
In a Text-Based Game, I Just Matched the Gods!
人在文字游戏,刚刚比肩神明!
- Status
- Completed
- Length
- 609k Words
- Genre
- Urban
- Subgenre
- Urban High-Concept
- Updated
- 3y ago
- English
- Request a translation
Synopsis
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Reader comments 50
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I've finished reading it, and it's pretty good 😊. I hope it continues like the last one (decisive in choosing female characters, like elves, catgirls...) Hehe 😁, those who know, know.
The premise is novel! The real world and the game world develop and influence each other... Given the author's imagination, this is quite a refreshing read on Tomato Book. If the author can maintain this level of quality, good pacing, and even improve the overall quality, it has the potential to surpass the rating of the previous book. 👍
Seriously? Even the worst book should get a 9.0 Rating. Don't be fooled by the low rating; it's actually very good. Just take Tomato's rating system with a grain of salt. This book is better than those 9.0S. Good [OK] yes
Keep it up, Liu Zi! The book is really good, I have to give you three little gifts every day, okay? 😘
I've already bought it. The quality is excellent, exactly as described by the seller. The kids love it. The design is great, the fabric is comfortable, the size is standard, it doesn't transfer to cups and lasts a long time. The orange color makes my skin look brighter. My hair is smooth and not oily after washing. The screen is clear and the app runs smoothly.
I finished reading it, and it was pretty good. First of all, it definitely borrows from "This Visual Novel Is Definitely Problematic." However, the storytelling style and the emphasis are different. Each has its own unique characteristics. Furthermore, "This Text Adventure Game Is Definitely Problematic" itself borrows elements from the game "Night of the Full Moon," so it's a case of copying each other. As long as the story content is different, it's fine.
It's feasible, the content is good, but I'm just unsure if it can handle the interaction between the game and reality well, and avoid any problematic elements.
This story flows smoothly with a unique perspective. It incorporates the currently popular "second world" setting of games, adding its own elements. The skin card concept was particularly eye-catching; in my fifteen years of reading, this is the most captivating setting I've ever encountered. The future of the five-person group kept me on the edge of my seat.
It's a very good novel that I really love, but it's a real shame. When Liu Zi was putting all his effort into the early stages, every aspect—plot, characters, settings, and so on—was excellent. I truly loved it, and my love for it remained undiminished for several days and nights. I genuinely hoped this book could be completed and gain widespread recognition.
It's a pretty good book, at least the one I saw on Tomato Bookstore. Looking at the comments, perhaps the author did have some plot points that weren't perfect and later revised, but I don't know. In my opinion, it's well-written, without obvious logical flaws, and the plot is okay. The lack of a female lead is also acceptable.