[Game Development + System + Livestreaming + Behind-the-Scenes Style + Players Losing It + Lighthearted Comedy]
After transmigrating to a parallel world, Jiang Li was bound to the [Tiangong: Super Game Development AI]!
As long as he had enough tokens, he could create all the classic games from his previous life!
And the first game the System gave him was none other than Shadow of the End!
The game had barely launched before it tortured streamer Zhanying so badly he started questioning his life!
Zhanying: "How the hell did they design this boss?! Is the designer a psychopath or what?!"
Professional game reviewer Song Ye: "What game haven't I played? How hard can one measly boss be?"
Then he faced Ahua and died more than thirty times in a row!
Players across the internet completely lost it!
"You sadistic game designer! Did you make this game just to torture us?!"
But when players discovered that Jiang Li's second game was the cute-looking Hollow Knight, they finally breathed a sigh of relief.
Right up until they met the Mantis Lords...
Later, Cuphead, Elden Ring, Sekiro, and other games came out one after another.
At last, the players realized one thing.
**Jiang Li's games really were fun, but this guy had never intended to make things easy for them!**
Strengthen Jiang Li's growth arc, highlight the System's limits and costs, and keep the presentation of game titles consistent in its pacing.