
Urban: I Become a College President!
都市:从大专开始当校长!
- Status
- Completed
- Length
- 2.2M Words
- Genre
- Urban
- Subgenre
- Urban Life
- Updated
- 2y ago
- English
- Request a translation
Synopsis
Stats
597Chapters
29.6kRecommendations
97.5kFans
More by this author
In booklists 2
Old Forest's Reading List
Books I've been reading lately. Hope you enjoy them too. Ratings reflect only my personal preferences. Immortal herbs > staple food > dry grass > poisonous weeds (poisonous weeds aren't added to the list)
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An Eight-Year Bookworm's Picks: No Beginner-Level Fluff
Some books I've been reading lately. I prefer smart protagonists.
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Reader comments 51
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This book is probably doomed. 🤫 Let's not even talk about the e-sports market; just look at the chef sector alone. With such an astonishing success rate and speed of training, the catering market will probably collapse in a few years. 😅
The beginning of this book was really well-written, until your turning point when you decided to open an esports major. From then on, I had a bad feeling because the esports storyline is only just beginning. So, I'm going to wait and see. Well, not exactly wait and see; I'll definitely still subscribe. But I really want to say that it's incredibly difficult to find jobs with this esports major!
Esports is misleading young people. Many games die within months, some better ones within a year or two, and even the better ones have a limited audience and no established viewership. Games like Honor of Kings, PUBG, and League of Legends, which have maintained long-term popularity, are extremely rare in the entire gaming industry.
I'm quite curious, why are you all so opposed to esports as a major? Let me ask you a question: What do you think a second major should be? Or what profession can be judged by the teacher's skills? First and foremost, it requires surpassing the teacher's abilities. Hey guys, give me some ideas.
Do not choose esports as your second major. Although many young people play games nowadays, it is really misleading to make it a major, as the job market is too narrow. Esports can be included as a subject within game design, but it shouldn't be a separate major. Furthermore, even within game design, the focus should be on game production, art, and game design.
Some suggestions regarding further professional development
I've read some comments about esports majors, and the core criticism is that there are too few people at the top of the pyramid in esports. The first cohort of students can write about crushing esports players worldwide. What about the second and third editions? Are we going to compete with the previous year's team? Esports has absolutely no function of serving the general public.
This isn't directed at esports, but it's really useless. Anything else is better than this. Making it in esports is even more risky than in the NBA. Without talent, it's all nonsense. If you can't reach world-class levels, you're just trash.
I'm currently just waiting to see how the e-sports story the author is so determined to write performs on the platform. I probably won't subscribe, but I hope the author will report on the results. The only downside is the lack of a comparison point. I hope those who support e-sports stories will give it a good subscription! However, judging from the current situation, even school novels are featuring e-sports, which suggests that the game companies' advertising has convinced many people.
The author's idea is good, but the part about medical students is too harsh. This kind of service-oriented, selfless work is completely paid out. If you do it this way, will the police be like this? Will border guards be like this? Will firefighters be like this? Will every selfless job in this country be like this? And what about overtime? Are other positions even human?
Jumping from the world's most employed profession—chef—to the least employed profession—e-sports—is only possible if the author is also a passionate e-sports fan. Even outside of beauty, hairdressing, driving, or repair, starting a martial arts program would be far more plausible than e-sports.