
Synthetic Wizard
合成系巫师
- Status
- Completed
- Length
- 1.2M Words
- Genre
- Eastern Fantasy
- Audience
- Male
- Subgenre
- Otherworld Continent
- Updated
- 1y ago
- Source
- Qidian
Stats
0Monthly votes
97.7kRecommends
255.2kFans
333Chapters
Tags
Synopsis
Reader comments
In booklists 5
Books That I Personally Find Interesting
You deserve to read thousands of books
67Books4.5kFollows1yUpdated
Fantasy and Mystery and Transcendence and Resurrection
This book contains a collection of popular new books and popular books. It is updated frequently and highly recommended.
80Books46Follows1yUpdated
No Heroine or Single Heroine
Reading list for yourself
73Books42Follows1yUpdated
There Is a Shortage of Books!
Share it
23Books13Follows1yUpdated
Book List for Personal Use 5656
Ink
8Books0Follows1yUpdated
Readers also read
Panlong, Comes with a Small Universe at the Beginning
Xuanjian: Thousands of Incarnations, Enlightenment Through Time
Eternal Immortal Industry: Starting from Seeing the Entry of Spiritual Beasts
Do You Believe Your Conspiracy Theories but Not Mine?
Never Walk Alone!
Above the Mage!
Wizard: I Have a Skill Tree
Daming: Have I Become Wanli's Portable Grandfather?
I Am Drawing a Hot-Blooded Episode in the Zhiyu Episode!
Above Wizard
The Witcher: Build an Army of Golems from Scratch
Abyssal Invasion? as a Demon Cultivator, I Laughed
























It would be best if the wizard really returns after a thousand years and slowly develops and cultivates the land for the protagonist. I'm really tired of everyone saying how long it will take to return. But once the protagonist comes, I can't wait to finish it together within three years. It's like if I don't force the protagonist to walk on a tightrope and become invincible within three years, he will die.
The real use of synthesis is to plant medicinal materials on a large scale for one year, then synthesize super old medicinal materials, and then refine the medicinal materials into potions or elixirs, and then it starts to snowball. I don't believe that elixirs that are thousands of years old are useless to wizards.
I finally understand that the author never looks at the opinions of readers. I found that many readers criticized the issues, such as: combat performance issues, talent issues, plot issues... For example, in the latest chapter, the wizard organization in the Northwest Territory is clearly a truth-centered organization. Yes, but the reader has already pointed out the error, and the next chapter is still wrong and written as the Eternal Life Society And the protagonist's super talent can be said to surpass the talents of all wizards. To fight with the same level of combat power, you still need to use your trump card, so what is the use of your super talent that you boast about? The author has clearly pointed out the problem but refuses to change it. This author definitely doesn't read the comments.
Synthesis and farming can be maximized In the low-magic world, we can only artificially screen out plants with relatively high photosynthesis efficiency, and then cross-synthesize with other elixirs to cultivate new elixirs and try to get rid of the influence of energy particles It would be better if we could create plants that absorb the light of the sun and the yin and produce magic energy by themselves.
To be honest, it really is
It's disgusting. It's the same as fighting monsters and upgrading. In the wizard desert, you can't find a single wizard at the beginning, but one or two appear later. As a result, just after you upgraded to wizard apprentice level 3, a bunch of wizard apprentices to level 3 came. I really laughed to death. Later, I guess it was just after you upgraded to a formal wizard, you immediately became a formal wizard.
What's going on with the rhythm lately? Originally, the purpose of recruiting apprentices was to relieve the pressure of farming and refining medicine to concentrate on cultivation, but now in order to teach students, it has delayed the protagonist's cultivation progress. Isn't this contrary to Tiangang? Why didn't you participate in the second half of the war with that count? My previous participation did not affect my cultivation. Are you so contemptuous of a veteran earl? What if the count has other wizard apprentices? Or what about the protagonist's brother being assassinated? The reason for concentrating on cultivation is unjustifiable and illogical. At the recent trade fair, seven or eight third-level wizard apprentices suddenly appeared. It was so difficult for the protagonist to survive. Unless the world map was very large, this number was unreasonable. In addition, the protagonist's sudden release of a large number of magic stones was too ostentatious and illogical. You don't have enough understanding of the current version of this world, so you are so arrogant, are you really not afraid of capsizing in the gutter? Both wizards and farming novels have elements of stability and prudence, and the plot should also have the most basic logic
In the post-apocalyptic world, the protagonist needs a synthesizer to reach the level two wizard apprentice. So how do other people become apprentices above level three? The third-level apprentice was surprised that the protagonist had low-light-level equipment. Why wasn't he surprised that he had some bug that allowed him to upgrade higher than the protagonist in the end of the law?
Who told me whether it collapsed or not? I didn't dare to continue making decisions.
Farm well and proceed step by step. But when the wizard organization came out, I had a bad feeling. The background was this low-magic environment, which kept emphasizing how difficult it was for ordinary wizards to upgrade. The protagonist relied on synthesis to obtain slightly more advanced materials. As a result, a group of second- and third-level apprentices suddenly appeared. If these apprentices were all older geniuses, it would be reasonable, but if they were also young geniuses, it would not be justified at all. Can anyone tell me if this is such a nonsense? If so, what patch does the author plan to make?
Sixth, before I recruited apprentices for the purpose of working, now I choose to slow down my progress for the sake of apprentices. The proficiency requirements set by the practice method are so high.
Now the protagonist is too kind to the apprentice. The apprentice doesn't have to take any risks at the base. The protagonist is fighting outside, and the apprentice keeps leveling up! The Wizard's Journey, this book is so well written! The most basic thing is that wizards follow the principle of equal exchange and the idea that the strong are respected. Apprentices in this kind of post-apocalyptic world are directly made to be apprentice slaves. They are kept in captivity in the academy using a points system, so that they can starve to death and serve the protagonist every day! Upgrading apprentice slaves allows apprentices to borrow resources because the protagonist needs higher-level slaves to do things. The protagonist is now using the current small farmer mentality to build a wizard academy. At first glance, readers see nothing, but after seeing too much of this kind of thing, they will not feel the interest of the wizard world.
Do you think your results are too good?
Those props and gems are scarce for others. The protagonist who is the trump card can hit more than ten or twenty at a time and can't even drop one of the same level within seconds. What are you suppressing?
What's the big gap between wizards and knights in the game Alien World? Who plays the knight?
See Chapter 6. A big poisonous point is that a very valuable medicine can be easily known to at least a dozen of his subordinates and the protagonist has no strength to protect it. If there is a problem later, it is a failure; if there is no problem, it is a failure. I can only think that it would be more reasonable if the author could give the protagonist enough strength in a short period of time
More and more chicken
Playing with cheats is much more fun than playing ordinary level 3 games, which is so different from what I watch in The Wizarding World. There is no one-hit-kill skill that is funny, and all the skills you learn are of no use.
The talent of a great god
It's really well written, and the story is very rich in content. It's not like it was written by a novice author. I guess it's at least a trumpet opened by a level 5 author. It's a rare masterpiece of wizarding literature!
Give it up, everything else is acceptable, except your multi-ring knight looks really disgusting
By the way, in the beginning, level three wizard apprentices were difficult to upgrade and were very rare. How many level three wizards have come out now? And how come the combat power of these level three apprentices is only three points white and weak? When you go against the protagonist, your combat power soars. When you are friends with the protagonist's team and your combat power is at the bottom, you can only shout "666". It would be boring to write like this again. When the protagonist becomes a wizard later, will a bunch of wizards pop up? And this Tower of Stars inheritance, when it was launched decades ago, a three-ring knight can do nothing. Entering, the protagonist and a group of third-level apprentices are fighting for each other. Are the people from the inheritance family funny? They hid the inheritance key well before, but now they wish they all knew it. Today they are hunted down by the Eternal Life Society, and tomorrow they are held hostage by a group of strange forces. What is this funny purpose? There is no point in creating a fight like this.
What's going on in these chapters? There's still little water, and it won't have much impact if the apprentices don't supply some potions. The work that requires the apprentices requires learning and practice. Shouldn't they be allowed to work first and contribute to the resources? It's enough to get started with the resources. Now we're dragging the protagonist, right?
There is a bug. If the mage can easily defeat the knight, then why does the game company have a character like the knight? Players have all gone to play mage...
Can I sign a soul contract casually? Sign as many as you want? What a joke. You can sign at will and directly start the group mode. Sign all the way and unify the world immediately. Then open the academy and make the apprentices sign a contract and they will be invincible, okay? As long as there is potential, sign immediately. Is there any chance for new people in the world? 😤😤😤😤😤It is full of loopholes. If you can sign unlimitedly, you have no chance at all.
When it comes to being promoted to a wizard, it almost starts to collapse. The process of promotion is a mess, and there is no excitement at all. What talents and skills are more funny? (Wizard Talent Spell I saw it there anyway
It smells like the wizard before~ Ye Qinghui
I wish the author's future life will be as good as this work
Attached is a monthly pass. Read the latest chapter's full order reward reader's review (I hope it will be more refined and fairly pertinent (probably))
(This post is only for reference for readers who want to read the book, and express your own comments and suggestions by the way) 1. In terms of the world view, the protagonist has traveled to the game world, and now the concentration of energy particles in this game world is not high, resulting in no wizards being born at all. It belongs to the era of knights. (Actually, I really want to complain here. Whoever designs such a game will be ruined by the players. After all, it is said that there are two routes of the Wizard Knight, but looking at one route and the other route, it is even like watching ants.). But aside from this point of design, the overall world view is of a satisfactory type. There is nothing outstanding, but it can still be regarded as 70 points. 2. The design on the golden finger is actually quite interesting. Although it is called a synthesis wizard, golden finger is a synthesis magic, which is used to synthesize low-level items into high-level items, so that the protagonist's journey as a wizard can be smoother. But I personally think that the real golden touch in this article is traveling through the game world, and the protagonist himself is a good game player. What this means is that the protagonist is ahead of others in all aspects, whether it is familiarity with the world view, future predictions, or the role of items. For wizards who pursue knowledge, this is the golden finger, so it brings a lot of pleasure and is relatively invincible. This piece deserves 85 points. 3. In fact, there is not much to comment on the characters. The character creation is relatively normal. There is nothing outstanding (after all, there is no such thing as plane war), but there are no bad points. You can see the characteristics of each person. At most, they are not round enough, and they are also 70 points. 4. In terms of the plot, the sense of expectation is actually strong and weak. I personally feel that there is a lack of "obstacles", that is, the protagonist can actually fight anyone in seconds (of course, some readers say that this should be the case, the author follows his own ideas), which leads to a weakening of the sense of expectation. No matter what troubles arise in the future, the protagonist will solve it with a few waves, and the tension is missing (maybe to break through that kind of battle, fight the small one and the old one, and then we continue to think of ways to explode each other, which is more attractive to me). But I have to say that in fact, from the whole article, it is a very smooth development situation. There are basically no problems. What should be done, what should be done, and for what purpose are all very clear. This piece counts as 75 points.
Just like the author said, there is no imagination when the plane war starts in the later part of the story. It is just a battle between puppets and fortresses, and the other side will just fight positional battles and watch the protagonist develop. Nothing bad, just not exciting, so I just read it as food to pass the time.
Generally speaking, after watching it all the way, I don't want to reorder it at all, it's very dry hay. There is no upper limit for plug-ins, and it ends here just right. It is barely a bad ending, and there is no need to write about it later. If you write it broadly, not many people are willing to read a lot of important events that ×× did in ××××year. If you write it in detail, because the plug-ins seem to have no upper limit, the content will be repeated. In the end, does the ancient insect universe look like the wolf tide plane: The wolf tide plane invaded the protagonist's plane... The ancient insect universe invaded the protagonist's plane. Universe... In terms of upgrading, the protagonist has reached the pinnacle of the current civilization. Two veteran true spirits of the same level were killed in the ending. As long as there are not 200 old black pig true spirits of the same level to follow immediately, the next 2,000 are useless. The plug-ins are still too strong. In fact, regardless of whether there are so many, it is impossible for the white wizard to let the protagonist be surrounded by so many people, because the white wizard in this author's works is the one who plays with brains🧠. Aside from poor writing and poor plot design, this book is okay. It seems that there are no advantages left, and there is less pressure on plug-ins (¯―¯٥)? (At least better than the wizard who synthesizes all things) The writing and plot are worse than bad, but it is good among wizard novels (except for the dark wizard 🧠)
Everyday 👀Brothers and eunuchs don't have it.
Why did it end inexplicably?
Post a similar wizard novel, everyone can read it
Refined?