
I Want to Make Games
我想做游戏啊
- Status
- Completed
- Length
- 1.4M Words
- Genre
- Gaming
- Subgenre
- Game Otherworld
- Updated
- 4y ago
- Source
- Qidian
Stats
Tags
Synopsis
More by this author
In booklists 4
Recommendations from an 18-Year Veteran Bookworm
A longtime web-novel reader. I only recommend good novels with distinctive plots or exceptional writing, and I'll keep adding to the list! P.S. I'm not a fan of cultivation novels. New authors are welcome to promote their books, but I won't add them unless they suit my taste. Thanks for understanding!
A List of All My Favorites, Please Follow and Leave a Like. Sharing Some Books I Like
Well, I like quite a few different kinds of books, so I'm sharing them here for everyone to check out 😊😊😊😊 I rate books out of five plus signs, but I won't add ones I think are bad. Masterpieces and legendary classics are exceptions, and I'll mark them accordingly. ~~~~~~~~~~~~~~~~~~~~ 🌹🌹🌹🌹🌹🌹🌹🌹🌹🌹🌹🌹🌹🌹🌹🌹 Also, please favorite and follow the list!
Reborn to Make Games, Updates on the Homebody Novel Are Ongoing
Thanks to everyone for the recommendations and bouquets. My collection is about to hit 3,800, hooray ( ̄▽ ̄). I've been reading novels for 10 years, so I've tried pretty much every genre. I don't usually read works by the big-name authors anymore. Thanks for all the recommendations! I won't add books that don't fit the list's focus, but I'll check them out. I'm mainly interested in urban fiction, sci-fi, fantasy, and anime-inspired stories. This list mainly features novels about anime and games: "
For the Good Books That Never Give Up
This list features not only great books, but also underrated works whose authors keep going despite having little support. Too many books are genuinely good but don’t follow the mainstream formula, so they never gain much of a following. Of course, they still need to be well-written, and the authors can’t just drop them or leave them unfinished. For new authors, updating consistently is the bare minimum. If you leave recommendations, I’ll do my best to check them out. Please save and follow the
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Reader comments 50
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After seeing Chapter 220, I can give up the trap and donate all my worth. I am convinced. Let me give you a word, this money belongs not to the protagonist, not to the author, but to the readers. You can't give it casually, understand 🤓
Rate this book
I've read the first few dozen chapters and I'm so addicted that I really can't stand it anymore. Please give me your opinion. I hope the author can write better in the future. First, the author's information should be checked on the encyclopedia. It is good to check the information, but a lot of the information is only a cursory check, and more relies on the author's imagination. There are some omissions here, such as Pokemon project establishment, publicity, and release time. The author calculated based on the release time. Second, the role of the protagonist group is not clear, and it is not seen how important the supporting roles of the protagonist group are. In fact, any tool person can replace them, and the author sets them as the rich second generation, but does not see that they have any rich second generation outlook on life, let alone their wisdom. Third, as the protagonist's friends, the protagonist makes more use of relationships with them. As mentioned in the article, the protagonist is too dictatorial and does not see any friendship between them. Not to mention the original shares that cannot be diluted. At the beginning, no one can see the future except the protagonist. They are only given a few shares. They are the rich second generation! Elder! Does it cost you so much money? To be honest, it would be better to directly give more dilutable shares. At the beginning, five or six people made the game together, and the protagonist accounted for 92% of the shares. This was too ugly. It can also be seen from here that the fourth point is that the author does not know how to write about business. Fourth, the author doesn't know how to write about business. The $12 million was just to buy three games from a newcomer. It's too exaggerated. It's almost enough minus zero. Of course, I know that the author is doing it for the subsequent development of the plot, so I'll bear with it. But in order to invite someone, he directly gave away 49% of the shares of a newly purchased company. To be honest, this was the most direct point that made me abandon the book. First of all, you must know that this new company is one of the three giants. First, directly giving away 49% of the shares will not make people think that the protagonist is generous and will not be accepted. It will only make people think that the protagonist is taken advantage of and that people are stupid and have too much money. This is like if you want to catch a mouse, you only need one sticky mouse board. As a result, you throw hundreds of sticky mouse boards to the mouse in one go. The more money you spend, the effect will not get better. Moreover, the next time there is a mouse, you will need to spend additional money to buy other sticky mouse boards. Fifth, this is also a problem faced by most authors. The characters have no IQs and are severely stereotyped. To be honest, I read dozens of chapters and couldn't figure out who is who or what they do. I don't even see the necessity of the protagonist other than creativity. He just looks like the author's puppet. He does whatever the author asks him to do. Readers and supporting characters don't even know the plan, and the sense of substitution is very poor. Even if the author uses the protagonist's mouth to talk about the acquisition and development plan, it's fine! The author writes this way and the reader has a poor reading experience. Sixth, the main line of this book is about games, but I only saw a little bit of game content, which is more about business (not even business war) and daily life. Games should focus more on game content and development, as well as player reactions. I won't talk about the game content. The first few games are just small games, nothing much. It's easy to talk about. You can forgive the developer's lack of clarity. Most authors can't write well either. The focus is on the players' reactions. It's too superficial. Friends are shocked, shopkeepers are addicted, the narration praises and then there's nothing else. There's no comparison with other games, and there's no other players' thoughts. To be honest, it's a bit boring. I hope the author can see these comments.
The author really doesn't understand business matters at all. It's so embarrassing. He uses threats to acquire other people's high-quality companies and keeps them. Others are actually grateful to the protagonist. Just leaving a small share to others is called strategic cooperation. It's really enough to call acquisitions strategic cooperation... Strategic cooperation means that you buy shares in my company and I buy shares in your company. Holding the shares of both parties together is called strategic cooperation. It is two-way. If you simply use a soft threat to acquire other people's shares, is it also called strategic cooperation?
Why is it exactly the same as the Super Entertainment Dynasty written by the Eye Stranger next door? He also started making arcade versions to find fault with everyone, and also bought them to Sega and acquired gigabyte. The second game of Super Entertainment Dynasty is also an electronic pet, but it is a Pokémon version. However, in this book, the post-production Pokémon was transformed into a Pokémon version of the electronic pet. The hero of Super Entertainment Dynasty is Xing Qin, so his company is called Qin Dynasty, and your protagonist Xing Liu is called Han Dynasty. Although Super Entertainment Dynasty has been banned, do you think no one knows that the author copied the book?
After reading the introduction, it seems that it is a typical YY article. If it is fictional, the theme of time travel system may attract some people. Furthermore, the domestic soil is not suitable for making games, which is completely contrary to the introduction of making games. We were very strong in early games, such as Meteor Butterfly Sword, Legend of Sword and Fairy, Heroes of the Qin Dynasty, etc. In terms of creativity and technical capabilities, they were really not weak, but they did not develop. Everyone knows the reason. We are poor, let alone piracy. To put it bluntly, we are poor. The soil is better, which is the economically stronger area. Another point is that in the early days, the game was also hit, and was considered to be a bad thing. If the author is working on realistic themes, he may still have opinions after 2025+, but it will definitely not be developed in ancient times.
The game was born ahead of schedule. There is never a shortage of creativity in the world. What is lacking is the foundation for realizing creativity. Does Intel agree with the game being born ahead of schedule?
Although other people's protagonists say they are original to the outside world, they always know in their hearts that they are plagiarism, and that they are copying future games just for profit. You, the protagonist, are just fine, you can just say it is original to the outside world, but you actually think it is original, and you have the nerve to say it is for "ideals." I clicked into this book twice, and each time I quit when I reached the second chapter.
After reading Chapter 117, I lost interest. This is actually a business war novel, not a game production novel. It would not be inconsistent to replace the main character making games with the main character doing other businesses.
The data is a bit exaggerated. Was land valuable in the 1980s? If you return to China with US dollars, you can even get land for free. We don't say that it is an advantage to the country, but how much is the market price? Do you know how much 5 billion US dollars was at that time? Even though Disney spent so much money, when did that happen? How much did it cost for a Hong Kong businessman to invest in expressways in the 1980s? The world's top 50 companies at that time had a turnover of billions or tens of billions of dollars a year. The net profit is only a century. Don't push the prices after 2000 to the 1980s.
This wedding ruined the whole book. I don't know why the woman feels aggrieved after spending so much money on a pig's trotters marriage. Can't understand. If there was such an opportunity, which woman wouldn't be crazy about it? There is no point in talking about grievances.