
Weird Game Developer
诡异游戏开发商
- Status
- Completed
- Length
- 83k Words
- Audience
- Male
- Subgenre
- Detective Fiction
- Updated
- 5y ago
- Source
- Qidian
Stats
0Monthly votes
441Recommends
9Fans
39Chapters
Tags
Synopsis
Reader comments
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To be honest. . The difficulty of playing for 12 consecutive hours is not that you can't support it physically or mentally, but that it will be interrupted by other things. Everyone has to go to school and go to work. Even 5 hours of game time is a long time. If you want to play during sleep time, there will be two madhouses in the sky. There are also archive problems. This game is online and randomly scheduled. Can you ensure that your teammates play at the same time? You cannot play at the same time. How to continue playing. The actual time to play a game is best set at half an hour to 5 hours. (5 Hours is a super long game. It is best to give other players an estimated time when selecting a dungeon. If it exceeds the time, it will be a dead game.) The best thing is to increase the time ratio, but this is black technology. The protagonist's game company will be in trouble, so it is best to let the protagonist hide behind the scenes. This can be regarded as a bonus with the program, or the current world technology is very bad, and the time ratio of VR equipment is very high, everyone is the same.
I feel that the ratio of game time to real time is too small. 1:2 Even if you don't create a dungeon that requires several days of game time, 12 real-life times are too long to complete a single dungeon of Madhouse. Even if the process can be shortened to 5 hours in real life, it is too long. Very few people can play the game continuously for 5 hours.
So, if a closed beta user dies, he or she is dead? ? ?
Author, what's going on with you recently? Been off for more than ten days
The foreshadowing in the first chapter is a bit simple