
Stop Reviewing My Games!
About This Novel
Original GameGame Production Li Buyan, an unemployed former game planner, accidentally awakened to the negative review feedback system. As long as the game receives enough bad reviews, you can successfully get cash back. Looking at the negative review list of games with "clouds of masters", Li Buyan was full of confidence. It's hard to make good games, but isn't it easy to make bad games? But what he didn't know was that it wasn't just the games on the negative review list that were full of masters, but also his group of abstract players and a lifelong enemy who was a game reviewer. "Why do these people always succeed in backstabbing me?" "Damn it, I don't believe you can still have fun this time!" "No, why are there still masters!?" ... Many years later, Li Buyan, who was known as the "Infinite Firepower Demonic Clown", "Cyber Special Teacher", "Famous Butter Maker", "Rhythm Blacksmith", "Uncanny Valley Master", "Werewolves Dare Not Kill", "De-Urbanization Pioneer"... When asked why he could always achieve a reversal of reviews and open up the boundaries of game design, he gave a desperate cry: "I can't come!" 111111111 Book club group: 631145779
What Readers Think
Rating
Community(0)
Official(29)Scraped 10d ago
It can only be said that the author does not understand what a bad game is. Add some zzzp, add some black protagonists, add some different skin colors, but there is no normal skin color. You will be stuck in the archive, you will lose the title, and it will be released.
Why is there so little? Who can make up for the Hakimi I lack?
To be honest, I was quite speechless at the beginning.
When I read Chapter 2, it was outrageous that people outside could communicate with people in the picture. It was like cheating.
Bad review of the game? How good is the Three Kingdoms Killing?
This book is quite good. At first I felt it was similar to other books that just pursue bad games, but the author's originality is really awesome, and he really made it so that although the system provides rebates for bad reviews, the protagonist no longer pursues bad reviews as he does it, but concentrates on making the game (although there are still tricks and reversals), treating the system as something that can be used as a guarantee for failure, rather than just messing around with it. The biggest plus point is probably the original game part, which is very imaginative and very fun to watch.
I'm just curious about what the protagonist's system is used for, so I'll leave it to you to co-write it. Leather bag?
Is this system just for you to wear a skin on? Co-authoring is useless. Negative review feedback system. First there have to be bad reviews, and then you ask the protagonist to write a game, which makes the game instantly popular, which means there aren't many bad reviews, and there aren't many refunds. So what's the use of your system? I was quite looking forward to it. I thought your novel was relatively new, but I didn't realize it yesterday. After a good night's sleep, have you thought about anything wrong today? Holy shit. Forget it, I withdraw.
Not finished
The first few are stand-alone games, which is a bit fresh. There is no time travel, and there are all kinds of games in reality. Although there is a system, I still feel that it is quite difficult for the male protagonist to develop.
What is the use of the system? Let's talk about other system articles for making games. The systems can all be used to make games, or the protagonist can be added with game skills. Most games cannot be made by a few people in a short time, especially large-scale games that require a large team to work on for many years, and they all need to be polished. Playing games with such frequency as in novels relies on the power of the system. I haven't finished this book. I don't know how many games were produced and how many years it took to complete the book? It must be illogical. After all, this system only provides money rebates for bad reviews. It can basically be said to be a system trap with no actual effect.
A very touching and interesting book
Very interesting novel. The original game design is also good, and you can feel the author's love for games.
Rating
Community(0)
Official(29)Scraped 10d ago
It can only be said that the author does not understand what a bad game is. Add some zzzp, add some black protagonists, add some different skin colors, but there is no normal skin color. You will be stuck in the archive, you will lose the title, and it will be released.
Why is there so little? Who can make up for the Hakimi I lack?
To be honest, I was quite speechless at the beginning.
When I read Chapter 2, it was outrageous that people outside could communicate with people in the picture. It was like cheating.
Bad review of the game? How good is the Three Kingdoms Killing?
This book is quite good. At first I felt it was similar to other books that just pursue bad games, but the author's originality is really awesome, and he really made it so that although the system provides rebates for bad reviews, the protagonist no longer pursues bad reviews as he does it, but concentrates on making the game (although there are still tricks and reversals), treating the system as something that can be used as a guarantee for failure, rather than just messing around with it. The biggest plus point is probably the original game part, which is very imaginative and very fun to watch.
I'm just curious about what the protagonist's system is used for, so I'll leave it to you to co-write it. Leather bag?
Is this system just for you to wear a skin on? Co-authoring is useless. Negative review feedback system. First there have to be bad reviews, and then you ask the protagonist to write a game, which makes the game instantly popular, which means there aren't many bad reviews, and there aren't many refunds. So what's the use of your system? I was quite looking forward to it. I thought your novel was relatively new, but I didn't realize it yesterday. After a good night's sleep, have you thought about anything wrong today? Holy shit. Forget it, I withdraw.
Not finished
The first few are stand-alone games, which is a bit fresh. There is no time travel, and there are all kinds of games in reality. Although there is a system, I still feel that it is quite difficult for the male protagonist to develop.
What is the use of the system? Let's talk about other system articles for making games. The systems can all be used to make games, or the protagonist can be added with game skills. Most games cannot be made by a few people in a short time, especially large-scale games that require a large team to work on for many years, and they all need to be polished. Playing games with such frequency as in novels relies on the power of the system. I haven't finished this book. I don't know how many games were produced and how many years it took to complete the book? It must be illogical. After all, this system only provides money rebates for bad reviews. It can basically be said to be a system trap with no actual effect.
A very touching and interesting book
Very interesting novel. The original game design is also good, and you can feel the author's love for games.
Featured in 3 Booklists
Official(3)
. It is an anti-routine brain supplement for original game production. It has novel ideas and laughs, but is not homogeneous. The protagonist gets a negative feedback system at the beginning, and just wants to make a bad game quickly and directly unlock the system gift package. But by chance, with the help of players' brainstorming, they can always find wonderful game bugs or magical ways to play, which have received good reviews. The protagonist, who still has a conscience but can't explain his purpose, has no choice but to make a MOD and patch it according to the bugs in the player's mind. At this point, this book can be regarded as a unique dry food with slight highlights. It is not satisfactory, but it is not too outstanding. But the wonderful thing is that this book is a work that gradually gets better. In the early stages, the tool-man heroine and the tool-man system were actually a hindrance, making some of the plot progression a bit stiff and unsatisfactory. This also caused the book to stop at the level of special dry food. However, the existence of the tool man system finally inspired the protagonist's original intention as a game practitioner, allowing him to simply use the negative review feedback system as the final guarantee, and then rely on his own strength to create original games. In the plot at the same stage, perhaps catching up with the author's explosion of inspiration, the newly designed original games are either very gripping, or have deep empathy, and combined with the character arc of the protagonist's psychological growth, it really gives people a sense of getting better. All in all, as an original game production article, this book has better-than-average gameplay and creative ideas, making readers want to play games. At the same time, the plot design also has a lot of laughs, making people laugh and laugh. Except for the slight flaws in the role of the tool man in the early stage, the overall game is a rare masterpiece of this type of subject. Of course, if you simply want to read a cool article about copying a game and then having the anchor break the defense and the players being shocked, this book may not be suitable for your brainwaves.




Game production article, there is a system but I haven't seen it since the game was finished. The amount of updates is half shit, but the writing is okay. Most of the games in this book I really want to play, and they are basically original games (yes, I'm talking about Blanket Brother. I have no interest in other games except reskinned Hidetaka Miyazaki and lol/dota). The main plot summary is that those who make games make a living, and those who play games make a bigger living.




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