Is There Something Wrong with Being an Ordinary Person in a High-Risk World? is an RPG full-dive game with an exceptionally high degree of freedom, 100% realism, and a vast world to explore.
Players must survive as ordinary people in a perilous Jujutsu world and complete every storyline to clear the game.
"...An ordinary person who can change the world?"
Dialogue triggered. Please choose:
A. Hmm... Why not?
B. Forget all that. I love you.
"B" selected.
"I told you not to say things like that so casually!"
The player is innocent.
How could the player possibly choose a normal option?
Tip: Character "**" affinity +5. Current affinity: 95.
"Then don't say it to anyone else..."
The player blinks.
Wait, isn't this an RPG?
How did I turn it into a dating sim?
--
Character [**] has invited the player to join the [Jujutsu Sorcerer faction]. Accept? [Yes/No]
[Yes] selected.
The Jujutsu Sorcerers are all talented, and they're so nice to talk to. I love it here!
The player gives a thumbs-up.
Then the player discovers their strongest fighter has been banned.
The player has died.
...It's fine!
Starting a new run, the player chooses to join the Cursed Spirit faction.
The Cursed Spirits are all talented, and they're so nice to talk to. I love it here!
The player gives a thumbs-up.
Then the player discovers that their allied Curse Users have had designs on them all along.
The player has died.
...It's fine!
Then she can join the Curse User faction too!
Starting another new run.
The Curse Users are all talented, and they're so nice to talk to. I love it here!
The player gives a thumbs-up.
Then the strongest fighter from the Jujutsu Sorcerer faction, who should have been banned, catches her.
The player has died.
It's! Fine! (through gritted teeth)
So why doesn't anything that happens later follow the storyline?!
The player punches the air in frustration.
--
The story of an ordinary person from the start is a tough one.
Getting the perfect ending is even harder.
A player with an initial luck stat of 1 has something to say.
If you can't win, run. If you can't run, die. If you die, you can start over. :D
The player has died.
World restarting...
In the shadows beyond her sight, the story has already changed without anyone noticing.
When the first person awakens to their memories, the road ahead begins to veer off course.
Everyone comes to a halt before their hardships, waiting for the variable that will change everything.
"Stop dying for us..."
At the very least, don't die at their hands.
World restart complete.
Player online.
Dear player, we wish you a pleasant journey.
Notes:
1. Player = Perel = player.
2. Since this is a game, the player's sense of good and evil is not very clear-cut.
3. The player will be weak in the early stages and strong in the later stages.
4. For updates, please check the announcements. The writing status may change at any time.
5. To be added.
Theme: You can get what you want if you work hard
Hahahahahahaha I laughed so hard, I really like this feeling of not caring about the life and death of others
Big (crying), let's play a game. I'm going to take a nap now. How about you suddenly code ten chapters after I wake up and shock me (please) (rolling around means you haven't read enough)
Grain and? Vertebrae and lop-eared rabbit head]
Hahahahahahahahahahahahaha so cute
Hahahaha, it's so interesting. Will there really be more updates?
I find it quite interesting that the article in this mode was reset by our real person at the beginning. We will continue to support it. By the way, has the CP been decided on?
Thank you to heaven, thank you to earth, thank you for your hard work~
Very nice! I found the treasure article, I hope you don't give up 🐶
What a pretty teacher! So exciting
Looks good, looks so funny hahahaha 💪 💪