
National Producer: Game Master Is Born
全民制作人:游戏大师横空出世
- Status
- Completed
- Length
- 1.1M Words
- Genre
- Gaming
- Audience
- Male
- Subgenre
- Game System
- Updated
- 1y ago
- Source
- Qidian
Stats
0Monthly votes
13.8kRecommends
40.1kFans
353Chapters
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The author's magic transformation is great, but the heroine has too many roles, and she will later become an actress.
National Producer, Alert Elements
Hello everyone, National Producers, I am a personal trainee who has been practicing for two and a half years. My name is Just Yin
I just saw the German article and I have a few things to say If the author plans to write a traditional urban novel, then he should add content about business wars, slaps in the face, and pretentiousness. But if you're writing a light novel, don't write so much about pretentiousness. Even a game studio can't do business wars. You can write a little but not too much. Focus on game production and how to promote Chinese culture, instead of scheming with Ubisoft Blizzard. After all, the label of this article also carries the word "easy", isn't it? I hope the author can see it
I hope to write more about players' reactions. In the past, when I read game articles, every time I came to the end, I always thought about making money and pretending to be cool, or it turned into love and love. It's hard to resist. Originally, I just wanted to read the review of the game by fellow fans. That's a fun novel! ! ! What I have seen before is that the game experience is only a few strokes, but the real-life conspiracy and peer attacks are just the beginning of the difference from urban literature. It is really boring.
The strongest cultural export, I produce the culture of your country, and I do it better than you. First use the other party's culture to make games to gain internal recognition, and then export your own culture.
After reading Chapter 20, it's not bad. I want to say why 3D adventure and puzzle games don't make Ghost Blowing Lantern. Ghost Blowing Lantern is perfect for it. The setting is grand, the protagonist is optimistic, open-minded, brave, perseverant, and has a little humor. If you want to know more about Ghost Blowing Lantern, just read the original novel. It's written like a text version of a 3A game.
Speaking of stand-alone games, I have to mention Genshin Impact, Bilibili and Teyvat, and Qiuqiuren and the Treasure Thieves.
No, brother, why is the book gone?
Can there be less low-quality pretense and slap-in-the-face plots? And one after another... Skipping to watch, the plot is afraid of being incoherent, so if you don't jump... Your head will hurt.
Author, can you let the protagonist launch a monster hunter based on the Classic of Mountains and Seas?
Chapters 40 to 100 can be skipped directly. Doesn't advance the plot at all
I haven't finished chasing it yet. I just finished watching Dyson Sphere. Overall, it's well written, but I still have some things to complain about: 1. First of all, it's about the worldview. It's not impossible to change it to Chinese style. Nowadays, there are more Western fantasy worldview games and less Chinese elements. I don't think it is. As for the game itself, the main reason is that the Chinese style has not yet formed a basic and specific system that everyone recognizes. It is very ambiguous. To be honest, the positioning of various professional systems has become more and more expensive, so if you release a Chinese fantasy game, it will easily not be recognized. I think DND has played a great role in various works in Western Fantasy. Please stop arguing and do what I have changed (and DND started out as a tabletop game. There were no computer games at the beginning. They also have newspapers and periodicals. They regularly submit articles, guesses, settings, plots, and second creations. After I know it, I was shocked) So many games that have been reskinned to Chinese fantasy feel very strange, because there is no setting, no quantitative reference, and it just doesn't feel right (for example, the Cthulhu worldview, without setting, it doesn't feel right. If there is a setting, it will be like Cthulhu, and everyone will feel it). You make one, and the second one is just like squeezing out toothpaste. Martial arts is much better, and the magical mythology as the background is also good. 2. Game development is gradual. I don't deny that there may be a universe where online games seize the market, but if you want to develop stand-alone games, the types of development are, to be honest, incomplete. Many extended things are not taken into account, such as audio games (although I don't play audio games, and I look at it up and down.). The ecological development environment is very narrow now. I think there can be more small games like this in the book to open up ideas. Because the ones you've written so far, to be honest, aren't very diverse. I prefer tactical strategy games, such as Red Alert, Warcraft, etc., As well as Heroes 3 Might and Magic, and Phenomenal XCOM. I am now very good at Total War, and I also like to play mainstream games. The main reason is that this type of gameplay shows you how to control a variety of selected characters and think about it, and Warcraft 3 shows how many operations you have. The possibility of creating a unique hero is really a groundbreaking gameplay, which is why there are 3C and knife-type works, which are derivatives, and these games often have a relatively clear world view, which is convenient for you to create other things, and they can be applied. But in the book now, there are no games that can be like this. There is no unique series of works, and there is no unique world view. (Back then, Blizzard was interested in the Warhammer IP and did not buy it. It mixed the DND parts into a World of Warcraft. Look at how many derivative works came out. The random scraps of Hearthstone saved the day.) 3. Some plots look very strange. For example, the gameplay of the creation type is still called the old name, but your content has been greatly changed, and the categories are called the same way. And to be honest, there are really two different ideas when it comes to making stand-alone and online games. If you always think about letting others do it, how do you do it? You are all blind. If you don't talk about game production ideas, at least enlighten everyone on what is a good independent game. Moreover, many classic games are not really the most fun. Many ancient games are not dead because of the gameplay. They need to have a lot of design ideas to stand out. A Mario without guidance (it is said that there is no guidance or guidance) is enough to learn for a lifetime. The game itself It's really a psychological design 4. Mature VR comes too fast. To be honest, in reality, it is easy to kill many game companies all at once. Then small companies start to try their best to innovate and innovate. Now in the world of books, it is basically difficult for those who want to make large-scale productions. To be honest, it is difficult. Without experience, the protagonist does not guide and teach, and more than half of the big ones and small ones will die. I feel that the author can learn more about the core of game production and look at the history of games. Many games with great settings back then died due to many factors. Nowadays, the real big IPs all have specific world view settings. They can show you what kind of world it is, show creative ideas, show settings, and make as much content as possible to make it easier for you to imagine the world. This is the real stickiness of many big IPs. For many games, just a part of it is enough for many players to enjoy it for a lifetime
Dear author, will it be released in the Warhammer universe? In particular, the death space opera of Warhammer 40K is really great. Death, war, and loyalty weave together a macro and dark world. It is really amazing. When I write this ID out, I feel that it will not be inferior to omnics. As long as it is written out with a dark flavor, it will definitely become popular. If you don't know about the Space Marines in the "Astartes" video at Bilibili, it's really interesting to learn about the epic dark ID of Warhammer 40k. So is it possible for the author to create a worldview game in the Warhammer Universe series? Author: If you search for the word "Warhammer" at Qidian. Com, the reading volume will still be high. Can the author please reply to me? Don't pretend you didn't see it😭😭😭
In fact, if you want to do cavalry and slashing in the historical direction, it is not suitable for the Spring and Autumn and Warring States period, because the productivity is too low and the equipment is too little. Personally, I feel that the best background is the early Southern Song Dynasty, with many countries and high-intensity equipment.
I'm really surprised why this book isn't popular and there aren't many reviews. Let the editor py the key points of recommendation 😁
I'm curious why most game articles write about soul games. It feels like the anime is all about depression
Let me say something here, not everyone who reads game novels has played PS or large-scale games. I dare say that most of the readers who were born before 2000 have not. I am born in the 90s, and those who are older than me or the same age play games in middle school, high school, university, and Internet cafes. Those who can play large-scale console games and buy game consoles specifically to play are actually not many. You play or there are many people playing around you, so It's because your living environment and economic conditions are good. Not everyone can buy a game console for thousands of dollars without blinking an eye. The first time I came into contact with a console game was on a certain website, watching other people's playthrough videos. Therefore, book friends, don't make one-size-fits-all decisions based on your own experience. I suggest the author not to describe the plot or reduce the plot. Although the author's description of the plot in the CG section and the current part is suspected of having too many words. In fact, there are now a lot of entertainment novels, movies and TV series, etc. With the current explosion of short videos, everyone has read them n times, and they are still written in the books. Finally, let's talk about the author, the book, and the story. This thing is a world, an imaginary environment. Some people like it, some people don't like it, some people like this, some people like that. Everyone has their own preferences. You can't satisfy everyone's needs. It depends on what you think about writing this book. I just want to write a book for myself, and I don't ask for anything else. Or if you just write a book to make money, then it depends on which book friends give you the most votes, and you focus on their needs. If a big boss gives you too much, and you want to read fantasy, Ma Liu Eunuch will open a new book to make money. Don't be afraid. Distinguish priorities, cater to the "public" before achieving results, and ideals must be based on reality. It's hard to agree. If you are hungry, you must eat this meal. If it tastes good, eat more. If it doesn't taste good, eat less. Don't turn the table over. If you are not hungry, you can leave the table. Finally, I hope the author's writing will get better and better ~Hurry up, the donkeys in the production team don't dare to rest like this
Thanks to the author for adding more details to thank me for the reward. It's really a mouthful~
It feels like the writing is like an assembly line, basically similar routines. It can't be written to express the excitement, nor can it express the pride of the game's cultural output.
We agreed not to be a prisoner, brother, don't be a pig, just wait and see!
Are there any online games to recommend? Play with friends, three people 😃
Additional refinement
As of now, when I see it on the shelves, Chapter 24 is a little bit toxic, but the rest is fine.
Author, author. Check out my last post on this chapter. Hope it can be of some help to you. Brothers, support me when you see my help.
I am participating in the Qidian [Vote for Online Literary God-level Famous Scenes] event. The original text of the famous scene I submitted is as follows. Come and discuss it with me! He hasn't played "Black Myth Wukong" yet. He hasn't played "The Witcher 4" by Jackass yet. "Taiwu Scroll" was scheduled to be released on September 21, 2022. I don't know how it is doing now. Can Wang Laoju's popular series continue... {"LinkId":"883432641","LinkName":"515 Book Fan Festival-Famous Scene Voting","LinkUrl":"QDReader://ataru. Qidian. Com/noah/883432641?_Viewmode=1&nocenter=2&f=tg"}
Come on! If you like the magic plot! !
"Stellaris" stars
The plot of Xiaoyin's consciousness in the early stage felt quite strange. It was suddenly interspersed. I thought it would be arranged as a virtual idol or a poster girl or something.
Come on, I will continue to subscribe and support!