
Honor of Kings: All-Round Carry
王者荣耀之全能C位
- Status
- Ongoing
- Length
- 32k Words
- Genre
- Competitive Gaming
- Subgenre
- Esports
- Updated
- 6y ago
- English
- Request a translation
Synopsis
Stats
All-time: Clicks, Favorites, Recommendations.
15Chapters
3kClicks
68Favorites
113Recommendations
12Comments
Honours
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Reader comments 12
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Hurry up and update! You're so slow! I'm waiting to see your progress! Hurry up and write! I'm urging you to update!
Let me leave a comment to start things off. I read them all, and they're really nice. This little bottle isn't enough, so I'm sending you a heartfelt gift! 🍉🍉🍉
I like it, keep it up!
I like
Well written, I like it, keep it up! 💪
Call for submissions Although this book is new, it has a complete outline and is edited, so you don't need to worry about the quality. We are now soliciting suggestions from our readers on which heroes they would like to see, or which heroes would like to see fight against each other (such as Luna, Diao Chan, Zhuge Liang, etc.). Those who submit suggestions first will be given priority to appear!
Why did you stop updating?
Why did you stop updating? Here's a little bottle for you, keep going!
Here's a scathing review.
I want to see exciting and tense matches. I know what you're going to do, what skills you'll use, and you can guess what I'm going to do, where I'll camp, who I need to guard against, who I should attack, and who I should protect. I know when to take down the dragon, when to engage, when to rescue, clear minions and take down towers, calculating economy and time, knowing when to engage, whether it's feasible, how to engage without losing, and how to win. Hero counters, hero synergies, rune bonuses, damage bonuses, equipment, skills—when and how to use them, and that kind of muscle memory, that sense of familiarity… I hope to see this kind of "King of Glory" mentality in your writing. I'm looking forward to seeing all the heroes in King of Glory. I don't want to see easy, inexplicable wins. There's no tension, no immersion, too many flaws. You need to clearly explain why they can win, regardless of the heroes, right? Their victory should be justified and reasonable. If you say this is just leaving things unsaid and relying on reading…
Write well
You need to write properly, stop with that dazed look on your face all day! Next time you do that, I'll slap you!
Visitor
As a fan, having been hopelessly addicted to games for four years of university, I'm still incredibly excited for your story! Especially King of Glory, almost no one writes mobile game web novels, you're amazing! Could you give Wang Qiaosong some stronger opponents? I can even do quick-scoping, but that Guan Zhiyu doesn't seem like a booster at all! No awareness whatsoever? Where's his prediction ability? Doesn't he know anything about Baili? He should know the cooldowns and skills, right? He's like a bronze player… He doesn't even seem to know what kind of warrior Cheng Yaojin is, or when to engage in the early and late game? He dies as soon as he enters the game. I don't think the protagonist is cool, I just think the supporting characters are pigs. And Baili is very strong in the early game; with 150 rune attributes, he doesn't even need three shots. My Baili takes down enemies with two shots and a basic attack. The flaws are real, but I also genuinely enjoy reading it, and I'll definitely keep watching. Keep it up!
Well written, keep up the good work, please visit my page!