
Savage Fantasy
蛮荒奇幻录
- Status
- Completed
- Length
- 109k Words
- Genre
- Western Fantasy
- Audience
- Male
- Subgenre
- Sword & Sorcery
- Updated
- 5y ago
- Source
- Qidian
Stats
0Monthly votes
98Recommends
0Fans
52Chapters
Synopsis
Reader comments
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After a quick glance, the writing is smooth. I don't know if the author wants to write a long story, but the beginning is very delicate and detailed. This results in a somewhat slow pace. For slow-paced articles, there will be fewer readers in the early stage. If the author has planned it, he will endure the loneliness and explode later.
It's quite interesting. I haven't seen this kind of writing in a long time.
Pangpang😁 In Chinese terms, metaphors can make some non-specific things more vivid, and they are used very cleverly in several places. Thinking about it, I don't think I have used it much, so it is worth learning. This article is on a male channel, so I think it will still be popular. After all, I think he has a lot of imagination and has always been interesting. He has a wealth of experience. The writing style is naturally impeccable and overall it is quite good😊
The concept is novel and the writing is fluent. It is an article that the editor likes very much. The names of people and places should not be too complicated, as readers will easily forget them as they read.
I have read a dozen of them so far, and there are still some bugs in the story background. I don't know if I missed the details, or I should mention them. If it has been mentioned in the article and I have written it out, it means I have a bad memory and can just skip it 1. Potion. There should be a pharmacist who makes potions in the town, but in any case, the protagonist cannot spend it freely. After all, material resources are scarce in the town, not to mention the potions themselves and even the materials. 2. At the beginning, the NPCs were too kind to the protagonist (due to the lack of descriptions of the thoughts of some supporting characters, it felt like an NPC). The equipment was okay, but the skill stones were embedded in the junk shield for the protagonist, a novice, to take out and execute. Moreover, it was a single-player operation, which was too dangerous. 3. The river mission is too simple, just kill and kill, and the mastermind behind the scenes is too bad. Although the necromancer is physically capable of fighting against the five scum, it is impossible not to have some kind of powerful summoned beast around him. If it were that simple, the town could send a team of elites with various resources to get it done, not to mention the novice protagonist was alone. You can't live in a town without even one powerful person. 4. The origin of the star chart is unclear. Why is it possible to click on skills and give abilities to the user? Give me an idea. As the name suggests, this blueprint can communicate with the stars in the sky, allowing them to establish contact with the user. The user deepens it through... It is said that the most powerful person can make the stars fall down to kill the enemy. 5. This is the real world, and the values cannot be so standardized. What percentage increase, especially the appraisal roll, can show the weapon's ability so clearly...? It's best to express it in percent, or even a little vaguely.
I hope you will come and leave your valuable comments.