
Kobold Legend
狗头人传奇
- Status
- Ongoing
- Length
- 1.2M Words
- Genre
- Western Fantasy
- Audience
- Male
- Subgenre
- Epic Fantasy
- Updated
- 5y ago
- Source
- Qidian
Stats
0Monthly votes
1.6kRecommends
4.9kFans
348Chapters
Synopsis
Reader comments
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After reading 60 chapters, the author's ideas are great. Compared with those who traveled back in time and began to farm and save Ai Xing, this book is more about continuous efforts to get rid of the disadvantages of one's own racial identity, and at the same time meet those epic heroes. Although I am not a Horde player, I have great respect for the characters that appeared in War3 such as Beastmaster, Lao Chen, Kane, and Thrall. I don't know what the author will do next, so I'll save it for now.
Come on, author, this is the first book I've seen written about Warcraft Kobolds, keep writing it.
My suggestion I hope the author will let the protagonist build a dungeon. Well, on this point, for details, please refer to the adventure mode of "Kobolds and Dungeons" in Hearthstone.
The recent chapter on tribe establishment looks very bad. Before the orcs came, you had basically unified the local forces to form a fan force. The orcs established the tribe as an outsider and instantly became the leader. They also attracted some of the original forces and suppressed others. You guys are really useless. I think we should persuade the tauren to advance and retreat together. Either the orcs and trolls will join this fan force as new members, or you can play it by yourself. Now, if you join a new force and then attack your original allies, you are really a scumbag. Moreover, after joining the tribe, he was immediately faced with a war with humans and his original allies, and was destined to be at odds with the Night Elves. The originally good situation fell apart in an instant. You have a system, you can lead your subordinates to level up, and the native races can breed. After a long time, you need people, high-end force and high-end force. Leave aside the orcs who are the troublemakers, can't you play by yourself? Although I have always played Horde, I find the orcs annoying, just an invader.
. . . I have always felt that it is unwise to mix with the orcs. It is better to organize a native alliance, the Grand Native Alliance of Azeroth, the pandaren, tauren, walrus, dwarf, dwarf, boar, mammoth, plus the vixen and snake people on the Vrykul Island in the Arctic. At least my mind is simple
Seriously, why should the protagonist hold back and give the credit to others when he has the ability? Please, this is not a peaceful era. The less ordinary and the less attention he receives from the ethnic group, the more dangerous it is. He has less voice and less resources. Also, becoming stronger over time is at least better than making a blockbuster in the face of danger. Please
By the way, if you traveled to Azeroth, what race would you choose? Only for mortal races! ! !
Found a map
To be honest, humans are a very adaptable race. The protagonist has been in travel for five years and still relies on cheats to build self-confidence. How useless is the protagonist? Why doesn't the protagonist work hard on his own? The protagonist's relatives protect the protagonist and at least let the protagonist survive.
We should learn from the gnomes to build a city underground as a neutral race, and then use ores to trade with various races. In fact, establishing cooperation with Dark Night is the best choice. Dark Night is arrogant but will not kill and enslave casually (as long as it is not evil and destroys nature). Even if it will suffer some losses in trade due to political reasons, the kobolds themselves are not strong. It is unrealistic to use kobolds to compete for hegemony. Becoming a subordinate race is the best choice. (Even if the protagonist becomes a demigod, it will be useless unless the overall strength of the kobolds increases.) Taking refuge in the tribe while knowing the history (based on the overall strength of the kobolds, they will not have much say in the tribe, and of course the same is true in the alliance) is not a good choice. There are too many crises in the tribe. Brainless Roar excludes all races except goblins (even goblins are left because they can build war weapons for them), and Sylvanas is even more awesome (from her lines in the video, it seems that this guy has taken refuge in the shadow, but judging from her experience, turning to the shadow is almost inevitable. "The shadow is not necessarily evil, but it will never be justice. After all, the two original powers that make up the Azeroth universe are shadow and holy light, and all other powers are extensions of these two powers.")
Pig's Foot has a great lord system. When will he become a lord?
I had an idea after reading this book. I traveled to the kobold community in Azeroth and found that the longer I grew, the more I looked like the kobolds in League of Legends🐶
The tauren are so friendly. I was really touched when I received the armor piece from Sandor Swifthoof in the game and invited me to sit in the Moshache camp.
I think it would be a good idea to just go the Beastman route! Warhammer beastmen, unite the centaurs, harpies, and quilboars in Azeroth to serve as cannon fodder. Some tauren tribes can also be recruited to cooperate with the goblins. In terms of faith, they can directly lick Ai Jiang to death. In this way, it is estimated that a huge beastman empire can be established 😁😁😁
The assassin used a hammer to crush his skull, but it took the fourth blow to wake anyone up. . . Poisonous
Apart from this one, are there any other good Warcraft books?
Is it really a good idea to pin our hopes for racial rejuvenation on the tauren? ; Has been written around the tauren. . .
I have always felt that in the real world, goblins would definitely die miserably. Sometimes he helps the tribe, sometimes he helps the natural disasters, and he has relationships with almost all the villains. The bosses of each camp actually did not settle the accounts. I can only say that this is a free and democratic society 😅