The nationwide virtual online game Epoch launches its open beta.
In his previous life, Qin Feng missed his chance, causing him to lose the world war.
Reborn, he returns to three days before Epoch goes live, armed with every game guide from his previous life and determined to make up for every regret and reach the top of the world.
But despite being a mage, from the start he awakens the heaven-defying red talent [Rock-Solid].
[Rock-Solid (Red): Maximum HP increased to 500%! Whenever you take damage, you have a 10% chance to trigger Dragonblood Surge and recover 5% of your maximum HP.]
[Description: When it comes to survival, even tanks are no match for you, and even the gods will bow down in admiration.]
Qin Feng is stunned.
He stands there completely dumbfounded.
He is utterly devastated.
But little by little, he realizes something is wrong.
As a squishy mage, he has ten times the base HP, and taking hits keeps restoring his health. The more he gets hit, the more HP he gains!
A warrior slashes him once: his health bar doesn't budge.
An assassin unleashes their full combo: his health bar goes up instead of down.
Mages trade spells: the other guy runs out of mana, while his health remains steady.
"What kind of mage is tankier than a knight?"
"Don't hit him! The more you hit him, the more HP he gets. He's impossible to kill!"
"He's a mage! What the hell are we supposed to do if we don't hit him?"
It feels like an AI-generated story where a 5-person team can bring 12 people in, and there are even audience members who, like the protagonist, are reborn.