
Making Games in Kyoto
我在京都做游戏
- Status
- Completed
- Length
- 643k Words
- Genre
- Light Novel
- Subgenre
- Everyday Romance
- Updated
- 2y ago
- Source
- Qidian
Stats
289Chapters
0Votes
4.4kRecs
8.2kFans
Tags
Synopsis
More by this author
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Reader comments 21
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The sense of fragmentation is too strong, and the key elements are emotions, superpowers, and games. . This problem is not a big one, but you have to prioritize it, and you can't do it all with one hand. . I just read two chapters of Xiao Tiantian, and then you started a long section of super power training. . I just found superpowers interesting. . You actually went to have a long and realistic talk with the producer. . Me. . If you are a cheater, you can still bring others around you to cheat. . You go for realism. . Cherishing each other's feelings with a bunch of Japanese devils who didn't die. . Speechless. . How is this different from taking a machete to kill a primary school student? Nothing exciting🙂🙂
,? , I originally wanted to see super powers. In the end, there was nothing. Only then did I see that it was a daily routine of love. . . .
New book seedlings need the hard work and care of readers~ During the new book period, there are three updates every day, at 06:06; 12:12; 18:18. If the new chapter is read 100 times in the first hour after it is released, an additional chapter will be added at 00:00 the next day. Thank you to everyone who clicked on this book, thank you~ ——by Sunset Evening Ballad
I feel like the author didn't distinguish between priorities
I don't know what the main point of this book is, whether it's superpowers, games, or everyday love. I feel like every part is written, but each part is not written well. Especially when I see someone who doesn't want to be a Pokémon, I don't want to do it because I'm worried that the Scallion Duck will appear in vain. What kind of logic is this? Isn't it the protagonist who gets super powers? It's not like every game you make will have some game content that can affect the world. Anyway, when I read the introduction, I wanted to see the protagonist make his first game using the system, gain superpowers, influence the world with his superpowers, and then continue to make games to gain new superpowers, and become bigger and stronger in this way.
This book is actually pretty good at the front, but I haven't seen the back yet. I just finished The Song of Saya. But there is a question, that is, what did the author want to write? There are so many topics that I could write a book in any direction. In my opinion, there are three major topics: 1. Superpowers. 2. Play games. 3. Fall in love. They can all be written as themes. I don't know the proportion of superpowers in the later part of this book. Once this setting is released, it is destined to be very important. Normal people will first make games in batches to obtain superpowers, right? Just like the pig's trotters, which are not yet obvious, they refuse to make butter, but regardless of whether the protagonist has unlocked it or not, superpowers such as time-stopping and hypnosis are very powerful, and the protagonist shows strong resistance without any special reason. There is also Pokémon. This game is very cost-effective to make now. The money, fame, and status are all worth grabbing. However, the protagonist is afraid that Pokémon will appear in the world and chooses not to do it (I don't know if it will be done in the future). There are also things like Life and Death. The protagonist suspects that whatever he makes will attract something, but if this setting is too limited. Your two themes: superpowers and making games are interfering with each other.
Author, what do you want to write about?
What is your theme? In other words, what is the core point of your book? Once you've identified the cool points, you should write around them. So what's your favorite thing? Superpower, only me? As an author, you should write about superpowers and the changes they bring to the protagonist and the world. But what are the uses of the superpowers in your book? It feels less important than the coding ability that comes with the protagonist at the beginning. Game production? But if you already have superpowers, why do you still use real-life game production and copy the real-life game content without making any changes? Copying game? So the reaction from passers-by is a bit less? Emotional drama? Then your feelings are also a mess? It would be better for the author to determine the core first. The book cannot be written randomly without any direction, right? Don't you think you can write a book about superpowers, game production, and emotional scenes? There must be a key point. Before we can reach Long and look forward to Shu, we must first win Long, right? By the way, I would like to share a picture of the bunny girl, I hope everyone likes the bunny girl
It's pretty good, but the protagonist can get super powers by playing games, so he doesn't dare to be a Pokemon, for fear of the emergence of Green Onion Duck in reality. I don't understand. According to the protagonist's plug-in, shouldn't it be a solo extraordinary route? At most, the protagonist can learn skills like Pikachu's 100,000 Volts. How could he be worried about the appearance of Green Onion Duck in reality? Then, you didn't even join Nintendo, so you just revealed your Pokemon idea? Are you so confident about the other person's character? Also, the protagonist's super power after completing the first game is a bit abstract. It can force the protagonist to use the protagonist's money. It is not so speechless if it is made into an independent recharge mode. Then after the "training" ability is released, it is a bit confusing, and it feels like it will suddenly spread to the supernatural. In terms of superpowers in making games, you can gain new abilities one game at a time, but your abilities in the first game are truly comprehensive and unlimited. The book will easily collapse. After all, the superpowers in the first game are based on digitization. You can see other people's data, and you can use money to become stronger. You can also use krypton gold to make others stronger, and you can also use krypton gold to unlock new functions. After this set of procedures, you don't need other superpowers and plug-ins. You only need to make money to develop your first superpower. Basically, if the protagonist is a little wilder and finds a way to sneak into the bank vault, then you don't have to worry about being caught if you recharge the library and take off? Like the first superpower, the protagonist can even open a training class to cultivate talents on his own. As long as he has money, there are many landladies who can't earn it, so it will be useless. If you want to write a book that is long-lasting, it is recommended to pay attention to these issues, especially the restriction of the superpowers obtained. If one power can take off, the subsequent superpowers will be dispensable, which will make other superpowers have no sense of existence.
Water in water, procrastination in procrastination, I watched him play dozens of games, but he didn't come up with any other new games.
Mother and daughter? Feeling a little sick?
I'm a little curious about the author's target audience for this book. Before his abilities have fully expanded, he started to add points to the landlady. Have you clarified the relationship between you and her? Since the protagonist and the landlady are just good friends at present, is it a bit too anxious to add points to it?