
Cyberpunk: Edgerunners: I Took Control of David from the Start
边缘行者:开局控制大卫
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- 1.1M Words
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- Unknown
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- Updated
- 13h ago
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- Fanqie
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In booklists 25
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Hand it over already!
Reader comments 88
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Five-star praise for the plot of Night City I'll give you an extra star to change the heart of reality into a plot. You're welcome to give me a total of 6 stars.
It's a pretty good novel, and overall very interesting. The protagonist kills decisively and fearlessly in the game, which is quite enjoyable to watch. However, the plot in real life seriously delays the plot of the game. Instead of giving him a heart disease, it is better to write the protagonist as a normal person from the beginning. I came to watch the protagonist kill four people in the game. Fang, destroyed the original plot and led V Zhentian to the peak of his life, instead of seeing how he treated his illness, seeing a doctor, and setting up a company. In the future, you can consider reducing the real-life plot, otherwise it will affect the perception. Of course, the author's writing is also very good, at least it does not feel boring when reading, come on
The logic is good and the plot of the game is very interesting. The real-life plot is too lame. The emotional lines are as good as Lord Buddha. Five stars for the game plot, but two stars for the real-life plot.
The writing is okay, but the plot is actually a variation of pretending to be a pig and eating a tiger. It's nothing more than David's body getting into trouble due to various variables. It's not pleasant to watch. It's very cool to kill the protagonist with his body. Although I have only played 2077 and never seen Edgewalker, this treatment is just to prevent the plot from being completely lost. From the framework of Edgewalker, after all, if the protagonist spends most of the time with his body on the body, and even calls in the game to eliminate wanted, and uses the prosthetic body without burden, all these will take effect. The protagonist is basically invincible as long as he has foresight. Many of the original plot protagonists of Edgewalker do not need to follow at all. However, this treatment also greatly weakens the sense of fun and makes it very frustrating to watch. This is okay on other platforms, but it is difficult to watch a platform like Tomato where the fun is greater than logic. Not to mention that the main character's upper body nodes are completely controlled by the author, and there is no time comparison relationship. It is difficult to say that this treatment is more logical. In my impression, the good writing in this kind of second creation is still very enjoyable without deviating from the original framework and the logic is not broken. You can learn from it. The writing style at the beginning is natural, the logic is basically smooth, and there are also plots from the original work. The foundation is still very good. It seems that there are no plans to change it in the future. Some people say that the real-life plot is not good. In fact, the plot of the game is average. If the flaws are not covered up, it is a yes. The basic tone of this kind of Goldfinger is that it is a cool article. The writing level is not good enough, so I want to maintain the original plot framework but I am completely unhappy. Who would want to read a story with a sad core ending in an online article again? No matter how many patches are added to make up for the rationality of the protagonist's random time, it will not change the fact that the reader knows that the author deliberately designed certain time points before the protagonist is listed in the game.
It's really well written and there's no problem with the logic at all. Let's talk about the shortcomings. This book is a two-line narrative, but at present, most people, including myself, would rather watch the plot of Night City. The real-life plot is indeed a bit boring, if not more exciting, it is still large. In comparison, I would rather see the protagonist control David to do whatever he wants, as he pleases, with a little pretense and slaps in the face.
The author's writing feels quite smooth so far. The protagonist gets to play the game and then controls David to fight for it and then manifest the game items. The two lines of game and reality currently have main goals. The combination is also very precise and has realistic logic. Regardless of whether it is realistic or not, it is at least logically feasible. Then the edges are patched. The Pilgrim's Regret may be played with V in the future, and it is more comfortable to read. Judging from the current events, at least there is a sense of hope in reality, such as mutual goodwill between patients. Overall, I think it is a book that can be read. I will see how it is written later. Come on, author, you can still read a book about cyberpunk.
Say the important things again! Just skip reality and you can get a perfect legendary David and wandering AI protagonist😋 One point will be deducted for the description of female appearance below [laughs]
Be less realistic. People mainly watch Night City instead of reality. The problem has not improved or even gotten worse. It's a bit improved now
It's a good book, and I'm immersed in the game part. The possession of the game perfectly solves the problem that other 2077, especially Edgewalker fandoms, are too similar and boring, or have changed too much and are not like each other. It gives people the experience of personally controlling V Zhentian's version of David to change his destiny, while retaining the emotional line between David's own ignorant boy and Lucy. The main reason why the reality part is not good is that the sense of fragmentation is too strong. Simplifying the reality part and strengthening the possession game part will give you a higher score.
It's a good read, an excellent and refreshing article, but I wish there were less plots in the real world.