
This Mage Is Too Strong
这位法师过于强壮
- Status
- Completed
- Length
- 1.2M Words
- Genre
- Western Fantasy
- Audience
- Male
- Subgenre
- Sword & Sorcery
- Updated
- 2mo ago
- Source
- Qidian
Stats
0Monthly votes
2.2kRecommends
3.9kFans
385Chapters
Tags
Synopsis
Reader comments
In booklists 1
Readers also read
I Unlocked the Extraordinary Craftsman Panel
Wizard: Starting from Immortality
This Adventurer Just Wants to Plant Trees
Panlong: the World First Opens, the Souls of the Four Series Mutate
Priest Is Fierce
Yes, That's What the Paladin Is Like
In the Name of Holy Light
Don't Make Me Draw Gwent
Astartes
Storm Ranger's Demon Hunting Diary
Reincarnated Heavy Knight, I Can Simplify My Skills





All attributes are 50 in Faerûn. I can only say that you still need to practice.
Isn't the setting full 50?
Charisma 50 is not reflected at all, and intelligence is 50 You have portrayed a big guy with nothing So I think there is a slight difference between this book and other fantasy novels ?
I feel like the IQs of most locals in this book are worrying...
I really didn't know that Flywheel had such a thing as magic affinity.
Not fat, but very talkative and clingy.
rt
→Click here←
(Scene of the author tearing up the book because he didn't read enough) Does it look familiar? 🤔 Such a scene is happening everywhere on Qidian Chinese website at this moment! 😨 The next book may be the one you read! 👈 Unless you make the most important decision of your reading life! ✊ Prove to everyone that you have the strength and courage to continue reading 👊 Join the pursuit! 💪 Become a loyal reader who supports the author! 💂 Let love and encouragement spread throughout the website, 🚩 Become a hero (in the author's mouth) 👍 Become a legend (same as above) 😤 Become a loyal fan of reading! 😎 —————————— Abbreviated version: It is very important to follow up on the new book issue (it would be better if you have a monthly pass), please give me a monthly pass.
The idea is good, but the story, writing, and characterization have huge potential that hasn't been realized yet.
The author started the book with the thought of "It would be great if I traveled through Wind Spirit Moon Shadow", "The leisure life of the invincible in a different world", but the problem is that if you want the story to be interesting, there must be more conflicts in the story besides "the head-on conflict between the protagonist and others", which may be personal growth, inner choices, etc. Maybe the author wants to write "I am invincible, and all moral and decision-making decisions can be solved with my invincible power", but the story will inevitably be boring. And it can be seen that after the protagonist travels through time, he actually looks less like a human being, and other characters are also flat and tool-like... After the protagonist is invincible, the portrayal of the supporting characters is especially important Come on, I hope it will get better and better.
To be honest, the plot is just good enough to watch without thinking, but not so good with some thinking.
The protagonist's appearance
The protagonist should be like this, both in appearance and strength.
It feels like the protagonist is not the same person as he was before the time travel. Not normal at all
The sixth day to clock yourself in
Boring peace
The fourth day to clock yourself in
Peace in the sun
After reading 67 pictures, it feels like a fantasy novel with DND patterns.
It feels like telling a story for the sake of the setting, rather than telling a story based on the setting.
I came here after seeing the author's book recommendation video. Please support the author.
Big lazy cat
The seventh day to clock yourself in
It's snowing and cold, and I put peace in my hand with my hind legs.
Very nice
This is the first novel where I feel that he should not be at the starting point but at Begonia, hahaha, so astringent. . . . Quite pretty
Why do the villains in the book seem to have no brains? Come and see this!
Although I am writing a pseudo-DND novel and it is still an invincible novel, I will still abide by some special rules of DND, such as the nine major camp settings: Good camp (altruism first) 1. Lawful Good (Crusader): Do good within the rules, value honor, keep promises, hoe the strong and support the weak; such as Paladins and Tire followers. Risk: easy to become rigid and become a "hypocritical order". 2. Neutral Good (Benefactor): Doing good is not trapped in order/chaos, only looking at the results; such as celestial creatures and most dwarfs. Risks: No fixed guidelines, easy to be exploited. 3. Chaotic Good (Rebel): Taking conscience as the guideline, he does not hesitate to break the rules to do good; such as the copper dragon and the rebellious ranger. Risk: If you go your own way, you may do bad things with good intentions. Neutral camp (no absolute good or evil tendency) 4. Lawful Neutral (Judge): Rules are paramount, regardless of good or evil, focusing on discipline and creed; such as monks and impartial judges. Risk: becoming a tool of cold rules. 5. Absolute neutrality (balancer): do not take sides and maintain the balance of nature/power; such as druids and most beasts. Risks: Being overly neutral shows indifference, and it is easy to swing without a position. 6. Chaotic Neutral (Free Person): Personal freedom comes first, do whatever you want and ignore the rules; such as some elves and wandering mages. Risk: It is easy to slip into having no bottom line and it is difficult to gain trust. Evil alignment (self-interest comes first, ignoring the interests of others) 7. Lawful Evil (Dominator): Doing evil in an organized and rule-based manner, focusing on power and contracts; such as Asmodeus and the Lich Larissas. Risks: Arrogance, infighting, and the plan being exposed. 8. Neutral evil (criminal): Pursuing profit without any bottom line, neither establishing nor breaking rules, just seeking to escape guilt; such as drow and ghost demons. Risks: No allies, vulnerable to backlash. 9. Chaotic Evil (Destroyer): Driven by desire/hate, destroying wantonly; such as tanar'ri demons and red dragons. Risk: No long-term plan, easy to be exploited by stronger people. Why do the villains in the book have no brains? It's because they are all from the evil camp. They either have brains but are arrogant, or they have no brains and are arrogant and extremely emotional. As for neutral evil, think about the drow. Sometimes they have brains but are arrogant, sometimes they are brainless and arrogant, and sometimes they are convulsive and extremely emotional. In the end, the protagonist's camp is chaotic neutral, which is better than chaotic evil, but not much better. Many major events are caused by the brains of people in this camp, such as Karthus.