Two or Three Things About Magsnow

Two or Three Things About Magsnow

by Young Crow And Long Crow

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1Kwords
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Updated 3y agoScraped 5d ago
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About This Novel

In the world of Enicria, there is a prosperous kingdom named Magno, which is inseparable from its inexhaustible magic power. Therefore, the god of world management, Zeus, handed over most of the tasks of fighting monsters in the world to King Magno. As a result, Magno spawned countless outstanding magic users. The magicians organize their own teams, with a maximum of six people, and engage in melee battles between teams in various areas. The twenty winning teams can be selected into the Royal Guards (that is, a small team of six people is broken up and formed with other teams to form a large team) or they have obtained the permission of the king to go abroad to participate in the anti-monster struggle. The higher the level of the monster, the richer the reward. Of course, the mortality rate is also very high. Enri Kresnia, a young master in the main city, was left at home by his father to depend on a nanny. His father gave him magic since he was a child, but one day his father disappeared and left him only a letter. The most important sentence in it was "Go to a higher place." Enri's memory of his father disappeared with his father's disappearance, leaving only the sentence "Go to a higher place." Enri: "Father, I have lost all my memories of you, but I will find you, I will climb to the highest place, I will find you!"

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