
This Curse Can Drop Gear
这诅咒能爆装备
- Status
- Ongoing
- Length
- 113k Words
- Genre
- Gaming
- Subgenre
- Virtual MMORPG
- Updated
- 3d ago
- Source
- Qidian
Synopsis
44Chapters
54Votes
136Recs
6Fans
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Reader comments 9
Translated by Google Translate

It's okay, somewhere between water and too water🤣
There is a big problem here. That's why the higher-ups asked the curse master to work hard? To put it bluntly, that little money is only of some use to low-level spell masters. Not to mention the third level, even the second level may not value his benefits. And if you work for him, you are really giving your life. If you are not careful, you will die. To put it bluntly, if the higher-ups only give me a small amount of useless money, low-level spell masters might still join, but who would join if they are a little higher? Why do you like treating people like dogs so much? The key these days is that pay and income are not paired. I only joined a few days ago yesterday! If you complete one task, you will complete another task within a few days. This is purely using people as consumables. That is to say, the protagonist has a game system to release tasks. If it were replaced by other types, it would be a pure loss. National honor is useful, but it is not omnipotent. Like what you are writing now, dangerous and fatal missions happen every three days, and you just need to pay some money. This does not mean that money is useless, but that you can't just have money, and the frequency of missions is too frequent. This is very unreasonable.
Author, you stopped writing your last book, can you give me an outline? It was easy to get together and relax, but I kept putting it off, just to support you and wait for you to update more. Then you failed to achieve results and did not update again. It was an endless cycle.
Let's make do, it's very verbose writing. At first glance, it looks like an infinite world copy, but it still feels like a very old-fashioned setting. Expect it with caution.
I just passed by and I was the first one to post
I think it's okay
Give me some cum
It's all skills and tricks that are boring. As for cultivation, it's useless even if you're invincible.
It's very good, it feels very real, and I have been playing games in the game. The protagonist also has a sense of gain. His ability to use the game is getting stronger and he can solve current problems.
Has potential
The world background setting is very large, and you can write a lot of things into it. Well written and full of potential. Here are some suggestions, maybe they will be useful. It is best to write about games that are more relevant to the background of the game and increase interaction with the original team of the game. Those who will read this book are also players, so a proper sense of familiarity is still meaningful. Putting aside Brigitte (why is it called Peach Blossom? Peach is fine, too) and Bowser, Mario World is just an ordinary soul game. It feels like it just has a background. The most vivid thing I have written so far is the part where the poor suddenly become rich and the villain succeeds. There are also players who dress abstractly. When returning to reality, they probably have to show off their appearance. Can the equipment be hidden?