
I Want to Make a Game
About This Novel
Liu Zhiyuan, who runs a krypton gold gaming company, returned to 1985. In this era, there are no people looking for trouble, Pets Lianliankan, Squirrel Wars, Tamagotchi, Pocket Elf, Heroes of Might and Magic, Dancing Machine, Diablo, StarCraft, World of Warcraft, CS, League of Legends... Classic masterpieces are born in advance. Liu Zhiyuan led everyone in the Han Dynasty to defeat Nintendo, acquire MSI, recruit the founder of ASUS, and win over hardware and software vendors from all walks of life. A huge gaming empire was born. The new book "Evolution Begins from the Locust Tree" has no transformation, no heroine, cultivation plus StarCraft. If you are interested, check it out.
What Readers Think
Rating
Community(0)
Official(39)Scraped 21d ago
In 1985, 30 million US dollars were spent on three games. If you take a closer look, is this human talk?
What does thirty million dollars mean? Directly recruiting people to develop game consoles is not 30 million yuan and 30 million yen. Twelve million dollars for three games? A direct imitation on the spot would cost less than 10 million yen. Just spend a few million dollars and directly join forces with other giants to eat the protagonist. Will the level of game development be prioritized over other subjects in 1985? If the US dollar is used at every turn, Japan's own economy will be in recession. Either stop talking about this and study the game honestly, or just search for information.
Seriously, why are there so many bells and whistles?
I have read many novels about rebirth, time travel, and games, but why do they all have a common problem, that is, they have to write a lot of games that they have never heard of? ! (As a person born in the 1990s, to be honest, of the games listed by the author, I have only heard of two or three. As for those who have played them, I'm sorry, I haven't played any of them.) I believe that there are many people like me who have never even heard of it, let alone played it. Then the problem is, if you have never even heard of it, even if you write about it, you won't have any sense of immersion. If that's the case, why bother with all the bells and whistles? ! Just for the word count? ! However, the beginning of your article makes people feel uninvolved and confused. Do you think you can stick to the end of what you wrote? ! Don't say there are no games to write about, that's just an excuse. Don't say that technology doesn't support time travel or rebirth. This isn't the reason either. (Does the requirement for private server legends be very high?! And who has never played private server legends for 80, 90 or even 00?! Who doesn't know?! And now the main consumers of online literature are definitely the three generations of 80, 90 and 00.) After writing the private server legend, you can immediately follow up on the legendary world, then write a card game and develop the game. These classes are simple to make, do not require high technical skills, and require low configurations for installation. Aren't they great? ! When you have enough money in the circle, you can upgrade your servers, engage in technology, and develop large-scale online games (Fantasy, DNF, LOL). Isn't it good for him? ! (The key is that almost from beginning to end, I wrote these stories that everyone is familiar with and have played. They seem to have a strong sense of immersion, and because they are familiar, they have the desire to read more. This is why fan fiction is so popular and popular. No matter how bad the writing is, there are people who follow it, just to see how bad the writing can be and how much it can ruin the original work.)
I don't know how you increased your score.
To be honest, I read this novel just for this rating. It starts with a long-winded introduction to the family background. The three golden chapters show no suspense, conflict, or excitement at all. Later, there is a story about the misfortune of people in previous generations who have reached middle age, and then they plagiarize various game ideas. If you plagiarize, just plagiarize, and you will be so excited to plagiarize! I have read a total of seven chapters, and I really can't stand it anymore. There is no excitement, no conflict, no suspense, and no refreshing characters. The key is that the plot has not progressed yet. You can tell me what you have written in these chapters. Maybe it is because I think your 9.7 Points have too much expectations for you!
I'll just ask
I just saw it, can I add tainted milk powder? After all, I used to love this game. Although it became less fun after the big transfer.
This is the first time I've seen a game design article written about the invincibility of heroes, so I'll give you five stars for this. Brother Qiang, God is awesome
Slow paced and unengaging.
I really want to find one that specializes in designing games, but I don't want to read any of these conspiracy theories. I couldn't hold on after reading more than 60 chapters. The pace is too slow. Not very engaging content yet.
It's better to travel through a parallel world and copy the special ones.
come on,
Author: I basically read and subscribe on QQ. Are you on this platform?
Come on, I'll order them all
Not bad, it's my type. Take your time. Full subscription support
Rating
Community(0)
Official(39)Scraped 21d ago
In 1985, 30 million US dollars were spent on three games. If you take a closer look, is this human talk?
What does thirty million dollars mean? Directly recruiting people to develop game consoles is not 30 million yuan and 30 million yen. Twelve million dollars for three games? A direct imitation on the spot would cost less than 10 million yen. Just spend a few million dollars and directly join forces with other giants to eat the protagonist. Will the level of game development be prioritized over other subjects in 1985? If the US dollar is used at every turn, Japan's own economy will be in recession. Either stop talking about this and study the game honestly, or just search for information.
Seriously, why are there so many bells and whistles?
I have read many novels about rebirth, time travel, and games, but why do they all have a common problem, that is, they have to write a lot of games that they have never heard of? ! (As a person born in the 1990s, to be honest, of the games listed by the author, I have only heard of two or three. As for those who have played them, I'm sorry, I haven't played any of them.) I believe that there are many people like me who have never even heard of it, let alone played it. Then the problem is, if you have never even heard of it, even if you write about it, you won't have any sense of immersion. If that's the case, why bother with all the bells and whistles? ! Just for the word count? ! However, the beginning of your article makes people feel uninvolved and confused. Do you think you can stick to the end of what you wrote? ! Don't say there are no games to write about, that's just an excuse. Don't say that technology doesn't support time travel or rebirth. This isn't the reason either. (Does the requirement for private server legends be very high?! And who has never played private server legends for 80, 90 or even 00?! Who doesn't know?! And now the main consumers of online literature are definitely the three generations of 80, 90 and 00.) After writing the private server legend, you can immediately follow up on the legendary world, then write a card game and develop the game. These classes are simple to make, do not require high technical skills, and require low configurations for installation. Aren't they great? ! When you have enough money in the circle, you can upgrade your servers, engage in technology, and develop large-scale online games (Fantasy, DNF, LOL). Isn't it good for him? ! (The key is that almost from beginning to end, I wrote these stories that everyone is familiar with and have played. They seem to have a strong sense of immersion, and because they are familiar, they have the desire to read more. This is why fan fiction is so popular and popular. No matter how bad the writing is, there are people who follow it, just to see how bad the writing can be and how much it can ruin the original work.)
I don't know how you increased your score.
To be honest, I read this novel just for this rating. It starts with a long-winded introduction to the family background. The three golden chapters show no suspense, conflict, or excitement at all. Later, there is a story about the misfortune of people in previous generations who have reached middle age, and then they plagiarize various game ideas. If you plagiarize, just plagiarize, and you will be so excited to plagiarize! I have read a total of seven chapters, and I really can't stand it anymore. There is no excitement, no conflict, no suspense, and no refreshing characters. The key is that the plot has not progressed yet. You can tell me what you have written in these chapters. Maybe it is because I think your 9.7 Points have too much expectations for you!
I'll just ask
I just saw it, can I add tainted milk powder? After all, I used to love this game. Although it became less fun after the big transfer.
This is the first time I've seen a game design article written about the invincibility of heroes, so I'll give you five stars for this. Brother Qiang, God is awesome
Slow paced and unengaging.
I really want to find one that specializes in designing games, but I don't want to read any of these conspiracy theories. I couldn't hold on after reading more than 60 chapters. The pace is too slow. Not very engaging content yet.
It's better to travel through a parallel world and copy the special ones.
come on,
Author: I basically read and subscribe on QQ. Are you on this platform?
Come on, I'll order them all
Not bad, it's my type. Take your time. Full subscription support
Featured in 4 Booklists
Official(4)
The author recommends that everyone starts looking for trouble in 1985, and recommends it.




It is a novel game development article. I felt great and refreshed after reading more than a hundred chapters in one go. However, after more than 200 chapters, things started to get ugly, and the plot became more and more exaggerated and outrageous.




It's well written, but I don't know why no one reads it.



It is a very innovative novel, but the background of the era is a bit difficult to understand. There is nothing wrong with developing games back in the 1980s and 1990s, but the purchasing power environment at that time was very difficult. I hope the author can grasp it well.















