The thirty-first time he entered Clocktower Town, Zhou Chi didn't even bother to pack his bags.
The first thirty times, he died on the seventh day. Drowned, fell to his death, was disemboweled, had his throat pierced by one of his own people. His deaths never repeated, but they all served the same purpose: his corpse left behind a crucial clue that let the man named Gu Changming survive to the end, clear the game, and claim the prize.
On the settlement screen after the thirtieth run, he got just one line:
[Functional Character · Sacrifice Role · 100% Completion · No Reward This Run]
He had never been a player. He was a footnote in the book.
On the thirty-first run, when the clocktower rang its first chime, Zhou Chi didn't rush into the basement to save anyone. He sat on a church pew, a black notebook in his hand. On the first page were six words: Narration Authority · Activated.
There were only three rules: anything written as narration had to be **possible**; each line he wrote reduced his presence by one level; once someone believed the narration and acted on it, it became fact.
He couldn't kill anyone or change the setting. All he could decide was who saw what.
So the five people in the group heard a girl calling for help from the basement, saw the clocktower hands point to eleven, and read a new line of blood writing on the wall. They believed it. They acted. And the world took shape exactly as he had written it.
But with every stroke of the pen, his reflection in the mirror grew fainter.
He didn't want to clear the game. He wanted the settlement screen to show his name: “Zhou Chi.”
The price was this: by the time he wrote that line, would anyone in the world still remember him?