
Making Games in Kyoto
我在京都做游戏
- Status
- Completed
- Length
- 643k Words
- Genre
- Light Novel
- Subgenre
- Everyday Romance
- Updated
- 2y ago
- English
- Request a translation
Synopsis
Stats
289Chapters
4.4kRecommendations
8.2kFans
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Reader comments 21
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The disconnect is too strong. Key elements include emotion, superpowers, and games. This isn't a huge problem, but you need to prioritize; you can't try to have it all. I just finished reading two chapters of sweet romance, and you immediately launch into long passages of superpower training.
I was hoping to see something with superpowers, but there was nothing... Then I realized it was just a slice-of-life romance.
This new book is like a seedling, and it needs the diligent care of its esteemed readers. During the new book release period, there will be three updates per day: 06:06, 12:12, and 18:18. If a new chapter receives over 100 reads within the first hour of its release, an extra chapter will be added at 00:00 the following day. Thank you so much to the person who clicked on this book! —By Sunset Ballad
I feel the author didn't distinguish between primary and secondary points.
I don't know what the main selling point of this book is. Is it superpowers, games, or daily life in a relationship? It feels like it covers every aspect, but none of them are well-written. Especially the part where they don't want to be Pokémon, because they're worried that Farfetch'd will appear out of nowhere, what kind of logic is that? Isn't it the protagonist who gets superpowers?
The beginning of this book was actually quite good, but I haven't read the later parts yet; I just finished reading Saya no Uta. However, there's a problem: what exactly is the author trying to write about? There are too many themes; any one of them could be the subject of a book. From my perspective, there are three main themes: 1. Superpowers; 2. Making games; 3. Romance.
What exactly are you trying to write, author?
What's your theme? Or rather, what's the core appeal of your book? Once you've identified your appeal, you need to write around it. So, what's your appeal? Superpowers, being the only one who can do it all? Then you're going to focus on superpowers and the changes they bring to the protagonist and the world. But what's the use of your superpowers?
It's pretty good, but I don't understand why the protagonist, who gains superpowers in games, is afraid to become a Pokémon because he's worried about Farfetch'd appearing in real life. Given the protagonist's power-ups, shouldn't he be on his own extraordinary path? At most, he might learn a move similar to Pikachu's Thunderbolt. Why would he be worried about Farfetch'd appearing in real life?
Water within water, procrastination within procrastination—watching him struggle with his game for dozens of pages, he still hasn't come up with anything new.
Mother and daughter? Isn't that a bit disgusting?
I'm a bit curious about the author's target audience for this book. Before fully developing their own abilities, they're already giving the landlady extra points. Have they clarified their relationship? Given that the protagonist and the landlady are currently just good friends, isn't giving her extra points a bit too hasty?