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I'm telling the truth
Instead of becoming an operator to search, fight and evacuate, I would like to see the boss become a boss, such as the captain in the spaceship who hits the dam with a big attack😋I think there is nothing wrong with it, and another example is the policewoman's super long A-type machine with a side drum😋In exchange for the tank, the A-type machine has a super high rate of fire
If you have League of Legends operators, other departments and companies must have characters from other games. Otherwise, the protagonist will definitely be arrested for research. My personal idea is that special operators are unique and can be obtained randomly
The author now faces a problem, how to replace Delta Planning
In order to ensure the rationality of the plot, regardless of the player's output, the battlefield is a game between world governments, so the necessity of beacon supplies is already clear. In this case, how to avoid the situation of farming materials? The Dark Forest Law and the Suspicion Chain must be added; secondly, the appearance of the GM can also serve as an important role to put pressure on the government and players. There is no problem with conspiracy theories, the key is to be self-consistent. In addition, there is no problem in suppressing the protagonist's winning rate. It can be said that we have not yet reached the high-end game, but as a large company, it is impossible to only have one or two teams to protect it. Then there will be situations where the team is stuck in time and crashes, and jointly clear the map; this also needs to be limited. It is recommended that the author can create a group and discuss it with all book friends to help you improve the world view and background story. I feel that the author's writing style is still good, but I just have some suggestions. You can follow your own outline, or you can discuss it together.
6
You have all the operators in the League of Legends, so why don't you search for some yarn? Big Red and Big Gold will give it to you directly.
666 I want to ask if you can defeat Gherros.
I don't know if Gehros has a high-speed ASH gas guide here.
Suspected of Shushu's deathbed fantasy after going bankrupt.
Real-life version of search, fight and withdrawal
😐😐😐Delta South America Copy✌🏻
LOL hero skill reorganization
Outlaw-Graves Assault Operator Passive skills: Large shotgun (although you may not be holding a shotgun, I can turn all your guns into shotguns); your gun holding is more stable, and the hip-firing accuracy of all your weapons is improved. In addition, if your weapon is a shotgun, your hip-fire attributes can overflow in the firearm data, and the overflow can increase your projectile concentration, making each shot a pure man. Special skills: Ultimate Explosive Bomb; set up a grenade launcher for your main weapon, and launch a large-scale dragon's breath bomb in front of you. All units within the attack range will receive continuous burning damage (ignoring obstacles, bunkers, water and other terrain), and increase the opponent's healing time. After the launch, it will have a huge reaction force and give itself a large displacement distance. The damage lasts for 20 seconds, and the blood volume is reduced by 3 points per second. The flame can be extinguished after 5 seconds, and the extinguishing speed is 2 seconds. After 5 seconds, the burning efficiency is reduced to 2 blood points per second until it is extinguished. (Uluru, Lao Hei, can reduce burns by 1 point) Cooling time 120 seconds 1 skill: Smoke grenade; your grenade launcher is loaded with smoke grenades, which can launch smoke grenades in a parabola. After landing, a smoke area can be generated (it can rebound after colliding with the wall and the ground). Up to two smoke bombs can be stored, and one smoke bomb is replenished every 40 seconds. Skill 2: Quickly draw a gun; you quickly roll and move a certain distance in the direction in front of you. After rolling, you will refill your magazine (noon has arrived) and reduce the negative status effects of your injuries within 6 seconds (pure man).
Operators should not be so limited.
I want to choose Roba from apex
Excuse me, the hotel has refreshed a big bug with 10,000 health and more than 200 armor. How to fight it? My Uzi can't lose health after hitting it.
Grass. Why did you turn Feiyu into a girl?
Only those with good yang energy, old fat🐟, and puffy vests? Where's the prison cat? Where is Uncle Lin? What about Ritiantian? Where's the humor Jing Bulan? What about Lao 6 screaming hard? What about epilepsy stars? Where is the great cleverness? What about Japanese buns? Where is the godfather of athletics? Where's the Kuku Rat King? Where is Xia·Xiang Onion epiphyseal copy Shili·Lulu? Where to wake up? 🦌Where is the power? Where is Chief Bai Ze? Where's the little soldier, Corporal?
The writing is okay, I hope the anchor will stick to it
Anchors have great potential in writing imaginative articles. There are not many poisonous points, but there are also some exciting points. However, the rhythm control is not interesting, and the slow updates also amplify this problem. There are many interesting points, but they cannot be explosive. Anchor, you wrote a lot of words in your previous completed book, so you should work hard to finish this one and don't lose this account. Moreover, this book is good to read continuously, but it is really difficult to feel happy if you read it every day. Persistence in writing should attract people who read fattening books to slowly accumulate a certain amount of subscriptions, and they can also continue to exercise their rhythm control. I hope the author can think clearly and not waste the foundation laid before. Although I don't know if you will renew, I still want to support it by fully subscribing.
The policewoman's ultimate move is a big lock? Then use a passive rifle to fire six rounds and cut a big lock?
The overall feeling is pretty good. I have played both games.
In fact, if I were to set it up, I would add a limit to this kind of special operator. For example, in the female police category, in the firearms category, you can only enter the game using a sniper rifle. Rampage Lolita, you can only use machine guns. Wayne can only use hand crossbows, but Said's hand crossbow can be used. Ice bow and arrow. Some others are not suitable. You can completely invest in becoming a BOSS It will be regarded as a special mode.
The writing is quite good. In the beginning, the bet was actually a bit like a primary school student's bet, but it was also a poisonous point. Also, the personal space was still squeezed.
Wouldn't the Sword Master become the same sword as before Firefly Strike? Blades of Fire My light is definitely a magnetic wave that can penetrate the wall Nicole turns into a skinned cosplayer with various attack modules Fire Man turns into a hacker and automatically spreads to the nearby area if he hits one
Is it a fanfic of Lao Yang and Feiyu? 😥😥😥
It's interesting, it's the first time I've seen this
But why haven't you signed a contract yet?
Everything is good but there is a drawback
Overall, the skill changes look okay But headshots through walls are a bit too much😂 There won't be strong Douzong warriors in the future The disadvantage is that it's not good enough. Get it on the shelves soon.
Lol hero skill reorganization
Card Master - Drizzt Information Operator Passive skills: Dice trick; you can get special cards after participating in the kill (you get 1 card for killing the minion, 2 for killing the special unit, 3 for the guard, and 4 for the leader. You get 6 for killing the operator, the upper limit is 6. You can place the obtained cards anywhere. Cards exceeding the upper limit will become invalid, and one card will be automatically backed up every 90 seconds. If you have deployed 6 cards, they will no longer be automatically acquired. You need to pass Get it by killing or recycling, you can deploy up to 6 cards at the same time and have 6 backups) Special skills: ill-fated; the cards you place are automatically attached to the passing enemy operators; you can make your cards actively send high-frequency signals to you, showing their positions to you and your teammates. At the same time, the high-frequency signals will temporarily prevent them from using electronic items and invalidate electronic items near them (the invalidation distance is 5 meters); the enemy operators will be illuminated. It will be automatically destroyed after being continuously highlighted for 4.5 Seconds, with a cooling time of 120 seconds Skill 1: Universal card; you can actively deploy it on the ground or throw it; throwing will activate up to 3 backup cards (the number of throws depends on your backup number), and automatically look for enemy operators on the straight track ahead to absorb. It can bounce when encountering obstacles, up to 2 times. If the operator is not absorbed, it will fall to the ground, and will only remain for 30 seconds after activation, and will be automatically destroyed thereafter (active throwing has an obvious trajectory). There is no cooling time, and there is no card in hand, so it cannot be thrown and deployed Skill 2: Card selection; you can cause the cards you have deployed outside to detonate, and the detonated cards will have the following card types. (1 Blue card, smoke appears in the deployment area, lasting 2 seconds. 2 Red cards, a slowing stance appears in the deployment area. 3 Yellow cards, can only be detonated when adsorbing operators, releasing electric current to stun the enemy for 1.5 Seconds, and cause a fixed 20 points of damage.) Note that your command will detonate all cards, please pay attention to the subsequent use of retained cards. Skills have no cooldown. The cards you deploy can send you weak signals to feedback their location and status. If they are too far away from you, they will lose the signal and be automatically destroyed. It is recommended to recycle them in time. After adsorption, the location cannot be sent to you due to the interference of enemy operators, but you can send your information command, and it will be destroyed after completing your command; the cards you have arranged can be destroyed by enemy attacks, and the activated cards thrown have obvious trajectories and landing locations.
Lol hero skill reorganization
Future Guardian - Jace. Engineering Operator Passive: Dual-wielding proficiency, each time you switch weapons, you will gain a 1.5-Second speed increase (the maximum speed is the knife-wielding speed without overweight and no movement speed debuff), which is adjusted according to your own buffs and weight. Special Skills: Liberate Arms; obtain skill modules based on the status of the weapon you are holding. 1: Long-range gun holding state; you are an elite gunner, and your long-range shooting can be strengthened. 2: Melee gun-holding state; you are also an elite warrior (guns are so inconvenient). You can use the gun in your hand as a melee weapon to attack the enemies in front of you. Your attacks are more lethal. Cooling time 5 seconds Skill 1: (Remote) Enhanced trigger; your firing speed and firing rate will be higher with the blessing of your experience. Within 5 seconds of the skill being turned on, your firearm firing speed and bullet muzzle velocity will be increased. (Melee) Leap Slam: Jump and slam the enemy with a weapon in hand, then jump forward and slam a short distance away, causing melee damage considered as head damage. Cooling time 30 seconds Skill 2: (Remote) Kinetic Acceleration; deploy a simple electromagnetic device area, and all friendly units can gain movement speed for 1.5 Seconds. Including the movement speed of friendly troops and the muzzle velocity of shooting bullets, and greatly reducing the propagation distance of firing sound. (Melee) Tactical Knockback: Hold the barrel of the gun and use the butt to hit the enemy hard, causing knockback at a small distance, stun for 1 second and damage fixed at 50% of the current health volume. Cooling time 45 seconds
LOL hero operator setting solicitation
You can change your favorite LOL hero into an operator that can be used in the state and let the author copy it. It is recommended to consider balance more, and the values can also be discussed together, mainly the mechanism and synergy. For example, the first operator designed by the author: Piltover policewoman Caitlin (engineering operator) has ambush, control, and enhanced attacks. It mainly cooperates with other operators, and it is not an invincible value. If you are interested, you can design them together. I have designed three for your reference.