an independent character. As a result, the sense of gain is not high enough. It is foreseeable that the RPG battle flag in this section will make many people impatient. If possible, it would be best to add an update and skip this section quickly and directly. This way you won't feel too frustrated reading it. Otherwise, if you follow this update rhythm. Many people may not be able to read it.
Give some suggestions
There are not many bugs in the final structure at present, but in the last few duels, I have doubts about the protagonist's deck composition. There is no problem with mixing beats when card resources are scarce, but until now, the protagonist has not had a "theme" of his own Game King One of the reasons why the World View duel composition can make people ignited is that each deck symbolizes the duelist himself. Duel is a real "soul collision", and the duel composition is also quite symbolic (this is more obvious in the first generation Oliha Gang chapter and most of the duel constructions in 5ds). But now where is the protagonist? A lot of the plot has gone on, but I still don't feel "integrated" with the protagonist, and I don't feel the urgency even though I'm basically betting on life cards. The key reason is that the protagonist's deck composition is unknown. It was indeed the dark attribute red pit beat mentioned at the beginning, but now it has increased and decreased. On the contrary, I don't know what the protagonist is fighting most of the time. It is imitating the card pile duel of the first generation, right? The lack of clarity about the protagonist's deck information resulted in a completely unpredictable duel. Is this a good thing? No! Without predictions and descriptions of hand card resources, there will be no sense of immersion. Why is it that many fan fiction draws are emotional highlights? It is the possibility brought by one draw when the resources in hand are exhausted. Why is it more exciting to read a book because it makes perfect use of known resources. If these things are not described clearly, a lot of the fun will be lost. The resources of the monsters in the deck are unknown. I only know how many there seem to be, and the proportions of the three colors are also unclear. How to create a sense of urgency when there is no clarity? In fact, it can be seen from many details that the author has written a lot of settings, and it can also be seen that he has deliberately foreshadowed the writing. But the emotional guidance and plot composition are too immature. I also said that although there are problems with emotional guidance in the mind room at the beginning, it is indeed a good job. This device is not found now. The protagonist does not have any "subjective initiative". He is really just a duel tool like the protagonist of Card Power, right? The character has not been established. There are a lot of foreshadowings, and the plot arrangement is not organized. To be clear, it is unattractive, and you have written a description of the system and the plot to open the card pack, so you can use it. What is the sense of existence of your current "system" other than saying "there is a new challenger" every time? The several emotional hot spots arranged failed to achieve the effect, why? Foreshadowing! Several dungeons were entered and rushed to the BOSS room. There was no description of the environment, no exploration process, and no duel mixed in the process. They were directly fighting the BOSS, with no emotional guidance and no detailed foreshadowing. The duel composition was reasonable but not symbolic. This is why the arranged emotional explosion results had no effect at all. And it's basically a duel between the protagonists. Until now, the supporting characters have basically not been shaped, because there are so many chapters, and none of them are permanent supporting characters! Yashikido may count, but has she been shaped? Yu-Gi-Oh fanfic! What about plots that show determination? The best way to create a supporting character is to write a good symbolic duel, but until now, have any duels of supporting characters been seriously described? The mood may be a bit exciting, but the setting of this book is really rare. I hope the author will not waste it. In fact, the writing is still remarkable, but the plot structure and emotional guidance are indeed too immature.
There is already a bit of a stream of consciousness in the back. If the hint is true, it means that a group of people were unwilling to fail and used almost everything to piece together a stitched monster named "Dream".
New wife
(ૢ˃ꌂ˂⁎)
The protagonist plays cards and complains, sighs and complains, and has the nerve to say that the opponent talks too much rubbish while playing cards, so the author is too harsh.
Yu-Gi-Oh! Fans on your bookshelf are fighting their way out of the underworld
Sweeping graves
As the title states, I feel that the risk of this book being revived is not too great.
The author was reported by SM colleagues as Cricket Boss and is looking for a job.
This book must survive
Please sweep the grave and offer some incense. This is indeed my favorite Yu-Gi-Oh novel.
By the way, can anyone summarize the protagonist's current deck construction?
Alas, this book I liked very much was gone.
Oh, if I come back, who will kick me?