
Warcraft, Was Targeted by the Ancient Gods at the Beginning
魔兽,开局被古神盯上
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- Ongoing
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- 65k Words
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- Western Fantasy
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- Male
- Subgenre
- Epic Fantasy
- Updated
- 5mo ago
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- Qidian
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The Old Gods are very cute. In theory, they are on the same side as Azeroth. They have life plus void, which is different from Xal'atath's pure void.
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The following is a complete Chinese translation of the original post: --- # Comparison and Differences in the Personality, Influence Methods and Corruption Manifestations of Ancient Gods [Information Discussion·Long Article] (Original text posted in official WoW The main section of the forum has been disliked a lot. It may have been posted in the wrong place. I will post it here again) I have always wanted to compare the known ancient gods on Azeroth according to the following aspects: A) Personality characteristics B) Means of influence (i. E., How they consume or shake the target's sanity) C) Corruption characteristics (i. E., What are the specific manifestations of things or individuals infected by the ancient gods) --- ## 1. Y'Shaarj **Character: Uncertain and changeable? ** * He is rumored to be the largest of the Ancient Gods and the most powerful, but we learn very few details about his "personality". * He seems to represent a kind of aggregation of the "Seven Deadly Sins", and I personally speculate that he is keen on amplifying and channeling negative emotions and bad habits in people. * We haven't seen his complete form yet - because he was discovered and killed by the Titans long ago - so we can only speculate on his characteristics through the "Demon Energy Qi (Sha)". * "Game Encyclopedia" description: Shaaj "inhales courage and exhales fear". The "last breath" exhaled after death turns into seven kinds of primitive demonic elements: anger, hatred, violence, fear, doubt, despair and pride. **Method of Influence: Amplification of the Seven Deadly Sins/Multiple Emotional Manipulation** * His most notable ability is to capture and violently amplify the target's existing emotions - whether it is anger or fear, or doubt and despair, as long as it is "negative" he can quickly spread it out of control. * Compared to other ancient gods who focus on a single emotion, Shaaj's "seven heads" setting allows him to control multiple emotions at the same time. Perhaps because of this, he is the "strongest". * Example: The corrupted weapon Sarato in the War City will keep whispering: * "Release your anger." * "Embrace your fear." * "Addict to hatred." * "Let go of your doubts." **Corruption manifestation: Demonic Element (Sha) infection** * The most intuitive thing is the "devil energy" itself: black and white or colorful patches, often accompanied by clouds of white mist. * Throughout "Mists of Pandaria", creatures or scenes corrupted by demonic elements can see similar black and white markings and fog - the most classic example is Garrosh Hellscream who was corrupted during the siege of Orgrimmar. --- ## 2. Yogg-Saron **Character: arrogant, violent** * Probably the loudest among the four ancient gods, the "Noisy Brother" who likes to show off his power the most. * In addition to various titles to the outside world (such as "The Beast with a Thousand Mouths", "The God of Death", "The Nameless One"... There are at least seven), Urdal also often shows off his manipulation of ancient history in Urdal's mental visions (it is very likely that he was really involved in those events). * Compared to other ancient gods who have been forbearing and attacking secretly for a long time, once Yogg-Saron appears, he will roar arrogantly: "Tremble before my true form! Bow down to the God of Death!" **Method of influence: creating fear and hatred** * His whispers are mostly based on fear, but also mixed with instigation of violent hatred: * "There is no way out - in this life and the next." * "They betrayed you - take revenge." * "Kill everyone first... Before they kill you first." * "Submit your fear." * During the battle phase, Sara often broadcasts: "Mortals, tremble before the end!" "Let the sting of hatred choke your throats!" **Corruption manifestations: no obvious visible signs/mainly excitement and madness? ** * Creepers in the Alchemy Workshop of Urdur or the Zanla Realm will fall into rage or hysteria after being exposed to "Salonite", but there are no special "traces of the ancient gods" visible. * Except for a few captured Talissans and Saronite slaves, the infected do not grow tentacles or eyeballs. Generally speaking, his corruption is more spiritually "manic" and "paranoid" and does not form a unified visual symbol. --- ## 3. C'Thun **Character: taciturn, indifferent** * Slightly smaller than Shaaj and Yogg-Saron in size, he is like the "middle" of the ancient gods of Azeroth, and is therefore often ignored. * He speaks very little, his tone is calm, and almost emotionless; he only whispers to the player at the end of the Aoi Palace (Ahn'Qiraj): * "Death is right in front of you..." * "You are destined to die." * "Your courage will collapse." * "Your companions will eventually abandon you." * "You will betray them..." * "You are weak..." * His followers are limited to crows, insect swarms and faceless men, and he rarely actively recruits other intelligent races. **Method of influence: Despair and doubt** * He does not engage in fanfare, nor is he keen on intimidation or instigating violence; * Instead, he quietly sows thoughts such as "you are not worthy", "you will fail" and "no hope" in the target's mind, causing people to fall into deep despair and lose their minds little by little. **Corruption manifestation: extremely hidden** * Although it is said that the Ahn'Qiraj swarm was bewitched by C'Thun and went crazy and self-destructed, there is no unified "corruption texture" or "mutation symbol" in the overall appearance. * I speculate that his corrupting effect is like an illusion. Only those within its sphere of influence can detect it, and outsiders will not even notice the abnormality. --- ## Four N'Zoth **Character: cunning, cynical** * The smallest of the four ancient gods, but the best at "lurking and trading". * He likes to deal with mortals very much. The most classic example is the "gift and prophecy" given to the Archmage Azshara of Azeroth and later players. * He is good at using riddle-like "future prophecies" to seduce believers, while at the same time tearing off the mask at any time, using insidious methods. **Methods of influence: hatred, prophecy and "love"** * He calls his followers "the chosen ones", gives them so-called "gifts" (such as the ability to foresee the future), and at the same time encourages them to hate the "non-chosen ones". * And this double attack of "love and hate" can firmly bind the hearts of believers. * Typical whispers include: * "Weaponize your anger!" (Hate) * "Accept my gift and see the truth of all things." ("Love"/Trust) * "Abandon all heresies to move towards true sublimation." (Hate + Loyalty) * "The ultimate truth awaits my chosen one." (Prophecy + Recruitment) **Representations of Corruption: Tentacles, Bloody Eyes and "Seal of the Chosen"** * In places such as Storm Embers and Titan Prison, you will see tentacles, eyeball totems and black and purple corruption pollution gushing from the surface and under the sea. * Those who receive the "Seal of the Chosen" will have a shining evil eye appear on their foreheads, which can only be seen by those who are also "Chosen". * Creatures that are deeply corrupted by him will slowly grow tentacles and blood-red eyeballs, and eventually become the incarnation of "K'thir". --- ## 5. Commonalities and Supplements 1. **Prophetic Discourse**: The four ancient gods are good at showing "future illusions" or instilling illusions to make the target bow to "destiny". 2. **Whispering Pressure**: Whether it is a personal whisper or a large-scale broadcast, it consumes sanity and amplifies the sense of insecurity. 3. **Confidence and Charm**: They never doubt themselves, they have natural absolute sovereignty and bewitching power. 4. **Follow the Clans**: Both can create or recruit Aqir and Faceless ones, but the focus is slightly different. 5. **Resistance to the Undead**: Undead and natural disasters seem to have a certain resistance to the corruption of the ancient gods and are not easy to be completely controlled (more research is still needed). 6. **Ultimate Goal**: All four ultimately have the ultimate goal of recasting the "Dark Titan" or distorting Azeroth itself. --- **Summary (TL; DR)** * The four ancient gods all share traits such as "whispering temptation", "illusion corruption" and "absolute confidence", but they have different personalities and preferred emotions: * Y'Shaarj: The amplifier of multiple negative emotions (Seven Deadly Sins) * Yogg-Saron: The flamboyant master of fear and hatred * C'Thun: the creator of silent despair and doubt * N'Zoth: the cunning prophet and the "love-hate combination" controller * The corruption mark of each ancient god: Tentacles, Corrupted Eyeballs and the Seal of the Chosen The above content is mainly based on the existing game settings and copy text. Questions, additions and discussions are welcome!
C'Thun is not bad either, he can sell Pizza Hut, the ancient gods are very fun