
Cultural Invasion: I Develop Games in My Dreams
文化入侵:我在梦境开发游戏
- Status
- Ongoing
- Length
- 294k Words
- Genre
- Eastern Fantasy
- Subgenre
- European Fantasy
- Updated
- 7mo ago
- Source
- Fanqie
Stats
144Chapters
85Reads
8.1Score
5Listens
69.6kReads · all time
Tags
Synopsis
In booklists 4
Game Designers Who Pour Their Hearts into Making Games, and Players Who Love Them
Please stop recommending novels about making games just to troll players. I’m sick of them. Game development stories need to be written with sincerity!
191Books13.9MViews2dUpdated
Stories About Game and Anime Studios, At Least 100 Chapters
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The Protagonist Is a Game Designer Who Brings Great Games From His Past Life to This World
295Books24.9MViews9dUpdated
Looking for Novels About Developing Video Games, Please, Everyone 😭😭😭
I can’t find anything good to read.
225Books5.8MViews16dUpdated
Reader comments 39
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The first eight chapters have these three plots, read them only if you can accept them. 1. The original protagonist's girlfriend and her boyfriend bump into each other by chance when the protagonist is returning home. Then the girlfriend speaks on her own and her boyfriend threatens the protagonist. 2. And in the competition, there was a granddaughter of Master Goering who was a slightly famous dream designer, and then she became interested in the protagonist because of his game. 3. A young man with a cold face and gorgeous clothes appeared. He got a good position because of his connections. Then he felt that the protagonist had robbed him of his exposure, and he wanted to use his evil thoughts. It's pretty good in other aspects, but I've seen too much of this kind of link. Come on, author, I'm leaving now. It may not be suitable for me.
The localization of the game has been well received, but the feeling of the magical world is too little. The way of speaking and the events that occur feel like they are in a modern city, and it feels like they are just a layer of the magical world.
It's a harem game within a harem. The female judge, female employee, female assistant, sister (not biological), all the named female characters who appear have a crush on the protagonist. It's okay if you can accept it.
Not bad, not bad. It is already a very pure game development article. Although it still draws on a lot of bloody plots, I almost gave a negative review, but skipping the bloody stories at the beginning and only looking at the game part later is qualified.
It's not like a Western fantasy, but more like an urban one. The focus is a bit skewed. With the encouragement of four stars, I hope the next work will fit the label better.
Although it is about 50 chapters into the third game, it may be considered a slow start. The plot generally brings the perspective of the supporting characters after finishing the game. The game will not feel boring and boring. The plot can be seen that it is not an AI author but has good intentions. However, after seeing the latest chapter, there is quite little real-world plot, maybe it is still foreshadowing? It's a pretty good article, you can give it a try
It's still okay in the early stage, and there's nothing serious about the worldview. This is a good article about making games.
It is a very good game article. It does not have the same word count as the old-fashioned anchor broadcast, but describes the game content from the perspective of the player. This is very comfortable for book friends who have only heard of certain games but have never played them. I hope the author will not be a eunuch. I have read this book and more than a hundred people have updated it. I am worried that you will not be able to write it. I hope other book friends can recommend this book.
Cultural Invasion: I develop games in a dreamland Grilled Tiger Fish It's a brief article on game design, with a Western fantasy background, but at the moment, it's just a background. The design of the game copy is pretty good, but other plots are a bit routine. To sum up, for me, there are some parts that I want to skip, but generally speaking, it can be read, about four stars.
The previous plot routine is a bit old, but the plot of the game is really well written. After reading it, I think it's okay. Each game is different from the current game development writing routines. Focus on describing the process of players exploring the game.