
Building an Entertainment Empire, Starting with Games
创造娱乐帝国从游戏开始
- Status
- Completed
- Length
- 640k Words
- Genre
- Gaming
- Subgenre
- Game System
- Updated
- 4y ago
- English
- Request a translation
Synopsis
Stats
296Chapters
916Recommendations
8.9kFans
More by this author
In booklists 2
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Reader comments 26
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Honestly, choosing "Getting Over It" as the first game has a very high chance of failure. This kind of game is like a B-movie; whether it becomes popular or not depends entirely on luck. Its quality and creativity are nothing special; it's just a small game. It would be better to make a game with lower costs and a higher level of creativity.
After reading the latest chapter, what impressed me most was the appearance of the gaming pod. Gaming pods and gamer helmets have appeared, yet the protagonist is still developing PC and mobile games—this is clearly from two different eras! Isn't the protagonist afraid of going bankrupt?
CF released a Hero-tier item just one week after its open beta launch? That's faster than in real life, and even more blatantly greedy!
All I want to say is, why doesn't the protagonist use game ideas from his previous life to develop his own game? Why does he have to copy these kinds of novel plots? There are tons of them online. Why not just create your own game based on those existing games?
Thank you all for your suggestions. The pacing of the earlier content was too fast. I will slow down the pace, develop the characters, and add more interesting content outside of game production. I apologize for being too hasty with the previous content, but the content already released cannot be changed. I will strive to make the future content even better!
One Titan has fallen, how many pages do you want to write? My God!
How to say 😌
The pace is too fast, please slow it down.
Most game developers have gone to work in the entertainment industry. Good luck to the author!
I think we could make a Pokémon VR game, then release an animation and merchandise.