
The Ultimate Game Designer [Interstellar]
最强游戏策划师[星际]
Synopsis
82Chapters
906Favorites
6.7Score
167Nutrient gifts
4.3kClicks per chapter
153Comments
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In booklists 2
Reader comments 43
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It's so messy. The subject matter is very good, but the writing is really messy, with hammers here and there.
Is it because my IQ is worrying? Why am I so confused? I can't understand the feeling of banging my head here and there.
I didn't understand it, I thought it was too confusing and too confusing. I feel like nothing is clear.
Also, how inconsiderate is this interview boss? This plot is very redundant
I'm really tired of reading this writing style, and I like the subject matter, so I'll keep trying...
Why do I feel like I often can't connect to the next chapter?
Anyway, I don't understand this closure.
It's very messy, and the main plot feels a little off, running too far. What I'm looking at is making a game, not Werewolf, and they haven't played it, and the Werewolf game for beginners is not interesting either. The heroine is deliberately created to have a sophisticated feeling. To be honest, if you don't know how to write about it, you can just skip it. Anyway, it's about making a game, not about Werewolf. If you write a little bit in the east and a little in the west, many people will think your writing is messy. It feels like you don't have a main line, and you don't even know how far it goes. Well, that's it, some personal opinions, I won't post negative comments. Goodbye??, I hope you will grow a lot next time.
The heroine is quite naive. It can be seen that you have no in-depth understanding of the game industry and are not a practitioner in this field. . . . Come on
Entering Chapter V was quite attractive, and the previous Mole Manors were quite interesting, so I bought them all. But after that, I just felt it was quite confusing. It felt like the text was jumping around and I couldn't keep up. It was a bit tiring to read.