
Dungeon Creation: From Tetris to Black Myth
副本制作:从俄罗斯方块到黑神话
- Status
- Completed
- Length
- 266k Words
- Genre
- Sports
- Subgenre
- Gaming & Sports
- Updated
- 4mo ago
- English
- Request a translation
Also on Qimao
Synopsis
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In booklists 24
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Reader comments 4
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The premise of this book is quite interesting. The protagonist mainly relies on his good memory and the experience of veteran players to navigate dungeons. While others are following the old formula of fighting monsters and slaying dragons, he starts with a game of Tetris, and later there are classic old games, which gives it a nostalgic feel and provides plenty of excitement. Readers who have played the old games will find it very relatable.
It's decent, not AI. After the author began writing about the universe of water, he had a breakthrough and finally knew what he should write. The Water Universe films are all about racial wars, the invasion of the Dark Titans, and the undead scourge. Games like "Dou Dizhu," "Heroes of Might and Magic," and "Resident Evil" have all been given big names. The best part is that Warhammer is finally coming.
It's my type. It was a little weak at the beginning, but it got better and better later on, so I'll still give it five stars as encouragement. The writing got better and better later on; it's starting to get ready for a multiverse war.
The worldview is vast and very interesting.