
Azeroth Begins with an Arms Dealer
艾泽拉斯从军火商开始
- Status
- Completed
- Length
- 794k Words
- Genre
- Gaming
- Subgenre
- Game Otherworld
- Updated
- 2y ago
- English
- Request a translation
Synopsis
Stats
383Chapters
3.2kRecommendations
14.4kFans
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In booklists 1
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Reader comments 21
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Let me tell you! As someone who has followed several of Lao Lu's books and is also a World of Warcraft player who has been playing in Azeroth for 8 or 9 years, the author can take a look at how Lao Lu writes about World of Warcraft. I'm not criticizing you here, just offering a few suggestions, which I usually don't write about in posts.
Starting with a high-end approach is not only out of touch with reality but also lacks any sense of immersion. It's rare to find a Warcraft novel where even a simple story about leveling up and fighting monsters would attract a large readership. Is your writing so vague and confusing just a way to filter readers? It's purely self-indulgent.
I didn't understand what the author was trying to express. The process seemed fine overall, but I couldn't figure out what the protagonist was trying to achieve. Was it simply expanding territory? It didn't seem like preparation for Sargeras' arrival; it was as if the protagonist knew nothing about it. Perhaps I missed something.
Are you kidding me? The protagonist is supposed to be taken down in a single, head-on shot every few centuries, and his loyal henchman is probably just killed off to fit the 101 Death Song arc. With the protagonist being such a burden, the Well of Eternity is going to have to explode, right?
Overall, it's pretty good. The protagonist, a blacksmith, creates legendary items that are a hodgepodge of elements from many worlds. However, the drawbacks are: 1. The progress is too slow. The protagonist is a night elf, a long-lived race!!
To be honest, the book is alright. In the future, it could take the path of establishing a regional power and exporting arms to the world.
The book title can't be found in Azeroth search, so let's change the name.
I didn't enjoy writing it very much. There are still 10,000 years until the main plot. In the meantime, I might add some D&D elements and directly create a D&D version of the magic network, invent the Mysera Core to raise a floating city and establish a true magic empire, create my own spell slots, invent various D&D spells to increase the number of spellcasters.
Odin and Thorim died far too hastily. These were Guardians, the highest-ranking beings in Azeroth, on par with the elemental lords and Old Gods. Even animal demigods like Cenarius could be resurrected after death; there's no reason why Guardians, a level above demigods, wouldn't possess some kind of immortality.
He's alright, but spending money on him seems a bit lacking; it's tricky. 🤫