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I used to be an NPC in a little game. Then the game went bankrupt, and I ended up as an NPC in a huge crossover game. The players in this game were so nice to talk to, and so interesting. I gradually became friends with them, and they came to bring me presents every day.
I thought about it and decided to provide them with emotional support.
In simple terms, chat with the players.
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One day
9:00 a.m.
A RimWorld player came up to me.
He told me he was a colonist on some planet. His long-term mission was to establish a base on an unfamiliar planet, develop it, and eventually rule the world. His daily routine was planting crops, crafting equipment, and rescuing travelers who happened to pass by.
He showed up looking filthy and said, "Do you like these four Glitterworld medicines I just got for you from the Empire?"
Then I took him to have a bath.
10:00 a.m.
I saw off the reluctant RimWorld player. He said the Empire was launching an attack, so he had to go.
11:00 a.m.
A Thief Simulator player climbed over the wall and came in, still wearing a black balaclava.
He told me he worked around the clock. His daily job was to serve the community, help his neighbors, and collect unwanted appliances for recycling.
He said, "I just unclogged the toilet in apartment 113. The tenant gave me a bunch of stuff, and I sold it all, so now I've got tons of money. I'll clear out your shopping cart today!"
I told him there was nothing in my shopping cart and invited him to eat with me.
12:00 p.m.
The Thief Simulator player ate until he was ready to lie flat. A while later, he told me he had to get back to work and said goodbye.
1:00 p.m.
A Stardew Valley player ate stir-fried green peppers and crab roe cake, washed it down with coffee, and appeared before me at a run, like a gust of wind.
He told me he'd given up his old nine-to-five life, returned to the farm his grandfather had left him, and started a more laid-back life. His daily routine was growing crops and raising animals, living an incredibly immortal... I mean, leisurely life.
He said he'd just finished working in the fields, invited me over to play, and gave me a parsnip. I happily accepted.
5:00 p.m.
The Stardew Valley player walked me home. He wanted to give me a present, but he could only give one gift a day, and he looked very downcast. I gave him an ice cream, and he left happily, saying he'd come back tomorrow.
6:00 p.m.
A Prison Architect player had just gotten off work. He looked like the sort of person anti-work protesters would hang from a lamppost.
He told me his daily job was to be a warden, build prisons, and manage the inmates. The NPCs who left his prison never dared to commit another crime.
He grumbled to me, "I scheduled the prisoners to eat for twelve hours and shower for twelve hours, and I don't make them work. I have no idea why they're still unhappy."
I comforted him and invited him to dinner. He seemed to feel much better.
8:00 p.m.
I said goodbye to the reluctant Prison Architect player.
9:00 p.m.
A RimWorld company player showed up looking haggard.
He told me he worked at a new energy company. His daily job was serving certain creatures and extracting energy. It was the sort of place where a day felt like a whole year.
I comforted him and suggested that he find another job.
His eyes welled with tears. "I can't help it. The company pays way too much: five million a month in game currency, plus six types of insurance and two housing funds."
10:00 p.m.
The haggard RimWorld company player went back to the company to sleep. I waved goodbye and went to bed too.
Another fulfilling day.
For some reason, though, all the other people (NPCs) screamed and ran away whenever they saw a player, looking at them with terror, as if they were villains.
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Later, my home was loaded into a new map. Everyone (NPC) in the new map had long, flowing hair and knew a little martial arts. I eagerly explored the map with the players and made quite a few friends.
My friend Hu Tiehua watched as players came and went from my home. They had nothing in common: some were slender, some curvy, some men, some women, some young, some old. There were so many of them, and they showed up every day, rain or shine, bringing money or gifts. Quite a few players freely called me their wife. And everyone knew about the others. No one screamed, "You cheating jerk!" and beat me up. They only said, looking (supposedly) pitiful, "When xx (a player's name) comes to see you, remember to bring xx (the gift they gave you), so I can feel like I'm part of it too."
"You and xx (a player's name) are getting closer and closer. I'll start buying an extra lunch for him tomorrow. Should I put chili in his portion?"
"It's raining today. When you go out with xx (a player's name), make sure to bring an umbrella and wear warm clothes. Roses have thorns, so be careful not to prick yourself when you pick them up."
Hu Tiehua's hand trembled slightly. "Y-you're even more popular than Old Stinkbug! Men and women alike fall for you!"
And they weren't even jealous of one another. What masters!
Me, who knew the players were just joking and was acting up like this every day: "...Huh?"
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1. Uses a mix of first-person and third-person narration.
2. The players come from different games connected within one game, and most are here for fun. The protagonist and players start with their affection for each other maxed out at 100. It isn't necessarily romantic. They call the protagonist "wife" casually. Players do whatever they feel like, after all.
3. This is a fun story, so don't take it too seriously.
4. It's a fourth kind of calamity. NPCs, run!
5. Updates are irregular.
Theme: Sincerity is the only way to win someone's heart
It's so interesting, hahahaha, it's so creative to use □□ in the martial arts world, and the carriage goes out and turns into a police car!
I feel like if I meet this kind of NPC, I can make five hundred kryptons out of anger.
Where is my Stellaris player? Don't my Stellaris players have names? Oh, all the Star players are at the shooting range! Dog headJPG
Oh Sikong Zhaixing, your good days are over
Woo hoo, there are so many prisoners, so much money, please send them to my prison. I guarantee that they will be decontaminated in situ within three days. Give it to me, give it to me, I am so poor.
Planning: What's the difference between this and the computer crashing after finishing writing your graduation thesis (wailing)
The Phantom Thieves of the Heart are here to steal your horse - hahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahahaha
It's been updated hahaha, but I'm curious if it's still called stealing after being discovered. Is it considered an aboveboard robbery?
Why, let me see such a wonderful article, but only a few chapters (whining in pain)
I also really want to stick to my wife, woo woo woo woo