
Fallen Utopia
沉沦乌托邦
- Status
- Ongoing
- Length
- 206k Words
- Genre
- Sci-Fi
- Audience
- Male
- Subgenre
- Evolution & Mutation
- Updated
- 1mo ago
- Source
- Qidian
Stats
0Monthly votes
2.2kRecommends
0Fans
94Chapters
Synopsis
Reader comments
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I can imagine, haha, the first chapter is just a joke, right? Don't collapse from behind
Law·Left Hand thinks it looks good!
I read the recommendation in the comments on station B. My face was expressionless at first. After Chapter 10, my eyes widened. After Chapter 20, I couldn't stop. After Chapter 30, I was ready to support it. But you told me it's not on the shelves? Okay, okay, free fragrance. Generally speaking, although the plot connects too quickly and jumps in some places. But the truth is not hidden, each line is independent and affects each other, and the world view is very huge. Update soon, I feel like Brother Duanmei is about to solve the case! ! !
It feels good, it's close to reality, it's imaginative, the plot is tight and intense, I'll continue to follow it!
Hurry, update quickly!
Does the number of words in each chapter have to be 2000+?
I am a medical student, and I feel that the author's description of the virus is not just random writing, but has a bit of foundation and a lot of imagination.
I really like the killing line 🤓
About breaking the circle, the author is naked jumping prophet
I believe this sentence will break the circle: "Your sinking value! It's exceeded! Come with me!"
The author is very thoughtful and imaginative, but the number of words is a bit short, which is not enough to read.
The author's writing skills are OK, and the word "sink value" is a bit interesting. I look forward to the subsequent plot.
Ask every day
Have you read the "Audit Law" today?
Is it because of Golden Chapter 3 or some other reason that you couldn't sign the contract?
My mind is very open, and there are few books I can calm down to read.
I read it twice last night, but the number of words is really not enough to read. I feel that this is a work that combines the triple oppression of biochemical terror, organizational conspiracy and social sinking. I really like the name of the sinking value, the setting, and a sense of urgency for the future.
Portage: Overture, Fantasy Era
It's similar to Blue and White Society's business simulation, but Stars Simulator I tell you, you can't even imagine my expression when I saw that scene... Ah! You're here, please, sit down wherever you want... What are we talking about, you ask? Of course, it's about the game. Do you want to hear it too? Of course, no problem. Come on, let's make a long story short. That was the summer two years ago, when the Steam platform pushed a game to the home page of all regions. No one knows where the developer called "LETTERS Entertainment" comes from, but judging from the trailer and introduction text, they are launching an extremely sophisticated business simulation game. The meticulous picture details, easy-to-use and addictive gameplay, and affordable price have attracted many people to buy and play. The term "next year" immediately replaced "next round" and became synonymous with "happiness that never passes", as if this game will become the next hit game. However, within a week, the blue positive reviews were drowned out by the red negative reviews. Because this game is too difficult. The introduction of this game is as follows: You will play the role of a god in a world, transform the world into what you want, and finally face many challenges and lead the world to an unknown future! No one knew what the so-called "challenges" meant until the game ran that year. 2300, we jokingly call that year the "Year of Death", because once the game reaches this year, your world will die immediately: undead monsters suddenly appear and uproot tall buildings; weird statues turn cities into rivers of blood; various All kinds of inexplicable bugs appear out of thin air at this time, turning houses into mountains and people no longer human. The vast majority of players cannot survive even an hour after entering the year of imminent death, and watch helplessly as their hard work for several days turns into something incomprehensible. This level of difficulty is not meant for people to play at all. At this time, people finally discovered the true purpose of the toolbox in the interface, and they officially began to get in touch with the game. The name of this toolbox is "Place Mimicry Project". It contains some creatures, items, and even intangible event concepts seen in the Year of Death. Players can throw these things into your world to bring some "fun" to your people. Originally, people thought that this was like a "natural disaster" in similar games, for players to toy with the people in the world. But when they discovered that the residents in the game would try to control, destroy, and contain the "mimicry projects" they put in, everything changed. Put mimetic items into the world and let the residents of the game world try to deal with them, accumulating experience in dealing with anomalies before the Year of Death. Although there are many examples of using too much force to destroy the world, the final results are outstanding: professional anti-anomalous organizations such as "Consortium" and "Alliance" have begun to be active in the game world of multiple players. Many humans inside have a deeper understanding of the "real" world. The technological level of the entire world has also advanced by leaps and bounds due to the chain reaction brought about by the emergence of mimicry projects. Some players have even pointed out the technology of "human digitization", which has evolved humans into a digital race. But the year of death still ruthlessly smashed their efforts into pieces. Indeed, the emergence of anti-anomalous organizations and advancements in technology have enabled their world to last longer, but what greeted them was a wave of anomalies that more than doubled in intensity. As far as I know, the player who lasted the longest at that time could not make the world survive until January 4th. As for the man who turned humans into a data race, the super giant host he built was reconstructed several times by reality on the first day. Although the host was not destroyed, the human data inside was dismantled, disrupted and reorganized hundreds of thousands of times. It can be said that life is worse than death. The evaluation of the game completely collapsed at this time. Everyone angrily complained that it was impossible to pass the game, and asked the game company to issue patches to reduce the difficulty. However, at this time, LETTERS was like a bankrupt company, ignoring all the responses. The most detestable thing is that LETTERS does not have a creative workshop function, and even the most skilled hackers cannot crack the file encryption of the game itself. Modifying the game is simply impossible. As a result, the title of "the most difficult and unreasonable game in history" spread like wildfire. After venting their anger, most players locked the game in the deepest part of their collection, and it became a dark history in their hearts. Of course, there are also people who like to challenge the "impossible", and I am one of them. I joined a strategy group whose members came from all over the world, but they all had the same goal as me to clear the game and challenge this legendary and unreasonable game. After many discussions and practices, we finally came to a conclusion: technology is the most important part to pass this game. Yes, the advancement of technology will indeed make the Year of Death more terrifying, but it is undeniable that only more advanced technology can make the world go further in the Year of Death. Apart from those who skewed the technology point to the digitalization of human beings, the friend who was able to last the longest at that time is now in our guide group, and the technology tree of his world at that time was also the most comprehensive and in-depth among the entire guide group. We believe that as long as the entire world's science and technology develops to an extremely high level, it will be possible to overcome the increasingly powerful abnormal attacks in the Year of Death. But the problem is that the pace of mankind is too slow. We have tested more than twenty worlds, but none of them can develop technology that can survive longer in the dying year. Except for the slightly exciting news that human civilization in the twelfth test run can see the "dawn" that can melt people into flesh balls on the morning of January 4, there has not been any decent progress. "That's because our determination is not strong enough," one of the group members said at this time. "We did the best we could within the existing framework, but it was not enough. It was time to break some rules." So we once again created a new world. But the difference this time is that the "Consortium" and "Alliance" that have been operating behind the scenes have come to the forefront in the second millennium after accumulating power in secret. They united and controlled all the countries on Aquamarine with an iron fist, forming a firm world coalition government. All countries and organizations that stood in front of them were crushed by their abnormal power. In the consortium. Under the All-Super League coalition government, all policies and resources are tilted towards scientific research. In just three hundred years, we have done what we could not have done in another five hundred years. In the end, the consciousness of the entire human civilization was finally completely wiped out in front of a powerful counter-information entity "Fugitive" on the night of January 7th of the year of death, but for us, this was a major victory because we found the right strategy. We built new worlds, each new coalition more powerful than the last. The so-called immortal lizard was finally blasted in front of the positron cannon without even a single atom left; the Dyson sphere enveloped the sun, and the dawn sunlight could no longer turn anyone into a ball of flesh; as for the statue that could kill people in the blink of an eye, it was no longer a problem. Humanity has traveled throughout the solar system, and there are human colonies on all planets and satellites. The huge flagship "United" and the Earth's low-orbit fleet guard the low-Earth orbit, and they can annihilate all alien fleets beyond Neptune in a snap. Even the seemingly omnipotent Divine Deer from Heaven finally fell to the ace thaumaturges of the All-Super League. Finally, in the 42nd trial run, we finally conquered the technology of the fictional amplifier. The abnormal "escapees" that had been blocking us finally disappeared in the face of better ideas. This world ushered in January 8th, which no one had ever stepped into before. When we were planning the next abnormality, we were surprised to find that the world that had become riddled with holes in seven days was gradually returning to normal: abnormal creatures and objects that were fighting bloody battles with consortiums and alliances around the world have calmed down and accepted the management of the joint forces; as for the various reality reconstruction phenomena that we regarded as bugs at the beginning, have gradually faded away, revealing the world as it should be. When the artificial sunlight rose over the horizon of London on January 8, the world also experienced a long-lost tranquility. At this time, the guide group watching the live broadcast was furious, and the die-hard fans from all over the world who were watching the live broadcast were also furious. I also jumped up from my chair and hugged my roommates. Success! We managed to survive that damn dying year! Letting humans survive the impending years seems to be the ultimate goal of the game. After the sun rises on the eighth day, the game's perspective zooms out into the endless universe, and then the list of staff flashes by. While I was still confused as to why the list was scrolling so fast, the last sentence that appeared on the screen ignited the anger I had accumulated in the past few months: Congratulations, you have allowed mankind to survive the apocalyptic disaster, and human history will continue. But the organization that was supposed to be behind the curtain came to the fore, and the curtain shattered. Humanity will tremble in the shadow of consortia and alliances for a long time. We survived, but was it all worth it? Damn you! It's worth it! If I didn't do this, the team would have been wiped out on the first day, and I still wonder if it was worth it! Not just me, the whole world was offended by the arrogant questioning. It's a pity that various strategy groups from all over the world have devoted themselves to the strategy of the game out of interest. In the end, there is only such a cold question. Isn't this annoying? Damn the author! You can do it, come on? ! In short, the reputation of this game not only did not rise after the game was completed, but actually fell. Its title has also become "the most difficult shit game in history". It is something that non-masochists should never try, lest it be nailed to the pillar of shame in game history. Huh? What's the name of this game, you ask? Although you can find it by searching for LETTERS on Steam, let me tell you. The name of this game is a set of numbers, which, to put it bluntly, is the damn year of death. Its name is... ... But the organization that was supposed to be behind the curtain came to the forefront, and the curtain was shattered. Humanity will tremble in the shadow of consortia and alliances for a long time. We survived, but was it all worth it? He thought back to today one year ago. When he received the answer sheet, he couldn't help but ask this question. But I immediately regretted it. It's worth it! Of course it's worth it. And they had nothing better to do. Things have reached a deadlock, and the current actions are just like treating a dead horse as a living horse. They have no choice. Then there is the current situation. Unity has perished with the "hated star"; the colonial satellites in Jupiter's orbit have crashed into Jupiter, leaving only ten of them; the lunar colonies have almost been destroyed; more than half of the cities on the earth have been reduced to dead cities; more than 80% of the coalition government's army has been dismantled; and in the decisive battle with the last anomaly "escapees", the three major counter-information departments of the consortium, the counter-intelligence department, the counter-concept department, and Omega-0, are all covered forever by counter-information At the cost, the terrifying existence was kept within the range of the fictional amplifier, and the victory was finalized. Although the sacrifice was huge, it was still human beings who finally won. The next step was to rebuild. He subconsciously wanted to give the order to activate the "Gnimed Protocol", but then he remembered that the facility had been destroyed by the "Assassination of an Idea". He shook his head with a wry smile and gave the order to prioritize the reconstruction of "Anomaly - Deus Ex Machina". With their current level of technology, it would be easy to rebuild a restoration facility. He walked to the bridge, and outside the porthole was the remaining space fleet of theirs: three damaged space battleships. What is in front of this fleet is the earth that has regained some greenness, and a huge Dyson sphere shining with artificial sunlight. Thinking about the unknown future of mankind, Supervisor No. 12 Picked up the optical disc on the panel that laid the foundation for the future of mankind. The warm sunlight shone on the optical disc, making the name written on it become conspicuous: "2300". A smile appeared on the old face.
Maybe I will move some documents that I am interested in and summarize the plot.