
The Mage, Adventures, and Monster Girls
法爷,冒险与魔物娘
- Status
- Ongoing
- Length
- 749k Words
- Genre
- Western Fantasy
- Subgenre
- Sword & Sorcery
- Updated
- 13d ago
- Source
- Qidian
Stats
289Chapters
20Votes
1.7kRecs
18kFans
Tags
Synopsis
Readers also read
The Sword Saint Begins by Mastering Specialties
With Full Charm, He Was Won by the Countess That Night
Why Is This Knight's Holy Light Red?
Adventurer: Seriously Dependent on Dragons
Being a Sorcerer Isn't Easy, So Don't Be Picky About Magic
I'm Already an Adventurer, So Why Is This Shady Gacha Game Still Chasing Me?
I Have a Die of Fate
Hands Off That Monster Girl!
Who Says Adventurers Can't Watch Ads to Revive?
Starting My Adventurer Career by Putting a Demon Sword in My Equipment Slot
My Bloodline Is Desperate to Improve
Adventurer, Little Thieving Cat and Gold Coins
Reader comments 31
Google Translate
Here comes the question, is the monster Nanniang a monster girl?
Tell me about the problem with this book
I came here for the selling point of "Monster Girl", but the actual experience was quite disappointing. The biggest problem is that the dialogue is too stiff, like clicking options with an NPC. The characters are more like tool men, only responsible for conveying information, without emotions and sense of life, which looks very theatrical. The pace is also slow, the plot is relatively scattered, the main plot is not clear at 50 chapters, and there is not much excitement. There is little tension in battles and key scenes, and the overall reading is a bit like a running account. In addition, the selling point of "Monster Girl" is not outstanding, and it basically has no memory points. The summary is: the setting is okay, but the writing and expressions are lagging behind, and the more you watch, the more tired you become.
The heroine is here
What a pair of hard-luck mandarin ducks
Chapter 60: I've never seen a monster girl, so I'll change my name to a druid warrior.
The male protagonist has hemophilia
In the original article, he was hit on the thigh with a mace, which caused more than a dozen 5 mm deep holes, which could lead to bleeding to death. Anyone who looks at a picture of a mace can tell you that if you punch a dozen holes, if you punch a few, you will be lucky if you are not dead, but if you punch a dozen holes, if you are not dead, you are not a human being. Assume that the mace has a different shape in another world and is in the shape of a thin needle. There are more than a dozen holes in the contact range between the stick and the two cylinders of the thigh. The entire piece of skin is removed after being carried. How can there be holes? Assume that the other party was particularly careful to enter and exit the same way, and made more than a dozen 5 mm deep holes. The injection was not deep enough. The medical assessment was that it was enough to cause minor injuries. The reason for bleeding to death must be due to physical constitution. This is the opening battle of this book, the first small climax. In a casual sentence, it is the pinnacle that is unreachable by ordinary people and AI. You may make one or two mistakes, but the things that are created by stacking mistakes on top of each other are traditional handicrafts in the online literary world.
The problems are more prominent in the first dozen chapters. An ordinary team can't defeat more than twenty goblins. There are no scouts and no external warning (being surrounded by goblins is awesome). This is still a famous team. Then the residents of the town can complain about the professionals and influence their behavior, which proves that it must be a highly centralized empire with perfect laws and higher-level beings who treat everyone equally. Then the official must stabilize the unofficial. Then under this highly centralized system, the Adventurer's Guild simply picks up garbage and eats. There is no need for the Adventurer's Guild to exist, or the Adventurer's Guild is an administrative department. Now there are contradictions in the content: it is difficult for professionals to grow, and we don't know how many monsters there are. Is your Adventurer's Guild a profit or an administrative department of the kingdom? Make it profitable, because it is so difficult for an ordinary team in a small town to fight a Goblin, and the materials are not profitable; make it unprofitable, because the threshold is set so high, and the development of personnel is limited; and there are so many monsters, goblins and slimes are everywhere, and ordinary people can't solve them when they encounter them. Where is the control of the kingdom? The kingdom is incapable of ensuring safety in the wild, so the operation of materials between towns can only rely on professionals. So why can ordinary people complain about professionals and affect professionals? I generally don't complain about settings. The problem is that your settings are blocked at both ends and the logic is flawed.
No monster girl
I've seen that the title is about to be released but it hasn't appeared yet.
Why is it soul piercing again? Can't you write without soul travel? The memory of reincarnation awakening is not much better than soul travel.
There are many light novels that write about ordinary daily life. Like you, you are not very good at fighting, and you don't write about tactics or relationships. How can you achieve success?
It is indeed a starting point system. The gender of the contracted monster depends on the gender. You can only contract with women.