
If You Were Asked to Design a Game, Would You Make the Players Cry?
Length:
29Kwords14chapters
Latest:Ch. 14 — Sister Zhou Cried and Never Wanted to Touch This Game Again!
Activity:Updated 3y agoScraped 1mo ago
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About This Novel
Shen Yi traveled to the desert world of the game, originally wanting to create high-quality 3A products to benefit players. As a result, the "Malicious Game Producer System" was awakened. After making a game and releasing it, players can get rewards when they have negative emotions such as pain, anger, helplessness, etc. The higher the pain value, the more rewards you can get. After hearing the system's request, Shen Yi immediately smiled. From this day on, games such as "Cat Leo", "Drawing", "Dark Soul", and "Monster Hunter" came out. "Our games are so simple, really, that everyone of all ages can enjoy them!" Seeing the familiar game introduction, all the players cried!
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